From 2af64e0aa0a6d8c4aea5fed79986adfa364a1ace Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十二月 2018 19:38:10 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(Add: C1 03 跨服PK玩家历史赛季信息 #tagMCCrossRealmPKPlayerHisSeasonInfo)
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 140 ++++++++++++++++++++++++++++++++++++----------
1 files changed, 109 insertions(+), 31 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index c89967a..e32d51e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -127,7 +127,7 @@
Def_Notify_Separator = '+'
#通知地图服务器并设置该字典值
-Def_Notify_WorldKey_InitOpenServerTime = 'InitOpenServerTime' # 开服时间
+Def_Notify_WorldKey_OpenServerWeekday = 'OpenServerWeekday' # 开服是周几, 1代表周一
Def_Notify_WorldKey_ServerDay = 'ServerDay' # 开服天数
Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
@@ -143,9 +143,10 @@
Def_Notify_WorldKey_ReloadJpegCaptcha = 'ReloadJpegCaptcha' # 重读tex图形验证码
Def_Notify_WorldKey_GameServerScriptReloadVersion = 'GameServerScriptReloadVersion' # GameServer 脚本重读版本标记
Def_Notify_WorldKey_MapServerScriptReloadVersion = 'MapServerScriptReloadVersion' # MapServer 脚本重读版本标记
-
+Def_Notify_WorldKey_InitGameWorldTime = "InitGameWorldTime" #启动服务器时间
Def_Notify_WorldKey_OperationActionInfo = "OperationActionInfo_%s" # 运营活动信息,参数为运营活动名
Def_Notify_WorldKey_DailyActionState = "DailyActionState_%s" # 日常活动状态,参数为日常活动ID
+Def_Notify_WorldKey_CrossDailyActionState = "CrossDailyActionState_%s" # 跨服日常活动状态,参数为日常活动ID
Def_Notify_WorldKey_FBEnterTimeLimiitMapID = "FBEnterTimeLimiitMapID" # 进入副本有时间限制的地图ID列表
Def_Notify_WorldKey_FBCanEnter = "FBCanEnter_%s" # 副本是否可进入,参数为副本DataMapID
Def_Notify_WorldKey_FBFuncState = "FBFuncState_%s" # 副本状态,参数为副本DataMapID
@@ -168,6 +169,10 @@
Def_Notify_WorldKey_MergeBoss = "Merge_Boss" # 跨服boss
+Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区
+Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季
+Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中
+
Def_Notify_WorldKey_Merge_PK = "Merge_PK" # 跨服PK, 仅跨服服务器有用,做为触发PKState用
Def_Notify_WorldKey_MergePKState = "MergePK_State" # 由跨服服务器控制的跨服PK活动状态
Def_Notify_WorldKey_MergePKDayID = "MergePK_DayID" # 跨服PK活动日ID
@@ -188,7 +193,7 @@
Def_Notify_WorldKey_BossKilledCnt = 'BossKilledCnt_%s' # boss击杀次数, 参数为NPCID
Def_Notify_WorldKey_GameWorldBossOnlineCnt = "GameWorldBossOnlineCnt_%s" #世界boss重生时间计算 在线人数统计 %s为bossid
Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer' # boss分流玩家信息
-Def_Notify_WorldKey_BossShuntDeadLine = 'BossShuntDeadLine' # boss分流线路已死亡的线路
+Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState' # boss分流线路对应boss状态
Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s' # boss刷新时间用的在线人数, 参数为NPCID
Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt' # 仙盟击杀骑宠boss数统计
Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount' # 骑宠争夺活动有效参考人数
@@ -232,12 +237,16 @@
OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
OperationActionName_FairyCeremony = "ActFairyCeremony" # 仙界盛典活动
OperationActionName_RealmPoint = "ActRealmPoint" # 多倍修行点活动
+OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
+OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
+OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate,
OperationActionName_BossReborn,OperationActionName_SpringSale,
OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
- OperationActionName_RealmPoint]
+ OperationActionName_RealmPoint, OperationActionName_FlashSale,
+ OperationActionName_WishingWell, OperationActionName_TotalRecharge]
#需要记录开启活动时的世界等级的运营活动
-NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony]
+NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -307,7 +316,10 @@
Def_mitMWUpLevel, # 法宝进阶
Def_mitRecycleAttrFruit, # 回收魂石
Def_mitDogzEquipPlus, # 神兽装备强化
-) = range(1, 22)
+ Def_mitRuneCompound, # 符印合成
+ Def_mitGatherSoulCompound,# 聚魂合成
+ Def_mitGatherSoulDecompose,# 聚魂分解
+) = range(1, 25)
#---写死的技能ID---
Def_SkillID_AutoTruck = 62220 # 自动运镖buff
@@ -560,16 +572,21 @@
Def_BT_Campaign_FightPower, #战力排行(开服活动榜)
Def_BT_FCCostGold, #消费排行榜(仙界盛典)
+ Def_BT_Campaign_RuneLV, #符印等级(开服活动榜)
+ Def_BT_FBHelpBattle, #助战次数排行榜
+ Def_BT_Campaign_GodWeaponLV, #神兵等级(开服活动榜) 20
+ Def_BT_Campaign_Recharge, #累计充值(开服活动榜)
+ Def_BT_Campaign_PetLV, #灵宠等级(开服活动榜)
Def_BT_HighLadder, #天梯竞技场排行
Def_BT_HighLadder_Yester, #天梯竞技场昨日排行
- Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录 20
+ Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动)
Def_BT_MixCampaign_Recharge, #累计充值(合服活动)
Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动)
- Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动) 25
+ Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动)
Def_BT_CostTeHui, #消费特惠排行榜
Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
@@ -577,7 +594,7 @@
Def_BT_MergePKWeek, #跨服PK周积分榜
Def_BT_Max, #排行榜最大类型
-) = range(0, 29 + 2)
+) = range(0, 34 + 2)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -589,6 +606,7 @@
#排行榜Value1存储境界信息的榜单列表
BTValue1_OfficialRankList = [Def_BT_FightPower, Def_BT_FightPower_Warrior, Def_BT_FightPower_Wizard, Def_BT_FightPower_Assassin,
Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
+ Def_BT_FBHelpBattle,
]
##---比率---
@@ -753,7 +771,7 @@
CDBPlayerRefresh_RealmPoint, # 境界修炼点
CDBPlayerRefresh_Ysog, # 魔精
CDBPlayerRefresh_FamilyActivity, # 仙盟活跃令
-CDBPlayerRefresh_FBHelpPoint, # 副本助战积分
+CDBPlayerRefresh_Xianyuancoin, # 仙缘币
CDBPlayerRefresh_PKState, # 战斗状态 175
CDBPlayerRefresh_BossState, # boss状态
CDBPlayerRefresh_BaseAtkMin, # 基础最小攻击
@@ -768,8 +786,17 @@
CDBPlayerRefresh_TreasureScore, # 寻宝积分
CDBPlayerRefresh_Danjing, # 丹精
CDBPlayerRefresh_NPCHurtAddPer, # 对怪物伤害加成
-CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
-) = range(146, 190)
+CDBPlayerRefresh_FinalHurtPer, # 最终输出伤害百分比
+CDBPlayerRefresh_TalentPoint, # 天赋点数 190
+CDBPlayerRefresh_191, # 废弃 191
+CDBPlayerRefresh_GodWeaponLV_1, # 神兵等级 - 类型1 192
+CDBPlayerRefresh_GodWeaponLV_2, # 神兵等级 - 类型2 193
+CDBPlayerRefresh_GodWeaponLV_3, # 神兵等级 - 类型3 194
+CDBPlayerRefresh_GodWeaponLV_4, # 神兵等级 - 类型4 195
+CDBPlayerRefresh_SoulDust, # 魂尘 196
+CDBPlayerRefresh_SoulSplinters, # 聚魂碎片 197
+CDBPlayerRefresh_SoulCore, # 核心环 198
+) = range(146, 199)
TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -777,12 +804,16 @@
TYPE_Price_RealmPoint = 13 # 境界修炼点
TYPE_Price_Ysog = 14 # 魔精
TYPE_Price_FamilyActivity = 15 # 仙盟活跃令
-TYPE_Price_FBHelpPoint = 16 # 副本助战积分
+TYPE_Price_FBHelpPoint = 16 # 副本助战积分, 废弃
+TYPE_Price_XianyuanCoin = 17 # 仙缘币
TYPE_Price_Rune = 23 # 符印精华点
TYPE_Price_RuneSplinters = 24 # 符印碎片
TYPE_Price_TreasureScore = 25 # 寻宝积分
TYPE_Price_BourseMoney = 26 # 交易所可购买额度
TYPE_Price_Danjing = 27 # 丹精(丹药回收)
+TYPE_Price_SoulDust = 28 # 魂尘
+TYPE_Price_SoulSplinters = 29 # 聚魂碎片
+TYPE_Price_SoulCore = 30 # 核心环
#以下是旧的金钱类型
@@ -808,8 +839,11 @@
TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
TYPE_Price_FamilyActivity:CDBPlayerRefresh_FamilyActivity,
- TYPE_Price_FBHelpPoint:CDBPlayerRefresh_FBHelpPoint,
+ TYPE_Price_XianyuanCoin:CDBPlayerRefresh_Xianyuancoin,
TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
+ TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
+ TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
+ TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
}
# 高效战斗状态
@@ -819,9 +853,6 @@
Def_Battle_Query # 查询
) = range(1, 4)
-
-#无限飞buff id--->新手体验VIPBUFF
-Def_FreedomTransBuffID = 11503
#区域类型定义, 从5开始, C++定义到 IPY_GameWorld.gatMax 4
(
@@ -836,6 +867,7 @@
GameFuncID_Official = 12 # 官爵,境界
GameFuncID_Family = 15 # 战盟,仙盟
GameFuncID_GodWeapon = 20 # 神器
+GameFuncID_Talent = 149 # 天赋
GameFuncID_RefineExp = 60 # 经验炼制,祈愿
GameFuncID_RefineMoney = 61 # 金币炼制,祈愿
GameFuncID_WorldLV = 71 # 世界等级
@@ -850,8 +882,11 @@
GameFuncID_FreeGoods = 130 # 极品白拿
GameFuncID_OSSail = 132 # 开服特惠
GameFuncID_HorsePetRobBoss = 139# 骑宠争夺
+GameFuncID_AddPoint = 145 # 加点功能
+GameFuncID_LittleHelper = 146 # 小助手
+GameFuncID_TJG = 147 # 脱机挂
+GameFuncID_SuperGift = 150 # 超值礼包
# 以下为暂时无用的
-GameFuncID_GreatMaster = 28 # 大师
GameFuncID_Truck = 33 # 运镖
GameFuncID_RunDaily = 34 # 日常跑环
GameFuncID_RunFamily = 53 # 战盟跑环
@@ -873,7 +908,8 @@
Def_TalkExtraValue_Bit_VipLv, # vip等级
Def_TalkExtraValue_Bit_GM, #GM
Def_TalkExtraValue_Bit_JOB, #job
-) = range(0, 3)
+Def_TalkExtraValue_Bit_BubbleBox, #气泡框
+) = range(0, 4)
#聊天信息附加值中某信息数据所占位置
#{聊天信息附加值类型:[起始位置(从左往右), 结束位置(不包含)]}
@@ -881,6 +917,7 @@
Def_TalkExtraValue_Bit_VipLv:[0, 2], # vip等级
Def_TalkExtraValue_Bit_GM:[2, 3], # GM
Def_TalkExtraValue_Bit_JOB:[3, 4], # job
+ Def_TalkExtraValue_Bit_BubbleBox:[4, 6], # 气泡框
}
# 聊天频道 暂用语音
@@ -904,8 +941,9 @@
#虚拟背包类型, 从255递减
Def_VPack_TypeList = (
+rptGatherSoul, # 聚魂背包 254
rptRune, # 符印背包 255
-) = range(256 - 1, 256)
+) = range(256 - 2, 256)
#武器的手持形式
@@ -925,9 +963,9 @@
Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5
Def_UniversalGameRecType_TodayPlayerLVInfo, #今日活跃玩家等级信息6
Def_UniversalGameRecType_YesterdayPlayerLVInfo,#昨日活跃玩家等级信息7
- Def_UniversalGameRecType_8,
- Def_UniversalGameRecType_9,
- Def_UniversalGameRecType_10,
+ Def_UniversalGameRecType_StoreServerCntRecord, #商店全服购买记录 8,
+ Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
+ Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
Def_UniversalGameRecType_11,
Def_UniversalGameRecType_MergeRegister, # 上传数据报名信息12
Def_UniversalGameRecType_13,
@@ -1080,7 +1118,11 @@
Def_Campaign_Type_LV, # 冲级等级排行 4
Def_Campaign_Type_RealmLV, # 境界等级排行 5
Def_Campaign_Type_FightPower, # 总战斗力排行 6
-) = range(1, 1 + 6)
+Def_Campaign_Type_RuneLV, # 符印等级排行 7
+Def_Campaign_Type_GodWeaponLV, # 神兵等级排行 8
+Def_Campaign_Type_Recharge, # 累计充值排行 9
+Def_Campaign_Type_PetLV, # 灵宠等级排行 10
+) = range(1, 1 + 10)
# 活动类型对应的奖励排行榜{活动类型:排行榜, ...}
Def_Campaign_Billboard_Dict = {
@@ -1090,6 +1132,10 @@
Def_Campaign_Type_LV:Def_BT_Campaign_LV,
Def_Campaign_Type_RealmLV:Def_BT_Campaign_RealmLV,
Def_Campaign_Type_FightPower:Def_BT_Campaign_FightPower,
+ Def_Campaign_Type_RuneLV:Def_BT_Campaign_RuneLV,
+ Def_Campaign_Type_GodWeaponLV:Def_BT_Campaign_GodWeaponLV,
+ Def_Campaign_Type_Recharge:Def_BT_Campaign_Recharge,
+ Def_Campaign_Type_PetLV:Def_BT_Campaign_PetLV,
}
# 活动数据状态
@@ -1152,6 +1198,25 @@
CampType_Justice, #正义(与 Def_ID1Win 一致)
CampType_Evil, #邪恶(与 Def_ID2Win 一致)
] = range(3)
+
+# 跨服服务器发送子服信息定义
+CrossServerMsg_ExitCrossServer = "ExitCrossServer" # 退出跨服服务器
+CrossServerMsg_Notify = "Notify" # 提示信息
+CrossServerMsg_PKMatchReqRet = "PKMatchReqRet" # 跨服PK匹配请求结果
+CrossServerMsg_PKMatchResult = "PKMatchResult" # 跨服PK匹配结果
+CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList" # 跨服PK已准备好的房间列表
+CrossServerMsg_PKTimeoutRoomList = "PKTimeoutRoomList" # 跨服PK已超时的房间列表
+CrossServerMsg_PKOverInfo = "PKOverInfo" # 跨服PK结果
+CrossServerMsg_PKSeasonInfo = "PKSeasonInfo" # 跨服PK赛季信息
+CrossServerMsg_PKSyncBillboard = "PKSyncBillboard" # 跨服PK同步排行榜
+
+# 子服发送跨服信息定义
+ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功
+ClientServerMsg_GMCMD = "GMCMD" # GM命令
+ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配
+ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配
+ClientServerMsg_PKPrepareOK = "PKPrepareOK" # 跨服PK准备完毕
+ClientServerMsg_PKBillboard = "PKBillboard" # 跨服PK排行榜
#跨服匹配PK奖励类型
Def_MergePKAwardTypeList = (
@@ -1223,6 +1288,7 @@
Def_IudetWingMaterialItemID = 27 # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29 # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31 # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
+Def_IudetItemDecompound = 33 # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
Def_IudetItemColor = 16 # 物品颜色,如果该值没有就取物品
Def_IudetItemCount = 18 # 物品个数,支持20亿,目前仅特殊转化物品会用到
@@ -1236,7 +1302,7 @@
Def_IudetRuneSource = 40 # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
Def_IudetWingProgressValue = 42 #羽翼精炼值
Def_IudetCreateTime = 44 # 时效物品的创建时间
-
+Def_IudetGatherSoulLV = 46 # 聚魂等级
# 200~300 宠物数据用
Def_IudetPet_NPCID = 200 # npcID
Def_IudetPet_ClassLV = 202 # 阶级
@@ -1300,7 +1366,7 @@
)=range(5)
# 战斗力模块类型
-Def_MFPType_Max = 25
+Def_MFPType_Max = 27
ModuleFightPowerTypeList = (
Def_MFPType_Role, # 角色 0
Def_MFPType_Equip, # 装备(基本装备位) 1
@@ -1324,6 +1390,8 @@
Def_MFPType_HorseSoul, # 坐骑魂石 19
Def_MFPType_MagicWeaponSoul, # 法宝之魂 20
Def_MFPType_Dogz, # 神兽 21
+Def_MFPType_GatherSoul, # 聚魂 22
+Def_MFPType_MagicWeapon4, # 王者法宝 23
Def_MFPType_Other, # 其他
#以下暂时没用到,改时再处理
@@ -1472,7 +1540,11 @@
DailyActionID_FBHelp, # 助战副本 15
DailyActionID_BOSSHome, # BOSS之家
DailyActionID_FamilyRobBoss, # 仙盟抢boss
-) = range(1, 17 + 1)
+DailyActionID_KillNPC, # 野外怪物
+DailyActionID_IceLode, # 冰晶矿脉
+DailyActionID_HelpBattleCheckIn, # 助战登记 20
+DailyActionID_CrossReamPK, # 跨服PK 21
+) = range(1, 21 + 1)
@@ -1505,7 +1577,7 @@
SuccType_XXX24 , # 废弃24
SuccType_XXX25, # 废弃25
SuccType_EquipPlus, # 强化x次成就26
-SuccType_EquipPlusLV, # x件装备强化等级达到x级27
+SuccType_EquipPlusLV, # x件装备强化等级达到x级27 (已废弃)
SuccType_KillWorldBoss, # 击杀世界bossx次成就(有伤害就算)28
SuccType_XXX29, # 废弃29
SuccType_PassWagicWeapon, # 通关法宝副本30
@@ -1607,7 +1679,12 @@
SuccType_RefineStoveColor, #炼制X品质丹药X枚126
SuccType_UseStoveBylv, #使用X品丹药X枚127
SuccType_QueenRelicsEx, #通关娲皇遗迹128
-) = range(1, 129)
+SuccType_DogzBattle, #x神兽出战129
+SuccType_DogzEquipPlus, #出战神兽装备总强化X级130
+SuccType_Collect, #采集X物品X次131
+SuccType_InlayGatherSoul, #镶嵌X枚X品质聚魂(不包含核心)132
+SuccType_GatherSoulLvUp, #累计聚魂总等级XX(不包含核心)133
+) = range(1, 134)
@@ -1622,7 +1699,7 @@
SuccType_KillSpecificNPC, SuccType_UseStoveBylv,
SuccType_Pray,SuccType_PetClassLV,
SuccType_HorseAllLV, SuccType_QueenRelics,SuccType_XMZZConWin,
- SuccType_EquipSuit,
+ SuccType_EquipSuit,SuccType_Collect,SuccType_DogzBattle,
SuccType_UseItem,SuccType_FamilyTechLV,
SuccType_GetSpecialItem,SuccType_GetMagicWeapon,SuccType_FBEncourage,SuccType_XBXZ,
]
@@ -1635,7 +1712,8 @@
#增加进度前需要重置的成就类型
NeedResetSuccessTypeList = [
SuccType_InlayStone1,SuccType_InlayStone2,SuccType_EquipSuit,SuccType_InlayRune,
- SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,
+ SuccType_EquipColorItem,SuccType_EquipArmor,SuccType_EquipWeapon,SuccType_DogzEquipPlus,
+ SuccType_HorseAllLV, SuccType_EquipPlusLV,SuccType_PetClassLV,SuccType_InlayGatherSoul,
]
# 聊天类型, 从100开始, 前100个给c++用
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