From 2e3bfd7836c318ee39e4cdafd33ca2c50d6a7c1d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 19 十二月 2018 13:37:19 +0800
Subject: [PATCH] 5512 子 【开发】【1.4】跨服竞技场 / 【后端】【1.4】跨服竞技场开发 - 跨服接口和新增跨服竞技副本
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py | 3 +++
1 files changed, 3 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
index e60831f..be3835c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -110,6 +110,9 @@
#执行击杀NPC逻辑
curPlayer = PetControl.GetPetOwner(curPet) # 宠物主人
+ if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
+ return
+
if curPlayer != None:
FBLogic.DoFB_Player_KillNPC(curPlayer, curTagNPC, tick)
NPCCommon.OnPlayerAttackNPCDie(curTagNPC, curPlayer, skill)
--
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