From 2e02049775051abf83425f7d2105e41f67ab03ec Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 10 九月 2018 15:35:32 +0800
Subject: [PATCH] fix:3389 【后端】[1.0.15 & 主干]新增成就通关娲皇遗迹

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py |    3 ++-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py                           |    6 ++++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py                                    |    3 ++-
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py                                                         |    3 ++-
 4 files changed, 10 insertions(+), 5 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 636e825..df1c5e5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -1606,7 +1606,8 @@
 SuccType_IceLode, #通关冰晶矿脉成就125
 SuccType_RefineStoveColor, #炼制X品质丹药X枚126
 SuccType_UseStoveBylv, #使用X品丹药X枚127
-) = range(1, 128)
+SuccType_QueenRelicsEx, #通关娲皇遗迹128
+) = range(1, 129)
 
 
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
index 3ae393c..3c50050 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -501,6 +501,7 @@
             #成就
             if grade >= maxGrade:
                 PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelics, 1, [lineID+1])
+            
             EventShell.EventRespons_PassQueenRelecs(curPlayer, lineID, grade)
             #任务
             EventShell.EventRespons_FBEvent(curPlayer, "queenrelics_pass")
@@ -518,7 +519,7 @@
                 FBCommon.AddEnterFBCount(curPlayer, dataMapID)
             else:
                 GameWorld.DebugLog("副本中过天,不增加挑战次数!", playerID)
-                
+            PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, 1)
         # 不可再挑战下一关了
         if not nextLineID:
             curPlayer.Sync_TimeTick(IPY_GameWorld.tttLeaveMap, 0, fbLineTime[Def_LeaveTime] * 1000, True)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
index 72fbe42..6eb0ab1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRecover.py
@@ -32,6 +32,7 @@
 import GameFuncComm
 import PlayerTJG
 import PlayerActivity
+import PlayerSuccess
 import PyGameData
 
 import copy
@@ -43,7 +44,7 @@
 ) = range(2)
 
 Def_TJGRecoverID = 1 #脱机挂找回索引ID
-
+Def_QueenRelics = 11 #娲皇遗迹找回索引ID
 ## OnDay处理
 #  @param curPlayer
 #  @return None
@@ -291,7 +292,8 @@
     if Def_TJGRecoverID in recoverCntDict:
         #脱机挂经验找回后重置
         PlayerTJG.ResetTJGDeadInfo(curPlayer)
-        
+    if Def_QueenRelics in recoverCntDict:
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_QueenRelicsEx, recoverCntDict[Def_QueenRelics])
     DataRecordPack.DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict)        
     __SetRecoverNum(curPlayer, recoverCntDict)
     __NotifyRecoverNum(curPlayer)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 636e825..df1c5e5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -1606,7 +1606,8 @@
 SuccType_IceLode, #通关冰晶矿脉成就125
 SuccType_RefineStoveColor, #炼制X品质丹药X枚126
 SuccType_UseStoveBylv, #使用X品丹药X枚127
-) = range(1, 128)
+SuccType_QueenRelicsEx, #通关娲皇遗迹128
+) = range(1, 129)
 
 
 

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