From 2e3bfd7836c318ee39e4cdafd33ca2c50d6a7c1d Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期三, 19 十二月 2018 13:37:19 +0800
Subject: [PATCH] 5512 子 【开发】【1.4】跨服竞技场 / 【后端】【1.4】跨服竞技场开发 - 跨服接口和新增跨服竞技副本
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py | 15 +++++++++------
1 files changed, 9 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
index d8c4675..38c0480 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_QueenRelics.py
@@ -32,6 +32,7 @@
import EventReport
import ChPlayer
import FBHelpBattle
+import IpyGameDataPY
#阶段时间
@@ -136,12 +137,7 @@
def DoEnterFB(curPlayer, tick):
playerID = curPlayer.GetPlayerID()
GameWorld.DebugLog("DoEnterFB...", playerID)
- enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_QueenRelics)
- maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_QueenRelics)
- if enterCnt >= maxCnt:
- GameWorld.Log('进入次数已满,不可进!', playerID)
- PlayerControl.PlayerLeaveFB(curPlayer)
- return
+
gameFB = GameWorld.GetGameFB()
if not FBCommon.GetHadDelTicket(curPlayer):
@@ -195,6 +191,13 @@
fbLineTime = FBCommon.GetFBLineStepTime(ChConfig.Def_FBMapID_QueenRelics, lineID)
curPlayer.Sync_TimeTick(IPY_GameWorld.tttWaitStart, 0, fbLineTime[Def_PrepareTime] * 1000, True)
EventReport.WriteEvent_FB(curPlayer, ChConfig.Def_FBMapID_QueenRelics, lineID, ChConfig.CME_Log_Start)
+
+ helpIpyData = IpyGameDataPY.GetIpyGameData("FBHelpBattle", ChConfig.Def_FBMapID_QueenRelics, lineID)
+ if helpIpyData:
+ gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBBaseHurt, helpIpyData.GetRobotBaseHurt())
+ gameFB.SetGameFBDict(ChConfig.FBPD_HelpBattleFBFightPower, helpIpyData.GetFightPowerMin())
+ GameWorld.DebugLog(" 更新副本助战机器人基础伤害: lineID=%s,RobotBaseHurt=%s,fbFightPower=%s"
+ % (lineID, helpIpyData.GetRobotBaseHurt(), helpIpyData.GetFightPowerMin()))
return
##副本总逻辑计时器
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