From 2b1f9e7dcc20440576ee63014e0080a529ab0486 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 14 一月 2021 18:31:22 +0800
Subject: [PATCH] 4908 【BT】【主干】gameserver realtime备份过大导致卡顿(优化拍品记录保存期限;输出自定义表存档大小);
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py | 50 ++++++++++++++++++++++++++++++++++++++++++--------
1 files changed, 42 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
index 069343f..ab5bef3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCompensationTube.py
@@ -29,6 +29,9 @@
import EventReport
import ChConfig
import PlayerControl
+import IpyGameDataPY
+
+import time
##A5 3B 请求领取补偿#tagCMRequestCompensation
# @param index, clientPack, tick
@@ -68,6 +71,7 @@
GameWorld.DebugLog(" PlayerID %s no found "%curPackData.PlayerID)
return
+ hasAuctionItem = False
needPackSpaceDict = {}
isPackSpaceEnough = True
# 先汇总物品所属背包
@@ -78,16 +82,42 @@
if not curItemData:
continue
+ isAuctionItem = curPackItem.IsBind
packType = ChConfig.GetItemPackType(curItemData.GetType())
- needSpace = ItemControler.GetItemNeedPackCount(packType, curItemData, curPackItem.Count)
+ needSpace = ItemControler.GetItemNeedPackCount(packType, curItemData, curPackItem.Count, isAuctionItem)
needPackSpaceDict[packType] = needPackSpaceDict.get(packType, 0) + needSpace
+ if isAuctionItem:
+ hasAuctionItem = True
- GameWorld.DebugLog(" needPackSpaceDict=%s" % str(needPackSpaceDict))
+ GameWorld.DebugLog(" hasAuctionItem=%s,needPackSpaceDict=%s" % (hasAuctionItem, needPackSpaceDict))
for packType, needSpace in needPackSpaceDict.items():
if needSpace > ItemCommon.GetItemPackSpace(curPlayer, packType, needSpace):
PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packType])
isPackSpaceEnough = False
break
+
+ auctionItemTimeout = False
+ auctionItemCreateTime = 0
+ # 20201223 主干取消拍品有效时长设定
+# if hasAuctionItem:
+# auctionItemValidTimesMax = IpyGameDataPY.GetFuncCfg("AuctionItem", 1) * 3600 # 拍品有效时长
+# auctionItemValidTimesMail = IpyGameDataPY.GetFuncCfg("AuctionItem", 2) * 3600 # 邮件拍品附加有效时长
+# auctionItemValidTimesTotal = auctionItemValidTimesMail + auctionItemValidTimesMax
+# mailCreateTimeStr = curPackData.CreateTime
+# mailCreateTime = GameWorld.ChangeTimeStrToNum(mailCreateTimeStr)
+# curTime = int(time.time())
+# passTime = curTime - mailCreateTime
+# if passTime <= auctionItemValidTimesMail:
+# GameWorld.DebugLog("邮件拍品领取时间在附加保护时长内,拍品创建时间即领取邮件时间开始算!passTime(%s) <= auctionItemValidTimesMail(%s)" % (passTime, auctionItemValidTimesMail))
+# pass
+# elif auctionItemValidTimesMail < passTime < auctionItemValidTimesTotal:
+# auctionItemCreateTime = curTime - (passTime - auctionItemValidTimesMail)
+# GameWorld.DebugLog("邮件拍品领取时间超过邮件保护时间,拍品创建时间需扣除领取时的溢出时间!auctionItemValidTimesMail(%s) < passTime(%s) < auctionItemValidTimesTotal(%s), auctionItemCreateTime=%s"
+# % (auctionItemValidTimesMail, passTime, auctionItemValidTimesTotal, GameWorld.ChangeTimeNumToStr(auctionItemCreateTime)))
+# elif passTime >= auctionItemValidTimesMax:
+# auctionItemTimeout = True
+# GameWorld.DebugLog("邮件中的拍品已过期,将自动转为非拍品!passTime(%s) >= auctionItemValidTimesMax(%s)"
+# % (passTime, auctionItemValidTimesMax))
#背包空间不足
if not isPackSpaceEnough:
@@ -108,23 +138,27 @@
for i in xrange(curPackData.Count):
curPackItem = curPackData.Items[i]
itemID = curPackItem.ItemID
+ isAuctionItem = curPackItem.IsBind and not auctionItemTimeout
if ItemControler.GetAppointItemRealID(itemID):
- #定制物品
- ItemControler.GivePlayerItem(curPlayer, itemID, curPackItem.Count, curPackItem.IsBind, [IPY_GameWorld.rptItem],
- False, showSysInfo=False, event=[ChConfig.ItemGive_Mail, False, {"MailGUID":curPackData.GUID}])
- continue
-
- curCreateItem = ItemCommon.CreateSingleItem(itemID, curPackItem.Count, not curPackItem.IsBind)
+ curCreateItem = ItemControler.GetItemByData(ItemControler.GetAppointItemDictData(itemID, isAuctionItem))
+ else:
+ curCreateItem = ItemCommon.CreateSingleItem(itemID, curPackItem.Count, isAuctionItem)
if not curCreateItem:
GameWorld.ErrLog("OnGMRequestCompensationResult CreateSingleItem %s Err "%itemID)
continue
##UserData包含了追加属性不完整,这里需要补齐
+ userDataCreateTime = 0
if curPackItem.UserDataLen:
UserDataDict = eval(curPackItem.UserData)
#设置UserData
UserData = "%s"%UserDataDict
curCreateItem.SetUserData(UserData, len(UserData))
+ userDataCreateTime = curCreateItem.GetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime)
+
+ if isAuctionItem and auctionItemCreateTime and not userDataCreateTime:
+ curCreateItem.SetUserAttr(ShareDefine.Def_IudetAuctionItemCreateTime, auctionItemCreateTime)
+
ItemCommon.MakeEquipGS(curCreateItem)
#放入玩家背包
ItemControler.PlayerItemControler(curPlayer).PutInItem(IPY_GameWorld.rptItem, curCreateItem,
--
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