From 2e1b0969fb141b9677230a56f9c29020362a5eab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 九月 2018 15:08:01 +0800
Subject: [PATCH] Fix: 1819 玩家切地图,家族等级数据同步会异常(修复仙盟心法切图后无法升级的bug);
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
index 6dc06e1..f7fa69a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Dogz.py
@@ -24,6 +24,7 @@
import GameObj
import time
import random
+import ChConfig
#{(标识点):[npcid,单个点数量,刷新间隔秒, 每次刷新只数, 第一次刷新只数]}
@@ -210,6 +211,8 @@
return
def OnOnlineCntChange(key, tick):
+ if GameWorld.GetMap().GetMapID() != ChConfig.Def_FBMapID_Dogz:
+ return
bossid = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
if str(bossid) not in key:
return
--
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