From 2a6bacedea0c4d6d49efcca5d0c56b7aa6e33adc Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 19 十一月 2018 14:45:39 +0800
Subject: [PATCH] 2397 【BUG】【1.2】【1.3】符印背包满的情况下合成符印,扣除符印融合石没合成符印,双属性符印升级后分解没返还符印融合石

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
index 1891256..94b3f58 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
@@ -40,7 +40,7 @@
         sealDemonRecord = PyGameDataStruct.tagDBPySealDemonRecord()
         sealDemonRecord.clear()
         sealDemonRecord.PlayerID = playerID
-        sealDemonRecord.Lineid = lineid
+        sealDemonRecord.LineID = lineid
         sealDemonRecord.Rank = rank
         self.SealDemonDict[playerID] = sealDemonRecord
         
@@ -52,7 +52,7 @@
         if playerID not in self.SealDemonDict:
             return
         sealDemonRecord = self.SealDemonDict.pop(playerID)
-        result = str([sealDemonRecord.Lineid, sealDemonRecord.Rank])
+        result = str([sealDemonRecord.LineID, sealDemonRecord.Rank])
         curPlayer.MapServer_QueryPlayerResult(0, 0, "SealDemonAward", result, len(result))
         return
     

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