From 2a6bacedea0c4d6d49efcca5d0c56b7aa6e33adc Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 19 十一月 2018 14:45:39 +0800
Subject: [PATCH] 2397 【BUG】【1.2】【1.3】符印背包满的情况下合成符印,扣除符印融合石没合成符印,双属性符印升级后分解没返还符印融合石

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py |   59 ++++++++++++++++++++++++++++++++++++++++++++++++-----------
 1 files changed, 48 insertions(+), 11 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index 1f6e86f..efae88c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -36,6 +36,42 @@
 # @param curPlayer 玩家
 # @return None
 def PlayerRuneLogin(curPlayer):
+    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
+        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
+        runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
+        for RuneNum in xrange(1, runeHoleCnt + 1):
+            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
+            if not RuneData:
+                continue
+            RuneItemID = ItemControler.GetRuneItemID(RuneData)
+            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
+            if not ipyData:
+                continue
+            RuneSource = ItemControler.GetRuneItemSource(RuneData)
+            if RuneSource != ChConfig.Item_Source_Compound:
+                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
+                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
+                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
+                PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
+                GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
+        packIndex = ShareDefine.rptRune
+        for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
+            RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
+            if not RuneData:
+                continue
+            RuneItemID = ItemControler.GetRuneItemID(RuneData)
+            ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
+            if not ipyData:
+                continue
+            RuneSource = ItemControler.GetRuneItemSource(RuneData)
+            if RuneSource != ChConfig.Item_Source_Compound:
+                RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
+                RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
+                updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
+                ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
+                GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
+    
+    
     DoUnlockRuneHole(curPlayer, False)
     Sync_RuneInfo(curPlayer)
     return
@@ -305,6 +341,7 @@
     RuneItemID = ItemControler.GetRuneItemID(RuneData)
     RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
     RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
+    RuneSource = ItemControler.GetRuneItemSource(RuneData)
     itemData = GameWorld.GetGameData().GetItemByTypeID(RuneItemID)
     if not itemData:
         return
@@ -322,7 +359,7 @@
         return
 
     
-    updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock)
+    updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV + 1, RuneIsLock, RuneSource)
     if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Rune, plusCost):
         curRuneMoney = PlayerControl.GetMoney(curPlayer, ShareDefine.TYPE_Price_Rune)
         GameWorld.DebugLog("符印精华点不足,无法升级!placeType=%s,placeIndex=%s,itemID=%s,plusLV=%s,plusCost=%s,curRuneMoney=%s" 
@@ -425,7 +462,7 @@
                     decompose += decompose * addPer / ShareDefine.Def_MaxRateValue
                     
             ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
-            if ipyData and ItemControler.GetRuneItemSource(RuneData) in [0,2]:
+            if ipyData and ItemControler.GetRuneItemSource(RuneData) in [ChConfig.Rune_Source_Unkown,ChConfig.Item_Source_Compound]:
                 totalMJ += ipyData.GetNeedMJ()
             
 
@@ -527,19 +564,19 @@
         GameWorld.DebugLog('    符印合成 材料不对 tagItemID=%s, materialsIDList=%s, needItemIDList=%s'%(tagItemID,materialsIDList,needItemIDList))
         return
     
-    needMJ = ipyData.GetNeedMJ()
-    infoDict = {"TagItemID":tagItemID}
-    if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
-        return
-    
     if 0 not in packList:
         #如果没有背包的材料要判断格子数
         emptySpace = ItemCommon.GetItemPackSpace(curPlayer, ShareDefine.rptRune, 1)
         if emptySpace < 1:
+            PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [ShareDefine.rptRune])
             GameWorld.DebugLog('    符印合成 背包格子数量不足1个')
             return 
-    
-    
+        
+    needMJ = ipyData.GetNeedMJ()
+    infoDict = {"TagItemID":tagItemID}
+    if not PlayerControl.PayMoney(curPlayer, ShareDefine.TYPE_Price_Ysog, needMJ, ChConfig.Def_Cost_ItemProduce, infoDict):
+        return
+     
     totalPoint = 0
     for itemID in materialsIDList:
         decompose = 0
@@ -571,9 +608,9 @@
     #给新物品
     curItem = ItemControler.GetOutPutItemObj(tagItemID)
     curItem.SetUserAttr(ShareDefine.Def_IudetRuneLV, tagItemLV)
-    curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, 2)
+    curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
     PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
-    PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {}])
+    PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
     return
 
 

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