From 2cf69f0d864fc57a76321abadfbc68e97c840547 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 15 十月 2024 17:03:11 +0800
Subject: [PATCH] 5328 【越南】【英文】【砍树】神兽装备格子拓展(扩展为150格)
---
ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py | 53 ++++++++++++++++++++++++++++++++++-------------------
1 files changed, 34 insertions(+), 19 deletions(-)
diff --git a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
index 9fb2db9..790f5ea 100644
--- a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
+++ b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/Commands/GMT_GetPlayerInfo.py
@@ -90,6 +90,10 @@
if data == '%s'%GMCommon.Def_GMKey_PlayerName:
return GMCommon.Def_DoQueryLogDB, playerAccID
+ accountData = DataServerPlayerData.tagDSAccount()
+ accountData.ACCID = playerAccID
+ accountData.adoLoad(userdb[UCN_DSAccount])
+
collection = userdb[UCN_DBPlayer]
dbPlayer = DataServerPlayerData.tagDBPlayer()
dbPlayer.IsDeleted = 0
@@ -101,6 +105,24 @@
# 回复gm
return GMCommon.Def_NoTag, ''
+ roleDict = {}
+ moneyMinusDict = {}
+ collection = userdb[UCN_RoleNomalDict]
+ docs = collection.find({'PlayerID':dbPlayer.PlayerID})
+ if docs.count():
+ obj = DataServerPlayerData.tagRoleNomalDict()
+ doc = list(docs)[0]
+ #有数据
+ if doc.has_key('__PackSave'):
+ for i in xrange(doc['Count']):
+ obj.readRecord(doc['%s'%(i+1)])
+ if obj.DictName.startswith("MoneyMinus_") and obj.DictValue > 0:
+ moneyMinusDict[int(obj.DictName[len("MoneyMinus_"):])] = -obj.DictValue # 货币负值
+ if 1 in moneyMinusDict and 2 in moneyMinusDict and 4 in moneyMinusDict:
+ break
+ if obj.DictValue > 0:
+ roleDict[obj.DictName] = obj.DictValue
+
playerInfo = {
'AccID':dbPlayer.AccID, # 账号
'AccState':dbPlayer.AccState, # 账号状态
@@ -109,39 +131,32 @@
'GMLV':dbPlayer.GMLevel, #gm等级
'Job':dbPlayer.Job, # 职业
- 'Sex':dbPlayer.Sex, # 性别
'LV':dbPlayer.LV, #玩家等级
- 'LVEx':dbPlayer.LVEx, #转生等级
- 'LV2':dbPlayer.LV2, #大师等级
- 'ReincarnationLv':dbPlayer.ReincarnationLv, #转生次数
- 'FightPower':dbPlayer.FightPower, #战斗力
+ 'OfficialRank':dbPlayer.OfficialRank, #境界
+ 'FightPower':dbPlayer.FightPowerEx * 100000000 + dbPlayer.FightPower, #战斗力
'VIPLV':dbPlayer.VIPLv, # vip等级
- 'TotalExp':dbPlayer.TotalExp, # 总经验值
'MapID':dbPlayer.MapID, #当前地图id
- 'PosX':dbPlayer.PosX, # 当前坐标
- 'PosY':dbPlayer.PosY,
- 'Gold':dbPlayer.Gold, # 元宝
- 'GoldPaper':dbPlayer.GoldPaper, # 绑钻
+ 'Gold':moneyMinusDict[1] if 1 in moneyMinusDict else dbPlayer.Gold, # 元宝
+ 'GoldPaper':moneyMinusDict[2] if 2 in moneyMinusDict else dbPlayer.GoldPaper, # 绑钻
'Silver':dbPlayer.Silver, # 银两
+ 'SilverPaper':moneyMinusDict[4] if 4 in moneyMinusDict else dbPlayer.SilverPaper, # 神玉
- 'ZhenQi':dbPlayer.ExAttr5, # 真气
'FamilyName':dbPlayer.FamilyName, # 家族名称
- 'STR':dbPlayer.STR, #力量
- 'PNE':dbPlayer.PNE, #真元
- 'PHY':dbPlayer.PHY, #筋骨
- 'CON':dbPlayer.CON, #体魄
- 'FreePoint':dbPlayer.FreePoint, # 剩余点数
-
'LogoffTime':dbPlayer.LogoffTime, #离线时间
'LoginTime':dbPlayer.LoginTime, # 上线时间
- 'OnlineTime':dbPlayer.OnlineTime, # 累计上线时间
'LoginIP':dbPlayer.LoginIP, #登入IP
+ 'ClientVersion':accountData.ClientVersion, #客户端版本号
- 'WarehousePsw':dbPlayer.WarehousePsw, #仓库密码
+ 'Online':0,
}
+ # 需要额外同步的自定义货币
+ CurrencyValueDict = {}
+ for moneyType in [99, 41, 42]:
+ CurrencyValueDict['PlayerCurrency_%s' % moneyType] = roleDict.get("PlayerCurrency_%s" % moneyType, 0)
+ playerInfo.update(CurrencyValueDict)
return GMCommon.Def_Success, playerInfo
--
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