From 2cbf211cce013cb57d904c7684d7f580b827ebf8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期日, 22 十月 2023 18:50:40 +0800
Subject: [PATCH] 9896 【BT0.1】【主干】坐骑、灵宠、称号升星(初始星级改为0)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py | 21 ++++------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py | 22 ++++-------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py | 20 ++++------
3 files changed, 25 insertions(+), 38 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
index 7643d37..affb7a9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDienstgrad.py
@@ -139,9 +139,6 @@
CrossPlayerData.OnDienstgradChange(curPlayer, dienstgradID, 1)
if dienstgradID == IpyGameDataPY.GetFuncCfg("TitleAddPoint"):
__DoTitleAddPoint(curPlayer)
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_TitleStar % dienstgradID, 1)
- SyncTitleStarInfo(curPlayer, dienstgradID)
#重新刷新角色属性
if isRefreshAttr:
@@ -470,20 +467,19 @@
titleID = clientData.TitleID
curStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TitleStar % titleID)
- ipyData = IpyGameDataPY.GetIpyGameData("TitleStarUp", titleID, curStar)
- if not ipyData:
- return
nextStar = curStar + 1
nextIpyData = IpyGameDataPY.GetIpyGameData("TitleStarUp", titleID, nextStar)
- needItemList = ipyData.GetStarUpNeedItemList()
- if not needItemList or not nextIpyData:
- GameWorld.DebugLog("称号已满星,无法升星. titleID=%s,curStar=%s" % (titleID, curStar), playerID)
+ if not nextIpyData:
+ GameWorld.DebugLog("称号不存在该星级,无法升星. titleID=%s,curStar=%s" % (titleID, curStar), playerID)
+ return
+ needItemList = nextIpyData.GetStarUpNeedItemList()
+ if not needItemList:
return
itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList(needItemList, itemPack)
if lackItemDict:
- GameWorld.DebugLog("称号升星所需物品不足! titleID=%s,curStar=%s,needItemList=%s,lackItemDict=%s"
- % (titleID, curStar, needItemList, lackItemDict), playerID)
+ GameWorld.DebugLog("称号升星所需物品不足! titleID=%s,nextStar=%s,needItemList=%s,lackItemDict=%s"
+ % (titleID, nextStar, needItemList, lackItemDict), playerID)
return
ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "TitleStarUp")
@@ -550,7 +546,7 @@
PlayerControl.CalcAttrDict_Type(attrID, attrValueList[i], allAttrList)
curStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TitleStar % curGradID)
- starIpyData = IpyGameDataPY.GetIpyGameData("TitleStarUp", curGradID, curStar)
+ starIpyData = IpyGameDataPY.GetIpyGameDataNotLog("TitleStarUp", curGradID, curStar)
if starIpyData:
starAttrType = starIpyData.GetStarAttrType()
starAttrValue = starIpyData.GetStarAttrValue()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
index 660a45f..99fce15 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHorse.py
@@ -220,11 +220,6 @@
GameWorld.Log("坐骑激活成功!activateID=%s,activateState=%s,updActivateState=%s,updSkinEndTime=%s"
% (activateID, activateState, updActivateState, updSkinEndTime), playerID)
- horseStar = 1 # 初始星级
- horseID = ipyData.GetHorseID()
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_HorserStar % horseID, horseStar)
- SyncHorseStarInfo(curPlayer, horseID)
-
# 刷属性,更新排行榜
RefreshHorseAttr(curPlayer)
PlayerControl.WorldNotify(0, "GetMount", [curPlayer.GetName(), ipyData.GetHorseSkinPlusID()])
@@ -490,7 +485,7 @@
#星级
horseStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserStar % horseID)
- starIpyData = IpyGameDataPY.GetIpyGameData("HorseStarUp", horseID, horseStar)
+ starIpyData = IpyGameDataPY.GetIpyGameDataNotLog("HorseStarUp", horseID, horseStar)
if starIpyData:
starAttrType = starIpyData.GetStarAttrType()
starAttrValue = starIpyData.GetStarAttrValue()
@@ -744,20 +739,19 @@
horseID = clientData.HorseID
horseStar = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_HorserStar % horseID)
- ipyData = IpyGameDataPY.GetIpyGameData("HorseStarUp", horseID, horseStar)
- if not ipyData:
- return
nextStar = horseStar + 1
nextIpyData = IpyGameDataPY.GetIpyGameData("HorseStarUp", horseID, nextStar)
- needItemList = ipyData.GetStarUpNeedItemList()
- if not needItemList or not nextIpyData:
- GameWorld.DebugLog("坐骑已满星,无法升星. horseID=%s,curStar=%s" % (horseID, horseStar), playerID)
+ if not nextIpyData:
+ GameWorld.DebugLog("坐骑不存在该星级,无法升星. horseID=%s,curStar=%s" % (horseID, horseStar), playerID)
+ return
+ needItemList = nextIpyData.GetStarUpNeedItemList()
+ if not needItemList:
return
itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList(needItemList, itemPack)
if lackItemDict:
- GameWorld.DebugLog("坐骑升星所需物品不足! horseID=%s,curStar=%s,needItemList=%s,lackItemDict=%s"
- % (horseID, horseStar, needItemList, lackItemDict), playerID)
+ GameWorld.DebugLog("坐骑升星所需物品不足! horseID=%s,nextStar=%s,needItemList=%s,lackItemDict=%s"
+ % (horseID, nextStar, needItemList, lackItemDict), playerID)
return
ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "HorseStarUp")
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
index 0e5c0d2..8021f3a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPet.py
@@ -121,8 +121,6 @@
initClass = petIpyData.GetInitRank() if classlv == -1 else classlv#初始阶级
newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_ClassLV, max(0, initClass - 1)) #代码里从0开始
newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_QualityLV, petIpyData.GetQuality()) # 宠物品质
- newPetItem.SetUserAttr(ShareDefine.Def_IudetPet_Star, 1) # 起始1星
-
petSkillList = petIpyData.GetSkillID()
petSkillUnLockList = petIpyData.GetSkillUnLock()
@@ -977,7 +975,7 @@
#星级
curStar = petItem.GetUserAttr(ShareDefine.Def_IudetPet_Star)
- starIpyData = IpyGameDataPY.GetIpyGameData("PetStarUp", petItemNPCID, curStar)
+ starIpyData = IpyGameDataPY.GetIpyGameDataNotLog("PetStarUp", petItemNPCID, curStar)
if starIpyData:
starAttrType = starIpyData.GetStarAttrType()
starAttrValue = starIpyData.GetStarAttrValue()
@@ -1134,20 +1132,19 @@
return
petNPCID = petDataItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
curStar = petDataItem.GetUserAttr(ShareDefine.Def_IudetPet_Star)
- ipyData = IpyGameDataPY.GetIpyGameData("PetStarUp", petNPCID, curStar)
- if not ipyData:
- return
nextStar = curStar + 1
- nextIpyData = IpyGameDataPY.GetIpyGameData("PetStarUp", petNPCID, nextStar)
- needItemList = ipyData.GetStarUpNeedItemList()
- if not needItemList or not nextIpyData:
- GameWorld.DebugLog("灵宠已满星,无法升星. petNPCID=%s,curStar=%s" % (petNPCID, curStar), playerID)
+ nextIpyData = IpyGameDataPY.GetIpyGameDataNotLog("PetStarUp", petNPCID, nextStar)
+ if not nextIpyData:
+ GameWorld.DebugLog("灵宠不存在该星级,无法升星. petNPCID=%s,curStar=%s" % (petNPCID, curStar), playerID)
+ return
+ needItemList = nextIpyData.GetStarUpNeedItemList()
+ if not needItemList:
return
itemPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptItem)
lackItemDict, delInfoDict = ItemCommon.GetCostItemIndexList(needItemList, itemPack)
if lackItemDict:
- GameWorld.DebugLog("灵宠升星所需物品不足! petNPCID=%s,curStar=%s,needItemList=%s,lackItemDict=%s"
- % (petNPCID, curStar, needItemList, lackItemDict), playerID)
+ GameWorld.DebugLog("灵宠升星所需物品不足! petNPCID=%s,nextStar=%s,needItemList=%s,lackItemDict=%s"
+ % (petNPCID, nextStar, needItemList, lackItemDict), playerID)
return
ItemCommon.DelCostItem(curPlayer, itemPack, delInfoDict, "PetStarUp")
--
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