From 2ab364eec4dae756a00001ee2bd8f41d31fe047f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 25 五月 2019 16:43:45 +0800
Subject: [PATCH] 3186 【BUG】【2.0】拍卖,装备筛选显示不全
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py | 7 +++++--
1 files changed, 5 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
index 66230c8..bd8af1a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/EffGetSet.py
@@ -168,9 +168,12 @@
[lambda curObj:PlayerControl.GetNormalHurtPer(curObj), lambda curObj, value:PlayerControl.SetNormalHurtPer(curObj, value), ShareDefine.CDBPlayerRefresh_NormalHurtPer, 1, 0], # 属性普通攻击加成
[lambda curObj:PlayerControl.GetFabaoHurt(curObj), lambda curObj, value:PlayerControl.SetFabaoHurt(curObj, value), ShareDefine.CDBPlayerRefresh_FabaoHurt, 1, 0], # 属性法宝技能增伤
[lambda curObj:PlayerControl.GetFabaoHurtPer(curObj), lambda curObj, value:PlayerControl.SetFabaoHurtPer(curObj, value), ShareDefine.CDBPlayerRefresh_FabaoHurtPer, 1, 0], # 属性法宝技能加成
- [lambda curObj:PlayerControl.GetSuperHitPer(curObj), lambda curObj, value:PlayerControl.SetSuperHitPer(curObj, value), ShareDefine.CDBPlayerRefresh_SuperHitPer, 1, 0], # 暴击伤害加成
- [lambda curObj:PlayerControl.GetLuckyHitPer(curObj), lambda curObj, value:PlayerControl.SetLuckyHitPer(curObj, value), ShareDefine.CDBPlayerRefresh_LuckyHitPer, 1, 0], # 会心一击伤害加成
[lambda curObj:PlayerControl.GetFinalHurtReducePer(curObj), lambda curObj, value:PlayerControl.SetFinalHurtReducePer(curObj, value), ShareDefine.CDBPlayerRefresh_FinalHurtReducePer, 1, 0], # 最终伤害减少百分比
+ [lambda curObj:PlayerControl.GetLostYinjiTime(curObj), lambda curObj, value:PlayerControl.SetLostYinjiTime(curObj, value), ShareDefine.CDBPlayerRefresh_YinjiTime, 1, 0], # 每X秒自动消失一个印记 毫秒
+ [lambda curObj:PlayerControl.GetTheFBSkillsCD(curObj), lambda curObj, value:PlayerControl.SetTheFBSkillsCD(curObj, value), 0, 0, 0], # 减少指定技能组CD XX%
+ [lambda curObj:PlayerControl.GetBurnValue(curObj), lambda curObj, value:PlayerControl.SetBurnValue(curObj, value), ShareDefine.CDBPlayerRefresh_YinjiTime, 0, 0], # 灼烧固定伤害
+ [lambda curObj:PlayerControl.GetBurnTimePer(curObj), lambda curObj, value:PlayerControl.SetBurnTimePer(curObj, value), 0, 0, 0], # 延长灼烧时间百分比
+ [lambda curObj:PlayerControl.GetSubSpeedPer(curObj), lambda curObj, value:PlayerControl.SetSubSpeedPer(curObj, value), 0, 0, 0], # 减移动速度百分比
]
## 通过索引获得属性值
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