From 2e1c67492224284efd24f7bfe20c793aaa729e0f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期三, 15 二月 2023 16:37:29 +0800 Subject: [PATCH] 9341 【BT8】【主干】【越南】【后端】情缘系统(同步情缘信息到地图支持分批同步,防止报错) --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py index 8cec51f..6105118 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerLove.py @@ -159,12 +159,18 @@ syncCoupleInfo = {} if syncPlayerIDList == None: syncPlayerIDList = self.coupleIDDict.keys() + # 分批同步,子服长度不能超过 65535,每批暂定最大同步1000个 for playerID in syncPlayerIDList: couple = self.GetCouple(playerID) if not couple: syncCoupleInfo[playerID] = [] else: syncCoupleInfo[playerID] = couple.GetSendMapServerCoupleInfo(playerID) + if len(syncCoupleInfo) >= 1000: + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CoupleInfo, syncCoupleInfo) + syncCoupleInfo = {} + if not syncCoupleInfo: + return GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CoupleInfo, syncCoupleInfo) return -- Gitblit v1.8.0