From 2eb39c9fe42c1ee32500f81c4bf7d735c6116d9d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 七月 2019 00:26:20 +0800
Subject: [PATCH] 8180 【后端】【主干】优化打boss掉落套装体验
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py | 696 ++++++++++++++++++++++++++++++++++++++++++++++++++-------
1 files changed, 607 insertions(+), 89 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
index 813dc47..36e621f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -17,33 +17,183 @@
import ShareDefine
import PlayerControl
-import CrossRealmPlayer
-import ChPyNetSendPack
import NetPackCommon
+import IpyGameDataPY
+import PlayerActivity
+import ChPyNetSendPack
+import CrossRealmPlayer
+import FunctionNPCCommon
+import DataRecordPack
+import PlayerWeekParty
+import IPY_GameWorld
+import ItemControler
+import PlayerSuccess
+import ItemCommon
import GameWorld
import ChConfig
+## 是否匹配中
+def SetIsCrossPKMatching(curPlayer, isMatching):
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PlayerKey_IsCrossPKMatching, isMatching)
+ return
+def GetIsCrossPKMatching(curPlayer):
+ return curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_IsCrossPKMatching) and IsCrossRealmPKMatchState()
+
def DoPlayerOnDay(curPlayer):
+ if GameWorld.IsCrossServer():
+ return
totalScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+ if not totalScore:
+ return
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_OnDayScore, totalScore)
+
+ zoneID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ZoneID)
+ seasonID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonID)
+
+ # 邮件发放未领取的每日PK次数奖励
+ dayPKCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 1, {})
+ dayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+ dayPKCountAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DayPKCountAwardState)
+ SendDayPKAwardByMail(curPlayer, zoneID, seasonID, "PKCount", dayPKCount, dayPKCountAwardState, dayPKCountAwardDict, "CrossServer1")
+
+ # 邮件发放未领取的每日胜利次数奖励
+ dayWinCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 2, {})
+ dayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount)
+ dayWinCountAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DayWinCountAwardState)
+ SendDayPKAwardByMail(curPlayer, zoneID, seasonID, "WinCount", dayWinCount, dayWinCountAwardState, dayWinCountAwardDict, "CrossServer2")
+
+ # 重置每日奖励状态
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
+ SyncCrossRealmPKPlayerInfo(curPlayer)
+ SyncCrossRealmPKAwardState(curPlayer)
return
-def IsCrossRealmPKOpen():
+def DoPlayerLogin(curPlayer):
+ if GameWorld.IsCrossServer():
+ return
+
+ mapZoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+ mapSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+ if not mapZoneID or not mapSeasonID:
+ return
+
+ if not __CheckResetPlayerCrossPKData(curPlayer, mapZoneID, mapSeasonID):
+ SyncCrossRealmPKPlayerInfo(curPlayer)
+ SyncCrossRealmPKAwardState(curPlayer)
+ SyncCrossRealmPKHisSeasonInfo(curPlayer)
+ return
+
+def IsCrossRealmPKMatchState():
## 跨服PK匹配赛是否开启
- return 1
- return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_MergePKState) == ChConfig.Def_Action_Open
+ return GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossDailyActionState \
+ % ShareDefine.DailyActionID_CrossReamPK) == ChConfig.Def_Action_Open
-def GetCrossPKZoneID():
- ## 获取本服跨服PK所属赛区
- return 1
+def GetCrossPKDanAwardIpyData(seasonID, awardDanLV, isLog):
+ ## 获取跨服段位奖励配置信息
+ crossZoneName = GameWorld.GetCrossZoneName()
+ danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", crossZoneName, seasonID, awardDanLV)
+ if not danLVAwardIpyData:
+ danLVAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKDanAward", "", seasonID, awardDanLV)
+ if not danLVAwardIpyData and isLog:
+ GameWorld.ErrLog("找不到段位奖励配置: seasonID=%s, awardDanLV=%s" % (seasonID, awardDanLV))
+ return danLVAwardIpyData
-def GetSeasonID():
- ## 获取当前赛季ID
- return 1
+def OnCrossRealmPKSeasonChange(value):
+ ## 赛区赛季状态变更,规定所有赛区的赛季ID都一样,且赛季ID一定是自增的,所以这里只判断赛季ID变更即可
+
+ if GameWorld.IsCrossServer():
+ return
+
+ mapZoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+ mapSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+
+ if mapSeasonID == value:
+ GameWorld.DebugLog("跨服PK赛季信息与地图当前值相同,不处理!")
+ return
+ GameWorld.Log("跨服PK赛季信息变更: mapSeasonID=%s,value=%s" % (mapSeasonID, value))
+ mapSeasonID = value
+
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.OnlineCount()):
+ curPlayer = playerManager.OnlineAt(i)
+ if not curPlayer or curPlayer.IsEmpty():
+ continue
+
+ #检查重置玩家信息
+ __CheckResetPlayerCrossPKData(curPlayer, mapZoneID, mapSeasonID)
+
+ return
-def IsCrossRealmPKSeasonOpen():
+def __CheckResetPlayerCrossPKData(curPlayer, mapZoneID, mapSeasonID):
+ ## 检查玩家赛区赛季状态数据
+
+ playerID = curPlayer.GetPlayerID()
+ zoneID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ZoneID)
+ seasonID = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonID)
+ if mapSeasonID == seasonID:
+ GameWorld.DebugLog("玩家跨服PK赛季信息相同,不处理! mapSeasonID=%s,seasonID=%s" % (mapSeasonID, seasonID), playerID)
+ return
+ GameWorld.Log("玩家跨服PK赛区赛季信息不同! 处理相关数据! mapSeasonID=%s,seasonID=%s" % (mapSeasonID, seasonID), playerID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonID, mapSeasonID)
+
+ playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+ danLVAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLVAwardState)
+
+ GameWorld.Log("开始新赛季,发放上赛季未领取的奖励,重置赛季数据! zoneID=%s,seasonID=%s,newSeasonID=%s,playerDanLV=%s,danLVAwardState=%s"
+ % (zoneID, seasonID, mapSeasonID, playerDanLV, danLVAwardState), playerID)
+
+ # 邮件发放上赛季未领取的段位奖励、赛季奖励(排名或段位)
+ for awardDanLV in xrange(playerDanLV + 1):
+ danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, False)
+ if not danLVAwardIpyData:
+ continue
+ awardItemList = danLVAwardIpyData.GetDanLVAwardList()
+ if not awardItemList:
+ continue
+ if pow(2, awardDanLV) & danLVAwardState:
+ GameWorld.DebugLog(" 已经领取过该段位达标奖励!awardDanLV=%s,danLVAwardState=%s" % (awardDanLV, danLVAwardState), playerID)
+ continue
+ eventName = "DanLV"
+ GameWorld.Log(" 邮件补发未领取的段位达标奖励!awardDanLV=%s,danLVAwardState=%s,awardItemList=%s"
+ % (awardDanLV, danLVAwardState, awardItemList), playerID)
+ mailDetail = {"EventName":eventName, "zoneID":zoneID, "seasonID":seasonID, "awardDanLV":awardDanLV,
+ "danLVAwardState":danLVAwardState, "mapSeasonID":mapSeasonID}
+ PlayerControl.SendMailByKey("CrossServer3", [playerID], awardItemList, [seasonID, awardDanLV], detail=mailDetail)
+ DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, True, mailDetail)
+
+ # 查询 GameServer 玩家赛季排名
+ if not curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState) and playerDanLV:
+ OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, True)
+
+ # 重置状态
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TotalScore, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_OnDayScore, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLV, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ItemAddCount, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayPKCountAwardState, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DayWinCountAwardState, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLVAwardState, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonAwardState, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ZoneID, mapZoneID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonID, mapSeasonID)
+
+ SyncCrossRealmPKPlayerInfo(curPlayer)
+ SyncCrossRealmPKAwardState(curPlayer)
+
+ # 重置商店物品
+ FunctionNPCCommon.ShopItemOnCrossPKSeasonChange(curPlayer)
return True
#// C1 01 跨服PK匹配 #tagCMCrossRealmPKMatch
@@ -60,57 +210,54 @@
requestType = clientData.Type
if GameWorld.IsCrossServer():
- GameWorld.DebugLog("跨服服务器无法发起匹配!")
+ GameWorld.DebugLog("跨服服务器无法发起匹配!", playerID)
return
-
- if not IsCrossRealmPKOpen():
- GameWorld.Log("OnRequestMergePK 跨服活动未开启,不可进行匹配!", playerID)
- PlayerControl.NotifyCode(curPlayer, "GeRen_hgg_21675")
+
+ if not CrossRealmPlayer.IsCrossServerOpen():
+ PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
+ return
+
+ if GameWorld.GetMap().GetMapFBType() != IPY_GameWorld.fbtNull:
+ GameWorld.DebugLog("副本中,无法进行跨服匹配!", playerID)
+ return
+
+ if curPlayer.GetPlayerAction() == IPY_GameWorld.paDie or curPlayer.GetHP() == 0:
+ #GameWorld.DebugLog("已死亡,无法进行跨服匹配!", playerID)
+ return
+
+ if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 1:
+ GameWorld.DebugLog("OnCrossRealmPKMatch 跨服赛季未开启,不可进行匹配!", playerID)
+ #PlayerControl.NotifyCode(curPlayer, "SeasonIsNotOpen")
+ return
+
+ if not IsCrossRealmPKMatchState():
+ GameWorld.DebugLog("OnCrossRealmPKMatch 跨服匹配未开启,不可进行匹配!", playerID)
+ #PlayerControl.NotifyCode(curPlayer, "MatchIsNotOpen")
return
GameWorld.Log("收到跨服PK匹配: type=%s,accID=%s" % (requestType, accID), playerID)
# 进行匹配
if requestType == 1:
-# pkCnt = __GetMergePKPDictValue(curPlayer, ChConfig.Def_PDict_MergePK_Cnt)
-# buyCnt = __GetMergePKPDictValue(curPlayer, ChConfig.Def_PDict_MergePK_BuyCnt)
-# unUsedBuyCnt = __GetMergePKPDictValue(curPlayer, ChConfig.Def_PDict_MergePK_UnUsedBuyCnt)
-# freeCnt, maxBuyCnt, moneyType, buyCostFormat = ReadChConfig.GetEvalChConfig("MergePK_BuyCost")
-#
-# # 超出免费次数 且 无可用的已购买次数 则需购买次数
-# if pkCnt >= freeCnt and unUsedBuyCnt <= 0:
-#
-# if buyCnt >= maxBuyCnt:
-# GameWorld.Log(" 已达到最大可购买PK次数,不可再买!:buyCnt=%s,maxBuyCnt=%s,pkCnt=%s,unUsedBuyCnt=%s"
-# % (buyCnt, maxBuyCnt, pkCnt, unUsedBuyCnt), playerID)
-# return
-#
-# buyCost = eval(buyCostFormat)
-# infoDict = {"pkCnt":pkCnt, "freeCnt":freeCnt, "buyCnt":buyCnt, "buyCost":buyCost}
-# if not PlayerControl.PayMoney(curPlayer, moneyType, buyCost, ChConfig.Def_Cost_BuyMergePKCnt, infoDict):
-# return
-#
-# # 增加购买次数 及 未使用的购买次数
-# __SetMergePKPDictValue(curPlayer, ChConfig.Def_PDict_MergePK_BuyCnt, buyCnt + 1)
-# __SetMergePKPDictValue(curPlayer, ChConfig.Def_PDict_MergePK_UnUsedBuyCnt, unUsedBuyCnt + 1)
-# Sync_MergePKCnt(curPlayer)
-#
-# GameWorld.Log(" 购买PK次数消耗: pkCnt=%s,freeCnt=%s,buyCnt=%s,moneyType=%s,buyCost=%s"
-# % (pkCnt, freeCnt, buyCnt, moneyType, buyCost), playerID)
+ if not CheckHavePKCount(curPlayer):
+ return
dataMsg = {
- "seasonID":GetSeasonID(), # 赛季ID
- "pkZoneID":GetCrossPKZoneID(), # PK赛区
+ "seasonID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID), # 赛季ID
+ "pkZoneID":GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID), # PK赛区
"accID":accID,
"playerID":playerID,
"playerName":CrossRealmPlayer.GetCrossPlayerName(curPlayer),
"playerJob":curPlayer.GetJob(),
"playerLV":curPlayer.GetLV(),
"maxHP":curPlayer.GetMaxHP(),
+ "maxProDef":PlayerControl.GetMaxProDef(curPlayer),
"fightPower":curPlayer.GetFightPower(),
+ "realmLV":curPlayer.GetOfficialRank(),
"pkScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore), # 当前积分
- "danLV":1, #curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV), # 当前段位
+ "danLV":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV), # 当前段位
"cWinCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount), # 连胜次数
+ "cLoseCount":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount), # 连败次数
"ondayScore":curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore), # 过天时的积分
}
GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKMatch, dataMsg)
@@ -118,46 +265,38 @@
# 取消匹配
else:
- sendMsg = "Client Cancel!"
+ sendMsg = "ClientCancel"
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "CrossRealmPKCancel", sendMsg, len(sendMsg))
GameWorld.Log(" 发送取消匹配到GameServer sendMsg=%s" % str(sendMsg), playerID)
return
+def CheckHavePKCount(curPlayer):
+ ## 检查是否有PK次数
+ dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
+ if dayFreeMatchCountMax:
+ todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+ todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+ todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+
+ if todayPKCount >= (dayFreeMatchCountMax + todayBuyCount + todayItemAddCount):
+ GameWorld.DebugLog("PK次数不足,无法发起匹配! todayPKCount=%s >= (dayFreeMatchCountMax=%s + todayBuyCount=%s + todayItemAddCount=%s)"
+ % (todayPKCount, dayFreeMatchCountMax, todayBuyCount, todayItemAddCount), curPlayer.GetPlayerID())
+ return False
+ return True
+
def CrossServerMsg_PKOverInfo(curPlayer, overInfo):
## 收到跨服服务器的PK结算信息
playerID = curPlayer.GetPlayerID()
- roomID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, tagPlayerName, notifyState = overInfo
+ roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, tagPlayerName, notifyState = overInfo
isWinner = winnerID == playerID
- GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s"
- % (isWinner, roomID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
- curSeasonID = GetSeasonID()
- if curSeasonID != seasonID:
- GameWorld.Log(" 非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
+ GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s"
+ % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
+
+ isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
+ if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
return
- # 赛季是否已结算
- if not IsCrossRealmPKSeasonOpen():
- GameWorld.Log(" 赛季已经结算过了,不处理!seasonID=%s" % (seasonID), playerID)
- return
-
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TotalScore, pkScore)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLV, danLV)
-
- pkCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_PKCount) + 1
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, pkCount)
- if isWinner:
- winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
- else:
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
-
- # 同一天的话增加当日PK次数
- if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
- todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
-
## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
if notifyState:
return
@@ -177,6 +316,86 @@
NetPackCommon.SendFakePack(curPlayer, overPack)
return
+def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+ playerID = curPlayer.GetPlayerID()
+ curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+ if curSeasonID != seasonID:
+ GameWorld.Log(" 非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
+ return
+
+ # 赛季已关闭
+ if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 1:
+ GameWorld.Log(" 赛季已关闭,不处理!seasonID=%s" % (seasonID), playerID)
+ return
+
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_ZoneID, zoneID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonID, seasonID)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonDanLV % seasonID, danLV)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonScore % seasonID, pkScore)
+
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TotalScore, pkScore)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_DanLV, danLV)
+
+ pkCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_PKCount) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_PKCount, pkCount)
+ GameWorld.Log(" 更新数据: danLV=%s,pkScore=%s,pkCount=%s" % (danLV, pkScore, pkCount), playerID)
+ if isWinner:
+ winCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_WinCount, winCount)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, cWinCount)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, 0)
+ GameWorld.Log(" winner winCount=%s,cWinCount=%s" % (winCount, cWinCount), playerID)
+ else:
+ cLoseCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CLoseCount) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CLoseCount, cLoseCount)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_CWinCount, 0)
+ GameWorld.Log(" loser cLoseCount=%s" % cLoseCount, playerID)
+
+ # 同一天的话增加当日PK次数
+ if isToday:
+ todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
+ GameWorld.Log(" 同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
+ if isWinner:
+ todayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount) + 1
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayWinCount, todayWinCount)
+ GameWorld.Log(" 增加今日已获胜次数: todayWinCount=%s" % todayWinCount, playerID)
+ PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_CrossReamPK)
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_CrossPK, 1)
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_CrossPK, 1)
+ else:
+ GameWorld.Log(" 不同天的PK结算不增加今日PK次数! ", playerID)
+
+ SyncCrossRealmPKPlayerInfo(curPlayer)
+ return True
+
+#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
+#
+#struct tagCMCrossRealmPKRobotOver
+#{
+# tagHead Head;
+# BYTE IsWin; //是否获胜
+#};
+def OnCrossRealmPKRobotOver(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+ isWinner = clientData.IsWin
+
+ if GameWorld.IsCrossServer():
+ GameWorld.DebugLog("跨服服务器无法发起机器人结算!", playerID)
+ return
+
+ if not CheckHavePKCount(curPlayer):
+ return
+
+ dataMsg = {
+ "playerID":playerID,
+ "isWinner":isWinner,
+ }
+ GameWorld.SendMsgToCrossServer(ShareDefine.ClientServerMsg_PKRobotOver, dataMsg)
+ GameWorld.Log("同步跨服服务器与机器人PK结算: %s" % str(dataMsg), playerID)
+ return
+
#// C1 02 跨服PK购买次数 #tagCMCrossRealmPKBuy
#
@@ -186,7 +405,43 @@
#};
def OnCrossRealmPKBuy(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+ if not CrossRealmPlayer.IsCrossServerOpen():
+ PlayerControl.NotifyCode(curPlayer, "CrossMatching18")
+ return
+ if not IsCrossRealmPKMatchState():
+ GameWorld.DebugLog("跨服匹配未开启,不可进行购买次数!", playerID)
+ return
+ dayFreeMatchCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 1)
+ if not dayFreeMatchCountMax:
+ GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
+ return
+ todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+ todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+ todayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+ canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
+ if canPKCount >= dayFreeMatchCountMax:
+ GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
+ return
+ dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+ #todayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+ if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
+ GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
+ return
+ costGold = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKMatchCount", 3))
+ costMoneyList = PlayerControl.HaveMoneyEx(curPlayer, ShareDefine.TYPE_Price_Gold_Paper_Money, costGold)
+ if not costMoneyList:
+ GameWorld.DebugLog("仙玉绑玉不足: todayBuyCount=%s,costGold=%s" % (todayBuyCount, costGold), playerID)
+ return
+
+ infoDict = {"Event":"BuyPKCount", "todayBuyCount":todayBuyCount}
+ for moneyType, moneyNum in costMoneyList:
+ PlayerControl.PayMoney(curPlayer, moneyType, moneyNum, ChConfig.Def_Cost_CrossRealmPK, infoDict)
+
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayBuyCount, todayBuyCount + 1)
+ GameWorld.DebugLog("购买跨服PK次数: todayBuyCount=%s" % (todayBuyCount), playerID)
+ SyncCrossRealmPKPlayerInfo(curPlayer)
return
@@ -200,31 +455,294 @@
#};
def OnCrossRealmPKGetAward(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ if not curPlayer:
+ return
+ playerID = curPlayer.GetPlayerID()
+ awardType = clientData.AwardType
+ awardData = clientData.AwardData
+ zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+ seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+ if not zoneID or not seasonID:
+ GameWorld.DebugLog("当前没有跨服PK赛季, 无法领取奖励! zoneID=%s,seasonID=%s" % (zoneID, seasonID))
+ return
+ if awardType == 1:
+ awardPKCount = awardData
+ playerTodayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+ GameWorld.DebugLog("玩家领取每日匹配次数奖励! awardPKCount=%s,playerTodayPKCount=%s" % (awardPKCount, playerTodayPKCount), playerID)
+ if playerTodayPKCount < awardPKCount:
+ GameWorld.DebugLog(" PK次数不足,无法领取!", playerID)
+ return
+ dayPKCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 1, {}) # {"次数":[[物品ID,个数,是否绑定], ...], ...}
+ awardPKCountList = dayPKCountAwardDict.keys()
+ awardPKCountList = [int(k) for k in awardPKCountList]
+ awardPKCountList.sort()
+ GameWorld.DebugLog(" awardPKCountList=%s" % awardPKCountList, playerID)
+ if awardPKCount not in awardPKCountList:
+ GameWorld.DebugLog(" 没有该PK次数奖励!")
+ return
+ awardIndex = awardPKCountList.index(awardPKCount)
+ awardStateDictName = ChConfig.Def_PDict_CrossPK_DayPKCountAwardState
+ awardItemList = dayPKCountAwardDict[str(awardPKCount)]
+ eventName = "PKCount"
+ drDataDict = {"awardPKCount":awardPKCount}
+
+ elif awardType == 2:
+ awardWinCount = awardData
+ playerTodayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount)
+ GameWorld.DebugLog("玩家领取每日胜利次数奖励! awardWinCount=%s,playerTodayWinCount=%s" % (awardWinCount, playerTodayWinCount), playerID)
+ if playerTodayWinCount < awardWinCount:
+ GameWorld.DebugLog(" 胜利次数不足,无法领取!", playerID)
+ return
+ dayWinCountAwardDict = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKAward", 2, {}) # {"次数":[[物品ID,个数,是否绑定], ...], ...}
+ awardWinCountList = dayWinCountAwardDict.keys()
+ awardWinCountList = [int(k) for k in awardWinCountList]
+ awardWinCountList.sort()
+ GameWorld.DebugLog(" awardWinCountList=%s" % awardWinCountList, playerID)
+ if awardWinCount not in awardWinCountList:
+ GameWorld.DebugLog(" 没有该胜利次数奖励!", playerID)
+ return
+ awardIndex = awardWinCountList.index(awardWinCount)
+ awardStateDictName = ChConfig.Def_PDict_CrossPK_DayWinCountAwardState
+ awardItemList = dayWinCountAwardDict[str(awardWinCount)]
+ eventName = "WinCount"
+ drDataDict = {"awardWinCount":awardWinCount}
+
+ elif awardType == 3:
+ awardDanLV = awardData
+ playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+ GameWorld.DebugLog("玩家领取段位达标奖励! awardDanLV=%s,playerDanLV=%s" % (awardDanLV, playerDanLV), playerID)
+ if playerDanLV < awardDanLV:
+ GameWorld.DebugLog(" 段位未达标,无法领取!", playerID)
+ return
+ danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, awardDanLV, True)
+ if not danLVAwardIpyData:
+ return
+ awardIndex = awardDanLV
+ awardStateDictName = ChConfig.Def_PDict_CrossPK_DanLVAwardState
+ awardItemList = danLVAwardIpyData.GetDanLVAwardList()
+ eventName = "DanLV"
+ drDataDict = {"awardDanLV":awardDanLV}
+
+ elif awardType == 4:
+ GameWorld.DebugLog("玩家领取赛季结算奖励!", playerID)
+ totalScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+ if not totalScore:
+ GameWorld.DebugLog("无赛季积分无法领取奖励!", playerID)
+ return
+ if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonState) != 2:
+ GameWorld.DebugLog("非赛季结算阶段,不可领取!", playerID)
+ return
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState):
+ GameWorld.DebugLog("已经领取过该奖励,不可领取!", playerID)
+ return
+ # 查询 GameServer 玩家赛季排名
+ OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, False)
+ return
+
+ else:
+ return
+
+ if not awardItemList:
+ GameWorld.DebugLog("该奖励没有配置奖励物品!", playerID)
+ return
+
+ awardState = curPlayer.NomalDictGetProperty(awardStateDictName)
+ if pow(2, awardIndex) & awardState:
+ GameWorld.DebugLog(" 已经领取过该奖励!awardIndex=%s,awardState=%s" % (awardIndex, awardState), playerID)
+ return
+
+ needSpace = len(awardItemList)
+ # 背包空间
+ packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
+ if packSpace < needSpace:
+ PlayerControl.NotifyCode(curPlayer, "GeRen_lhs_202580")
+ return
+
+ awardState |= pow(2, awardIndex)
+ PlayerControl.NomalDictSetProperty(curPlayer, awardStateDictName, awardState)
+ SyncCrossRealmPKAwardState(curPlayer)
+ GameWorld.DebugLog("玩家领取跨服PK奖励! awardType=%s,awardData=%s,awardIndex=%s,awardState=%s,awardItemList=%s"
+ % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
+ drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
+ for itemID, itemCnt, isBind in awardItemList:
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
+
+ if awardType == 3:
+ PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
+
+ DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, False, drDataDict)
return
+def SendDayPKAwardByMail(curPlayer, zoneID, seasonID, eventName, dataCount, awardState, awardItemDict, mailTypeKey):
+ ## 邮件发放未领取的每日奖励
+ playerID = curPlayer.GetPlayerID()
+ awardCountList = awardItemDict.keys()
+ awardCountList = [int(k) for k in awardCountList]
+ awardCountList.sort()
+ GameWorld.DebugLog(" awardCountList=%s" % awardCountList, playerID)
+ for i, awardCount in enumerate(awardCountList):
+ if dataCount < awardCount:
+ GameWorld.DebugLog("跨服PK每日奖励次数不足: eventName=%s,i=%s,awardCount=%s > dataCount=%s" % (eventName, i, awardCount, dataCount), playerID)
+ break
+ if pow(2, i) & awardState:
+ GameWorld.DebugLog("已领取该跨服PK每日奖励: eventName=%s,i=%s,awardCount=%s" % (eventName, i, awardCount), playerID)
+ continue
+ awardItemList = awardItemDict[str(awardCount)]
+ GameWorld.Log("邮件发放跨服PK未领取的每日奖励: zoneID=%s,seasonID=%s,eventName=%s,i=%s,awardCount=%s,dataCount=%s,awardState=%s,awardItemList=%s"
+ % (zoneID, seasonID, eventName, i, awardCount, dataCount, awardState, awardItemList), playerID)
+
+ mailDetail = {"EventName":eventName, "zoneID":zoneID, "seasonID":seasonID, "awardCount":awardCount, "awardState":awardState}
+ PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, [awardCount], detail=mailDetail)
+ DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, True, mailDetail)
+
+ return
+
+def OnQueryCrossPKSeasonOrderAward(curPlayer, zoneID, seasonID, isMail):
+ # 查询 GameServer 玩家赛季排名
+ playerID = curPlayer.GetPlayerID()
+ danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+ eventName, eventData = "SeasonAward", [danLV, isMail]
+ sendMsg = str([zoneID, seasonID, eventName, eventData])
+ GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(playerID, 0, 0, "CrossPKSeasonOrder", sendMsg, len(sendMsg))
+ GameWorld.Log("查询GameServer玩家赛区赛季排名: zoneID=%s, seasonID=%s, sendMsg=%s" % (zoneID, seasonID, sendMsg), playerID)
+ return
+
+def GameServer_CrossPKSeasonOrder(curPlayer, msgList):
+ zoneID, seasonID, eventName, eventData, order = msgList
+
+ # 领取赛季奖励
+ if eventName == "SeasonAward":
+ danLV, isMail = eventData
+ DoGetPKSeasonAward(curPlayer, eventName, zoneID, seasonID, order, danLV, isMail)
+
+ return
+
+def DoGetPKSeasonAward(curPlayer, eventName, zoneID, seasonID, order, danLV, isMail):
+ ## 执行发放赛季结算奖励,名次奖励与最高段位奖励互斥,优先名次奖励
+ isNotify = not isMail
+ notifyKey = ""
+ awardItemList = []
+ seasonAwardLV = danLV
+ playerID = curPlayer.GetPlayerID()
+ mapSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+ GameWorld.Log("发放玩家跨服PK赛季结算奖励! zoneID=%s,seasonID=%s,order=%s,danLV=%s,isMail=%s,seasonAwardLV=%s,mapSeasonID=%s"
+ % (zoneID, seasonID, order, danLV, isMail, seasonAwardLV, mapSeasonID), playerID)
+ mailTypeKey, mailParamList, mailDetail = "", [], {"EventName":eventName, "zoneID":zoneID, "seasonID":seasonID,
+ "order":order, "danLV":danLV, "mapSeasonID":mapSeasonID}
+ if order > 0:
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID, order)
+ crossZoneName = GameWorld.GetCrossZoneName()
+ seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameDataNotLog("CrossRealmPKOrderAward", crossZoneName, seasonID)
+ if not seasonOrderAwardIpyData:
+ seasonOrderAwardIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKOrderAward", "", seasonID)
+ seasonOrderAwardDict = {} if not seasonOrderAwardIpyData else seasonOrderAwardIpyData.GetOrderAwardInfo() # {"名次":[[物品ID,个数,是否绑定], ...], ...}
+ awardOrderList = seasonOrderAwardDict.keys()
+ awardOrderList = [int(k) for k in awardOrderList]
+ awardOrderList.sort()
+ GameWorld.DebugLog(" awardOrderList=%s" % awardOrderList, playerID)
+ fromOrder, toOrder = 1, 1
+ for i, awardOrder in enumerate(awardOrderList):
+ if order <= awardOrder:
+ toOrder = awardOrder
+ awardItemList = seasonOrderAwardDict[str(awardOrder)]
+ maxDanLV = IpyGameDataPY.IPY_Data().GetCrossRealmPKDanCount() - 1 # 因为段位等级从0开始,所以最大段位等级要减1
+ seasonAwardLV = maxDanLV + (len(awardOrderList) - i)
+ GameWorld.Log("获得排名奖励, 更新奖励等级: awardOrderList=%s,i=%s,maxDanLV=%s,seasonAwardLV=%s" % (awardOrderList, i, maxDanLV, seasonAwardLV), playerID)
+ mailTypeKey = "CrossServer4"
+ notifyKey = "CrossMatching23"
+ mailParamList = [seasonID, fromOrder, toOrder]
+ break
+ fromOrder = awardOrder + 1
+
+ # 没有奖励的话取段位奖励
+ if not awardItemList:
+ danLVAwardIpyData = GetCrossPKDanAwardIpyData(seasonID, danLV, False)
+ if not danLVAwardIpyData:
+ return
+ awardItemList = danLVAwardIpyData.GetSeasonDanLVAwardList()
+ mailTypeKey = "CrossServer5"
+ notifyKey = "CrossMatching24"
+ mailParamList = [seasonID, danLV]
+
+ if not awardItemList:
+ GameWorld.Log("没有玩家对应的赛季结算奖励!", playerID)
+ return
+ ## 发奖励之前需再判断一次,防止重复发包重复领取
+ if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState):
+ GameWorld.Log("已经发放过赛季结算奖励!", playerID)
+ return
+ if seasonID == mapSeasonID:
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonAwardState, 1)
+ SyncCrossRealmPKAwardState(curPlayer)
+ GameWorld.Log("还是同一个赛季,设置赛季奖励已领取!")
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_SeasonAwardLV % seasonID, seasonAwardLV)
+ SyncCrossRealmPKHisSeasonInfo(curPlayer)
+
+ if not isMail:
+ needSpace = len(awardItemList)
+ packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace)
+ if packSpace < needSpace:
+ isMail = True
+
+ if isMail:
+ PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
+ else:
+ for itemID, itemCnt, isBind in awardItemList:
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
+
+ GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
+ drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}
+ DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, isMail, drDataDict)
+
+ if isNotify and notifyKey:
+ PlayerControl.WorldNotify(0, notifyKey, [curPlayer.GetPlayerName()] + mailParamList + [awardItemList[0][0]])
+ return
def SyncCrossRealmPKPlayerInfo(curPlayer):
-# DWORD Score; // 当前积分
-# BYTE DanLV; // 当前段位
-# WORD PKCount; // PK次数
-# WORD WinCount; // 胜利次数
-# WORD CWinCount; // 连胜次数
-# BYTE DayPKCount; // 当日已PK次数
-# BYTE DayWinCount; // 当日已胜利次数
-# BYTE DayBuyCount; // 当日已购买次数
+ ## 同步玩家跨服PK玩家相关信息,积分、段位、相关次数等信息
pkPlayerInfo = ChPyNetSendPack.tagMCCrossRealmPKPlayerInfo()
- pkPlayerInfo.Score = 0
- pkPlayerInfo.DanLV = 0
+ pkPlayerInfo.Score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+ pkPlayerInfo.DanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+ pkPlayerInfo.PKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_PKCount)
+ pkPlayerInfo.WinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_WinCount)
+ pkPlayerInfo.CWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount)
+ pkPlayerInfo.DayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
+ pkPlayerInfo.DayWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayWinCount)
+ pkPlayerInfo.DayBuyCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+ pkPlayerInfo.DayItemAddCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+ NetPackCommon.SendFakePack(curPlayer, pkPlayerInfo)
return
def SyncCrossRealmPKAwardState(curPlayer):
-# DWORD DayPKCountAwardState; // 每日匹配次数奖励记录,二进制位存储是否已领取,按匹配次数升序排序索引代表奖励位
-# DWORD DayWinCountAwardState; // 每日胜利次数奖励记录,二进制位存储是否已领取,按胜利次数升序排序索引代表奖励位
-# DWORD DanLVAwardState; // 段位达标奖励记录,二进制位存储是否已领取,按段位代表奖励位
-# BYTE SeasonAwardState; // 赛季结算奖励是否已领取
+ ## 同步玩家跨服PK相关奖励状态
+ pkAwardPack = ChPyNetSendPack.tagMCCrossRealmPKAwardState()
+ pkAwardPack.DayPKCountAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DayPKCountAwardState)
+ pkAwardPack.DayWinCountAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DayWinCountAwardState)
+ pkAwardPack.DanLVAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLVAwardState)
+ pkAwardPack.SeasonAwardState = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardState)
+ NetPackCommon.SendFakePack(curPlayer, pkAwardPack)
return
+def SyncCrossRealmPKHisSeasonInfo(curPlayer):
+ mapSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+ hisSeasonInfo = ChPyNetSendPack.tagMCCrossRealmPKPlayerHisSeasonInfo()
+ hisSeasonInfo.SeasonList = []
+ for seasonID in xrange(1, mapSeasonID + 1):
+ seasonInfo = ChPyNetSendPack.tagMCCrossRealmPKPlayerHisSeason()
+ seasonInfo.SeasonID = seasonID
+ seasonInfo.DanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonDanLV % seasonID)
+ seasonInfo.Score = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonScore % seasonID)
+ seasonInfo.Order = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonOrder % seasonID)
+ seasonInfo.AwardLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_SeasonAwardLV % seasonID)
+ hisSeasonInfo.SeasonList.append(seasonInfo)
+ hisSeasonInfo.Count = len(hisSeasonInfo.SeasonList)
+ NetPackCommon.SendFakePack(curPlayer, hisSeasonInfo)
+ return
-
+def DR_GetCrossPKAward(curPlayer, zoneID, seasonID, eventName, isMail, drDataDict):
+ ## 记录领奖流向
+ drDataDict.update({"zoneID":zoneID, "seasonID":seasonID, "isMail":isMail})
+ DataRecordPack.SendEventPack("GetCrossPKAward_%s" % eventName, drDataDict, curPlayer)
+ return
--
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