From 2eb39c9fe42c1ee32500f81c4bf7d735c6116d9d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 七月 2019 00:26:20 +0800
Subject: [PATCH] 8180 【后端】【主干】优化打boss掉落套装体验

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py |  151 ++++++++++++++++++++++++++++++++++++-------------
 1 files changed, 110 insertions(+), 41 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
index 226837f..36e621f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -27,6 +27,7 @@
 import PlayerWeekParty
 import IPY_GameWorld
 import ItemControler
+import PlayerSuccess
 import ItemCommon
 import GameWorld
 import ChConfig
@@ -92,6 +93,16 @@
     return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
                                                           % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
 
+def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
+    ## 获取跨服段位奖励配置信息
+    crossZoneName = GameWorld.GetCrossZoneName()
+    danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
+    if not danLVAwardIpyData:
+        danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
+    if not danLVAwardIpyData and isLog:
+        GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
+    return danLVAwardIpyData
+
 def OnCrossRealmPKSeasonChange(value):
     ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
     
@@ -138,10 +149,10 @@
     
     # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
     for awardDanLV in xrange(playerDanLV + 1):
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
+        if not danLVAwardIpyData:
             continue
-        awardItemList = danLVIpyData.GetDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
         if not awardItemList:
             continue
         if pow(2, awardDanLV) & danLVAwardState:
@@ -166,6 +177,7 @@
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
+    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
@@ -227,17 +239,9 @@
     
     # 进行匹配
     if requestType == 1:
-        dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
-        if dayFreeMatchCountMax:
-            todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
-            todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
-            todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
-            
-            if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
-                GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" 
-                                   % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), playerID)
-                return
-            
+        if not CheckHavePKCount(curPlayer):
+            return
+        
         dataMsg = {
                    "seasonID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID), # 赛季ID
                    "pkZoneID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID), # PK赛区
@@ -253,6 +257,7 @@
                    "pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
                    "danLV":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV), # 当前段位
                    "cWinCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount), # 连胜次数
+                   "cLoseCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount), # 连败次数
                    "ondayScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore), # 过天时的积分
                    }
         GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKMatch, dataMsg)
@@ -266,6 +271,20 @@
         
     return
 
+def CheckHavePKCount(curPlayer):
+    ## 检查是否有PK次数
+    dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
+    if dayFreeMatchCountMax:
+        todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+        todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+        todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+        
+        if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
+            GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)" 
+                               % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), curPlayer.GetPlayerID())
+            return False
+    return True
+
 def CrossServerMsg_PKOverInfo(curPlayer, overInfo):
     ## 收到跨服服务器的PK结算信息
     playerID = curPlayer.GetPlayerID()
@@ -273,6 +292,32 @@
     isWinner = winnerID == playerID
     GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" 
                   % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
+    
+    isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
+    if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+        return
+    
+    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
+    if notifyState:
+        return
+    
+    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
+    overPack.TimeStr = timeStr
+    overPack.OverType = overType
+    overPack.WinnerID = winnerID
+    overPack.RoundWinnerID = roundWinnerIDList
+    overPack.RoundCount = len(overPack.RoundWinnerID)
+    overPack.AddScore = addScore
+    overPack.Score = pkScore
+    overPack.DanLV = danLV
+    overPack.CWinCnt = cWinCount
+    overPack.TagName = tagPlayerName
+    overPack.TagNameLen = len(overPack.TagName)
+    NetPackCommon.SendFakePack(curPlayer, overPack)
+    return
+
+def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+    playerID = curPlayer.GetPlayerID()
     curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
     if curSeasonID != seasonID:
         GameWorld.Log("    非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
@@ -298,13 +343,16 @@
         winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
         GameWorld.Log("    winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
     else:
+        cLoseCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount) + 1
+        PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, cLoseCount)
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
-        GameWorld.Log("    loser cWinCount=0", playerID)
+        GameWorld.Log("    loser cLoseCount=%s" % cLoseCount, playerID)
         
     # 同一天的话增加当日PK次数
-    if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
+    if isToday:
         todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
         GameWorld.Log("    同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
@@ -314,28 +362,38 @@
             GameWorld.Log("    增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
         PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
         PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
     else:
         GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)
         
     SyncCrossRealmPKPlayerInfo(curPlayer)
+    return True
+
+#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
+#
+#struct    tagCMCrossRealmPKRobotOver
+#{
+#    tagHead        Head;
+#    BYTE        IsWin;    //是否获胜
+#};
+def OnCrossRealmPKRobotOver(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    playerID = curPlayer.GetPlayerID()
+    isWinner = clientData.IsWin
     
-    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
-    if notifyState:
+    if GameWorld.IsCrossServer():
+        GameWorld.DebugLog("跨服服务器无法发起机器人结算!", playerID)
         return
     
-    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
-    overPack.TimeStr = timeStr
-    overPack.OverType = overType
-    overPack.WinnerID = winnerID
-    overPack.RoundWinnerID = roundWinnerIDList
-    overPack.RoundCount = len(overPack.RoundWinnerID)
-    overPack.AddScore = addScore
-    overPack.Score = pkScore
-    overPack.DanLV = danLV
-    overPack.CWinCnt = cWinCount
-    overPack.TagName = tagPlayerName
-    overPack.TagNameLen = len(overPack.TagName)
-    NetPackCommon.SendFakePack(curPlayer, overPack)
+    if not CheckHavePKCount(curPlayer):
+        return
+    
+    dataMsg = {
+               "playerID":playerID,
+               "isWinner":isWinner,
+               }
+    GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKRobotOver, dataMsg)
+    GameWorld.Log("同步跨服服务器与机器人PK结算: %s" % str(dataMsg), playerID)
     return
 
 
@@ -358,8 +416,15 @@
     if not dayFreeMatchCountMax:
         GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
         return
-    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
     todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
+    if canPKCount >= dayFreeMatchCountMax:
+        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
+        return
+    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
     if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
         GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
         return
@@ -450,12 +515,12 @@
         if playerDanLV < awardDanLV:
             GameWorld.DebugLog("    段位未达标,无法领取!", playerID)
             return
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", awardDanLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
+        if not danLVAwardIpyData:
             return
         awardIndex = awardDanLV
         awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
-        awardItemList = danLVIpyData.GetDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetDanLVAwardList()
         eventName = "DanLV"
         drDataDict = {"awardDanLV":awardDanLV}
         
@@ -501,7 +566,7 @@
                        % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
     drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
     for itemID, itemCnt, isBind in awardItemList:
-        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
         
     if awardType == 3:
         PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
@@ -567,7 +632,11 @@
                                                       "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
     if order > 0:
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
-        seasonOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 3, {}) # {"名次":[[物品ID,个数,是否绑定], ...], ...}
+        crossZoneName = GameWorld.GetCrossZoneName()
+        seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
+        if not seasonOrderAwardIpyData:
+            seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
+        seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
         awardOrderList = seasonOrderAwardDict.keys()
         awardOrderList = [int(k) for k in awardOrderList]
         awardOrderList.sort()
@@ -588,10 +657,10 @@
             
     # 没有奖励的话取段位奖励    
     if not awardItemList:
-        danLVIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
-        if not danLVIpyData:
+        danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
+        if not danLVAwardIpyData:
             return
-        awardItemList = danLVIpyData.GetSeasonDanLVAwardList()
+        awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
         mailTypeKey = "CrossServer5"
         notifyKey = "CrossMatching24"
         mailParamList = [seasonID, danLV]
@@ -620,7 +689,7 @@
         PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
     else:
         for itemID, itemCnt, isBind in awardItemList:
-            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
             
     GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
     drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}

--
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