From 2b1f9e7dcc20440576ee63014e0080a529ab0486 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 14 一月 2021 18:31:22 +0800 Subject: [PATCH] 4908 【BT】【主干】gameserver realtime备份过大导致卡顿(优化拍品记录保存期限;输出自定义表存档大小); --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py index b7926c8..9eb6861 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py @@ -73,13 +73,13 @@ cnt += 1 savaData += billboardData.getBuffer() - GameWorld.Log("Save DBCrossBillboard cnt :%s" % cnt) + GameWorld.Log("Save DBCrossBillboard count :%s len=%s" % (cnt, len(savaData))) return CommFunc.WriteDWORD(cntData, cnt) + savaData # 从数据库载入数据 def LoadPyGameData(self, datas, pos, dataslen): cnt, pos = CommFunc.ReadDWORD(datas, pos) - GameWorld.Log("Load DBCrossBillboard cnt :%s" % cnt) + GameWorld.Log("Load DBCrossBillboard count :%s" % cnt) for _ in xrange(cnt): billboardData = PyGameDataStruct.tagDBCrossBillboard() -- Gitblit v1.8.0