From 2af64e0aa0a6d8c4aea5fed79986adfa364a1ace Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 25 十二月 2018 19:38:10 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(Add: C1 03 跨服PK玩家历史赛季信息 #tagMCCrossRealmPKPlayerHisSeasonInfo)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py | 56 +++++++++++++++++++++++++++++++++++++++++---------------
1 files changed, 41 insertions(+), 15 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
index 123a4a1..fde565d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillModule_30.py
@@ -21,6 +21,7 @@
import PlayerControl
import IPY_GameWorld
import NPCCommon
+import GameWorld
#------------------------------------------------------------------------------
@@ -30,24 +31,49 @@
if not defender:
return
- buffType = ChConfig.Def_SkillBuffList.get(curSkill.GetEffect(0).GetEffectValue(0))
- buffTuple = SkillCommon.GetBuffManagerByBuffType(defender, buffType)
- if buffTuple == ():
- return
+ if not GameWorld.CanHappen(curSkill.GetHappenRate(), ChConfig.Def_MaxRateValue):
+ #清除失败也触发CD
+ return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)
- buffManager = buffTuple[0]
- if buffManager.GetBuffCount() == 0:
- return
+ skillType = curSkill.GetEffect(0).GetEffectValue(0)
+ if skillType == 0:
+ # 无配置代表清除负面buff任意1个
+ skillTypeList = [
+ ChConfig.Def_SkillType_LstDepBuff , #持续减益BUFF 4
+ ChConfig.Def_SkillType_DepBuff , #减益BUFF 6
+ ChConfig.Def_SkillType_Action , #影响行为BUFF 14
+ ]
+ else:
+ skillTypeList = [skillType]
- curBuff = buffManager.GetBuff(0)
- ownerID, ownerType = curBuff.GetOwnerID(), curBuff.GetOwnerType()
+ delSuccess = False
- #删除Buff
- BuffSkill.DoBuffDisApper(defender, curBuff, tick)
- buffSkill = curBuff.GetSkill()
- skillID = buffSkill.GetSkillID()
- buffManager.DeleteBuffByTypeID(buffSkill.GetSkillTypeID())
- SkillShell.ClearBuffEffectBySkillID(defender, skillID, ownerID, ownerType)
+ for skillType in skillTypeList:
+
+ buffType = ChConfig.Def_SkillBuffList.get(skillType)
+ buffTuple = SkillCommon.GetBuffManagerByBuffType(defender, buffType)
+ if buffTuple == ():
+ continue
+
+ buffManager = buffTuple[0]
+ if buffManager.GetBuffCount() == 0:
+ continue
+
+ curBuff = buffManager.GetBuff(0)
+ ownerID, ownerType = curBuff.GetOwnerID(), curBuff.GetOwnerType()
+
+ #删除Buff
+ BuffSkill.DoBuffDisApper(defender, curBuff, tick)
+ buffSkill = curBuff.GetSkill()
+ skillID = buffSkill.GetSkillID()
+ buffManager.DeleteBuffByTypeID(buffSkill.GetSkillTypeID())
+ SkillShell.ClearBuffEffectBySkillID(defender, skillID, ownerID, ownerType)
+ delSuccess = True
+ break
+
+ if not delSuccess:
+ # 没有可清除BUFF也进入CD
+ return BaseAttack.DoSkillEx_AttackSucess(attacker, defender, curSkill, tick, isEnhanceSkill)
#刷新属性
curObjType = defender.GetGameObjType()
--
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