From 2a8f48212d23842a9f7acceaa16ad324e7a32738 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 31 一月 2019 17:23:34 +0800
Subject: [PATCH] 6087 【后端】【1.5.200】春节红包雨活动(成就完成修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py |   32 +++++++++++++++++++++++---------
 1 files changed, 23 insertions(+), 9 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
index 90fbf67..2e88be0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/FunctionNPCCommon.py
@@ -64,6 +64,7 @@
 import PlayerRune
 import GameFuncComm
 import PlayerFairyCeremony
+import PlayerNewFairyCeremony
 import PlayerSpringSale
 import PyGameData
 
@@ -242,8 +243,14 @@
     __ResetShopItemBuyCount(curPlayer, [refreshType])
     return
 
+def ShopItemOnCrossPKSeasonChange(curPlayer):
+    ## 按跨服PK赛季重置
+    refreshType = 8
+    __ResetShopItemBuyCount(curPlayer, [refreshType])
+    return
+
 def __ResetShopItemBuyCount(curPlayer, onEventTypeList):
-    #重置商店物品购买次数  1:周一0点刷新    2:周一5点刷新    3:每日0点刷新    4:每日5点刷新    5每月0点    6每月5点
+    #重置商店物品购买次数  1:周一0点刷新    2:周一5点刷新    3:每日0点刷新    4:每日5点刷新    5每月0点    6每月5点   7每3天5点  8每赛季
     syncIndexList = []
     ipyDataMgr = IpyGameDataPY.IPY_Data()
     for i in xrange(ipyDataMgr.GetStoreCount()):
@@ -377,7 +384,10 @@
 # @param tick 时间戳
 # @return 返回值真, 逻辑运行成功
 def BuyItem(curPlayer, tick):
-
+    
+    if GameWorld.IsCrossServer():
+        return
+    
     buyItemList = IPY_GameWorld.IPY_CBuyItemList()    
     itemIndex = buyItemList.GetBuyItemIndex()
     if itemIndex < 0:
@@ -412,7 +422,7 @@
         if not state:
             GameWorld.DebugLog("限时抢购非活动中!state=%s" % (state), curPlayer.GetPlayerID())
             return
-        shopTypeList = PlayerFlashSale.GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0), state)
+        shopTypeList = PlayerFlashSale.GetShopTypeList(actInfo.get(ShareDefine.ActKey_CfgID, 0), actInfo.get(ShareDefine.ActKey_DayIndex, 0), state, actInfo.get(ShareDefine.ActKey_WorldLV, 0))
         if not shopTypeList:
             return
         actShopType = shopTypeList[0]
@@ -472,10 +482,10 @@
     jobItemList = ipyData.GetJobItem()
     totalItemList = []
     if itemID:
-        jobItemID = __GetShopJobItem(job, itemID, jobItemList)
+        jobItemID = GetShopJobItem(job, itemID, jobItemList)
         totalItemList.append([jobItemID, itemCount * clientBuyCount, isBind])
     for itemIDEx, itemCountEx, isBindEx in itemListEx:
-        jobItemID = __GetShopJobItem(job, itemIDEx, jobItemList)
+        jobItemID = GetShopJobItem(job, itemIDEx, jobItemList)
         totalItemList.append([jobItemID, itemCountEx * clientBuyCount, isBindEx])
     #允许价钱配置0,用来免费购买
     if not totalItemList:
@@ -592,9 +602,12 @@
     SyncShoppingResult(curPlayer, itemIndex, clientBuyCount)
     if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
         PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
+    if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
+        PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_Fireworks, clientBuyCount)
+    
     return
 
-def __GetShopJobItem(job, itemID, jobItemList):
+def GetShopJobItem(job, itemID, jobItemList):
     ## 获取商城物品对应的职业物品, 职业从1开始
     for jobItemIDList in jobItemList:
         if type(jobItemIDList) not in [list, tuple]:
@@ -636,9 +649,10 @@
     #烟花狂欢
     if itemIndex in IpyGameDataPY.GetFuncEvalCfg('CeremonyFireParty', 1, {}).values():
         return not PlayerFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
-    
-    if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
-        return not CheckSuperGiftBuy(curPlayer, itemIndex)
+    if itemIndex in IpyGameDataPY.GetFuncEvalCfg('NewCeremonyFireParty', 1, {}).values():
+        return not PlayerNewFairyCeremony.IsCanBuyFireworks(curPlayer, itemIndex)
+#    if itemIndex in dict(IpyGameDataPY.GetFuncEvalCfg('SuperGiftTimeList')):
+#        return not CheckSuperGiftBuy(curPlayer, itemIndex)
     if shopNPCID == 16:#神秘限购
         startTime = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ShopItemStartTime % itemIndex)
         curTime = int(time.time())

--
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