From 2af64e0aa0a6d8c4aea5fed79986adfa364a1ace Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十二月 2018 19:38:10 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(Add: C1 03 跨服PK玩家历史赛季信息 #tagMCCrossRealmPKPlayerHisSeasonInfo)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py | 121 +++++++++++++++++++++++++++++-----------
1 files changed, 87 insertions(+), 34 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
index ab964ba..d40365b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
@@ -39,7 +39,6 @@
) = range(3)
#---战盟副本---
-Map_FamilyPartyFB_FamilyID = "FamilyPartyFB_FamilyID" # 对应的家族id
Map_FamilyPartyFB_StartTick = "Map_FamilyPartyFB_StartTick" # 副本开始时间
GameFBDict_LastEnterFbDay = 'LastEnterFbDay_%s' #上次进入活动的开服天
FBPlayerDict_TotalExp = 'XMYH_TotalExp%s' # 获得的总经验
@@ -48,7 +47,7 @@
FBPlayerDict_HasCollect = 'XMYH_HasCollect%s' # 是否已采集
FBPlayerDict_HasSit = 'XMYH_HasSit%s' # 是否已传功
-
+g_familyMapPlayerIDDict = {}#{lineid:[playerid,..]}
def OnFBPlayerOnDay(curPlayer):
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt, 0)
return
@@ -60,7 +59,6 @@
# @remarks 开启副本
def OnOpenFB(tick):
gameFB = GameWorld.GetGameFB()
- gameFB.SetGameFBDict(Map_FamilyPartyFB_FamilyID, 0)
gameFB.ClearAllPlayerGameFBDict() # 清除所有玩家对应的副本字典信息
gameFB.SetGameFBDict(ChConfig.Map_FBDict_NotifyStart, 0)
return
@@ -146,6 +144,7 @@
# @return 无意义
# @remarks 玩家进入副本
def DoEnterFB(curPlayer, tick):
+ global g_familyMapPlayerIDDict
mapID = GameWorld.GetGameWorld().GetMapID()
playerID = curPlayer.GetPlayerID()
if not __CheckEnter(curPlayer, mapID):
@@ -160,8 +159,6 @@
return
curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, closeFB_RemainTick, True)
GameWorld.DebugLog('closeFB_RemainTick=%s' % closeFB_RemainTick)
- if not gameFB.GetGameFBDictByKey(Map_FamilyPartyFB_FamilyID):
- gameFB.SetGameFBDict(Map_FamilyPartyFB_FamilyID, curPlayer.GetFamilyID())
openServerDay = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_ServerDay)
if gameWorld.GetGameWorldDictByKey(GameFBDict_LastEnterFbDay % playerID) != openServerDay + 1:
@@ -178,8 +175,19 @@
PlayerFamily.AddFamilyActivity(curPlayer, ShareDefine.FamilyActive_Party)
EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_FamilyParty, 0, ChConfig.CME_Log_Start)
PlayerFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_FamilyParty, 1)
+ lineID = GameWorld.GetGameWorld().GetLineID()
+ if lineID not in g_familyMapPlayerIDDict:
+ g_familyMapPlayerIDDict[lineID] = []
+ if playerID not in g_familyMapPlayerIDDict[lineID]:
+ g_familyMapPlayerIDDict[lineID].append(playerID)
- DoFBHelp(curPlayer, tick)
+ playerManager = GameWorld.GetMapCopyPlayerManager()
+ for index in xrange(playerManager.GetPlayerCount()):
+ curPlayer = playerManager.GetPlayerByIndex(index)
+ if not curPlayer:
+ continue
+ DoFBHelp(curPlayer, tick, True)
+
return
@@ -196,8 +204,12 @@
# @return 返回值无意义
# @remarks 副本定时器
def OnProcess(tick):
+ familyID = GameWorld.GetGameWorld().GetPropertyID()
+ if not familyID:
+ return
gameFB = GameWorld.GetGameFB()
fbStep = gameFB.GetFBStep()
+
#GameWorld.DebugLog(" OnProcess...")
if fbStep == FB_Step_Open:
if FBCommon.GetFBFuncOpenState(ChConfig.Def_FBMapID_FamilyParty):
@@ -211,7 +223,7 @@
GameWorldProcess.CloseFB(tick)
else:
#FBCommon.DoLogicAreaReward("FamilyPartyAreaAward", tick)
- #FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 10000)
+ FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 10000)
mapID = GameWorld.GetMap().GetMapID()
notifyIndex = gameFB.GetGameFBDictByKey(ChConfig.Map_FBDict_NotifyStart)
@@ -221,7 +233,7 @@
remaindTick = max(0, __GetRemainTick(tick) - 1000)
if remaindTick <= (notifySecond + 1) * 1000:
#remaindSecond = remaindTick / 1000
- familyID = gameFB.GetGameFBDictByKey(Map_FamilyPartyFB_FamilyID)
+
PlayerControl.FamilyNotify(familyID, "Party_OverTime", [notifySecond])
GameWorld.GetGameFB().SetGameFBDict(ChConfig.Map_FBDict_NotifyStart, notifyIndex + 1)
@@ -317,7 +329,7 @@
# @param tick 时间戳
# @return 无意义
# @remarks 用于通知阵营比分条
-def DoFBHelp(curPlayer, tick):
+def DoFBHelp(curPlayer, tick, isSyncPlayerID=False):
#gameFB = GameWorld.GetGameFB()
gameWorld = GameWorld.GetGameWorld()
playerID = curPlayer.GetPlayerID()
@@ -345,7 +357,10 @@
rankList.append({"rank":i, "name":info[1], "cnt":info[2]})
helpDict['familyPartyRank'] = rankList
helpDict['familyPartyTop'] = {'name':PyGameData.g_familyPartyInfo[1], "cnt":PyGameData.g_familyPartyInfo[2]}
-
+ if isSyncPlayerID:
+ lineID = GameWorld.GetGameWorld().GetLineID()
+ helpDict['familyPartyPlayer'] = g_familyMapPlayerIDDict.get(lineID, [])
+
GameWorld.DebugLog("DoFBHelp %s" % helpDict, playerID)
FBCommon.Notify_FBHelp(curPlayer, helpDict)
return
@@ -404,6 +419,25 @@
DoFBHelp(curPlayer, 0)
return
+##玩家退出副本
+# @param curPlayer 玩家实例
+# @param tick 时间戳
+# @return 无意义
+def DoExitFB(curPlayer, tick):
+ global g_familyMapPlayerIDDict
+ __GiveSitAward(curPlayer)
+ lineID = GameWorld.GetGameWorld().GetLineID()
+ playerID = curPlayer.GetID()
+ if playerID in g_familyMapPlayerIDDict.get(lineID, []):
+ g_familyMapPlayerIDDict[lineID].remove(playerID)
+ if g_familyMapPlayerIDDict[lineID]:
+ playerManager = GameWorld.GetMapCopyPlayerManager()
+ for index in xrange(playerManager.GetPlayerCount()):
+ curPlayer = playerManager.GetPlayerByIndex(index)
+ if not curPlayer:
+ continue
+ DoFBHelp(curPlayer, tick, True)
+ return
## 副本行为
# @param curPlayer 玩家
@@ -428,33 +462,52 @@
tagPlayer = copyMapPlayerManager.FindPlayerByID(tagPlayerID)
if not tagPlayer:
GameWorld.DebugLog('邀请%s打坐,该玩家不在副本里' % tagPlayerID, playerID)
+ PlayerControl.NotifyCode(curPlayer, 'PartySitFail')
return
curPlayer.StopMove()
curPlayer.Sit()
- if tagPlayer.GetPlayerAction() not in [IPY_GameWorld.paSit, IPY_GameWorld.paPreparing]:
- tagPlayer.StopMove()
- tagPlayer.Sit()
+# if not gameWorld.GetGameWorldDictByKey(FBPlayerDict_HasSit % tagPlayerID):
+# if tagPlayer.GetPlayerAction() not in [IPY_GameWorld.paSit, IPY_GameWorld.paPreparing]:
+# tagPlayer.StopMove()
+# tagPlayer.Sit()
elif actionType == 1: #打坐结束给奖励
- reLV = curPlayer.GetLV()
- worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
- giveLV = eval(IpyGameDataPY.GetFuncCompileCfg('FamilyPartySitAward', 2))
- addExp = 0
- if giveLV:
- addExp = Item_AddLV.DoAddLVEx(curPlayer, giveLV, True, True, 0)
- reLV = curPlayer.GetLV()
- reExp = PlayerControl.GetPlayerReExp(curPlayer)
- giveExp = eval(IpyGameDataPY.GetFuncCompileCfg('FamilyPartySitAward'))
- if giveExp:
- PlayerControl.PlayerControl(curPlayer).AddExp(giveExp)
- exp = gameWorld.GetGameWorldDictByKey(FBPlayerDict_TotalExp % playerID)
- expPoint = gameWorld.GetGameWorldDictByKey(FBPlayerDict_TotalExpPoint % playerID)
- newTotalExp = expPoint*ChConfig.Def_PerPointValue+exp+giveExp+addExp
- gameWorld.SetGameWorldDict(FBPlayerDict_TotalExp % playerID, newTotalExp%ChConfig.Def_PerPointValue)
- gameWorld.SetGameWorldDict(FBPlayerDict_TotalExpPoint % playerID, newTotalExp/ChConfig.Def_PerPointValue)
-
- gameWorld.SetGameWorldDict(FBPlayerDict_HasSit % playerID, 1)
+ if not __GiveSitAward(curPlayer):
+ return
+
DoFBHelp(curPlayer, 0)
- if curPlayer.GetPlayerAction() == IPY_GameWorld.paSit:
- curPlayer.Stand()
- GameWorld.DebugLog(' 传功结束,giveLV=%s, giveExp=%s, worldlv=%s' % (giveLV, giveExp, worldlv))
+
+
return
+
+def __GiveSitAward(curPlayer):
+ #给打坐奖励
+ gameWorld = GameWorld.GetGameWorld()
+ playerID = curPlayer.GetID()
+ hasSit = gameWorld.GetGameWorldDictByKey(FBPlayerDict_HasSit % playerID)
+ if hasSit:
+ GameWorld.Log('打坐结束给奖励,玩家已打坐过一次', playerID)
+ return
+ if curPlayer.GetPlayerAction() != IPY_GameWorld.paSit:
+ GameWorld.Log('打坐结束给奖励,玩家不在打坐状态', playerID)
+ return
+ curPlayer.Stand()
+ reLV = curPlayer.GetLV()
+ worldlv = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv)
+ giveLV = eval(IpyGameDataPY.GetFuncCompileCfg('FamilyPartySitAward', 2))
+ addExp = 0
+ if giveLV:
+ addExp = Item_AddLV.DoAddLVEx(curPlayer, giveLV, True, True, 0)
+ reLV = curPlayer.GetLV()
+ reExp = PlayerControl.GetPlayerReExp(curPlayer)
+ giveExp = eval(IpyGameDataPY.GetFuncCompileCfg('FamilyPartySitAward'))
+ if giveExp:
+ PlayerControl.PlayerControl(curPlayer).AddExp(giveExp)
+ exp = gameWorld.GetGameWorldDictByKey(FBPlayerDict_TotalExp % playerID)
+ expPoint = gameWorld.GetGameWorldDictByKey(FBPlayerDict_TotalExpPoint % playerID)
+ newTotalExp = expPoint*ChConfig.Def_PerPointValue+exp+giveExp+addExp
+ gameWorld.SetGameWorldDict(FBPlayerDict_TotalExp % playerID, newTotalExp%ChConfig.Def_PerPointValue)
+ gameWorld.SetGameWorldDict(FBPlayerDict_TotalExpPoint % playerID, newTotalExp/ChConfig.Def_PerPointValue)
+
+ gameWorld.SetGameWorldDict(FBPlayerDict_HasSit % playerID, 1)
+ GameWorld.DebugLog(' 传功结束,giveLV=%s, giveExp=%s, worldlv=%s' % (giveLV, giveExp, worldlv))
+ return True
--
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