From 2aefdb232d9d635d82dc64516e66fd79b582c9bb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 25 五月 2019 11:31:17 +0800
Subject: [PATCH] 6501 增加宝石任务接口

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py |   12 ++++++------
 1 files changed, 6 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
index bd1d57f..a7b492a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_ItemCompound.py
@@ -278,12 +278,12 @@
         ItemCommon.SyncMakeItemAnswer(curPlayer, ShareDefine.Def_mitItemCompound, ChConfig.Def_ComposeState_Sucess, makeItemID)
         #成功合成1个物品成就
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundItemEx, compoundCnt, [makeItemID])
-        #合成X阶X颜色X星级以上装备
-        classLV = ItemCommon.GetItemClassLV(makeItemData)
-        itemColor = makeItemData.GetItemColor()
-        itemQuality = makeItemData.GetItemQuality()
-        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
-        EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
+        #合成X阶X颜色X星级以上装备, 星级改为装备位了,暂时没有用,屏蔽
+        #classLV = ItemCommon.GetItemClassLV(makeItemData)
+        #itemColor = makeItemData.GetItemColor()
+        #itemQuality = makeItemData.GetItemQuality()
+        #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_CompoundEquip, compoundCnt, [classLV, itemColor, itemQuality])
+        #EventShell.EventRespons_CompoundEquip(curPlayer, itemColor, itemQuality)
     # 合成失败
     else:
         GameWorld.DebugLog("合成失败!")

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