From 2e1b0969fb141b9677230a56f9c29020362a5eab Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 03 九月 2018 15:08:01 +0800
Subject: [PATCH] Fix: 1819 玩家切地图,家族等级数据同步会异常(修复仙盟心法切图后无法升级的bug);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
index ac69927..1a168a6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyInvade.py
@@ -105,7 +105,8 @@
     if not curPlayer.GetFamilyID():
         GameWorld.DebugLog("OnEnterFBEvent not family!")
         return False
-    
+    if curPlayer.GetFamilyLV() < IpyGameDataPY.GetFuncCfg('SWRHFamilyLV'):
+        return
 #    startTick = GameWorld.GetGameWorld().GetGameWorldDictByKey(Map_FamilyInvadeFB_StartTick)
 #    invadeCfg = GetFamilyInvadeCfg()
 #    if tick - startTick > invadeCfg[Def_Time_MapPrepare] * 1000:

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