From 2cae939cd14f55ce8b4ab2b7289bc93bd558f5f6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 05 六月 2019 14:33:22 +0800
Subject: [PATCH] 7117 【后端】装备分解每次获得的道具开出概率配置
---
ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetWorldLV.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetWorldLV.py b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetWorldLV.py
index eba6af0..9f84d3e 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetWorldLV.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GM/Commands/SetWorldLV.py
@@ -54,8 +54,7 @@
initOpenServerTime = curTime - worldLVIpyData.GetOpenServerSecond()
if extraTime:
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_WorldLVExtraTime, extraTime)
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, initOpenServerTime)
- PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_SetOpenServerTime, initOpenServerTime)
+ PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime)
GameWorld.GetGameWorld().SetDict(ShareDefine.Def_Notify_WorldKey_WorldAverageLv, worldLV)
PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_WorldAverageLv, worldLV)
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_WorldAverageLv, worldLV)
--
Gitblit v1.8.0