From 2e1b0969fb141b9677230a56f9c29020362a5eab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 九月 2018 15:08:01 +0800
Subject: [PATCH] Fix: 1819 玩家切地图,家族等级数据同步会异常(修复仙盟心法切图后无法升级的bug);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py |    3 +++
 1 files changed, 3 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
index 6dc06e1..f7fa69a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
@@ -24,6 +24,7 @@
 import GameObj
 import time
 import random
+import ChConfig
 
 
 #{(标识点):[npcid,单个点数量,刷新间隔秒, 每次刷新只数, 第一次刷新只数]}
@@ -210,6 +211,8 @@
     return
 
 def OnOnlineCntChange(key, tick):
+    if GameWorld.GetMap().GetMapID() != ChConfig.Def_FBMapID_Dogz:
+        return
     bossid = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
     if str(bossid) not in key:
         return

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