From 2eb39c9fe42c1ee32500f81c4bf7d735c6116d9d Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 30 七月 2019 00:26:20 +0800
Subject: [PATCH] 8180 【后端】【主干】优化打boss掉落套装体验

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py |   13 ++++++++-----
 1 files changed, 8 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 5ea05d2..6fcc029 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -26,7 +26,7 @@
 import GameWorld
 import ChConfig
 import PlayerSuccess
-import OpenServerCampaign
+import ChEquip
 import PlayerBillboard
 import EventShell
 import DataRecordPack
@@ -131,8 +131,8 @@
         return
     #装备判断
     needEquip = realmIpyData.GetNeedEquip()
-    if needEquip and len(needEquip) == 3:
-        classLV, color, isSuite = needEquip
+    if needEquip and len(needEquip) == 4:
+        classLV, star, isSuite, color = needEquip
         equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
         for place in ChConfig.EquipPlace_Base:
             ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
@@ -142,9 +142,12 @@
             curEquip = equipPack.GetAt(gridIndex)
             if not ItemCommon.CheckItemCanUse(curEquip):
                 return
-            if curEquip.GetItemColor() < color:
+            curPartStar = ChEquip.GetEquipPartStar(curPlayer, gridIndex)
+            if curPartStar < star:
                 return
             if isSuite and not curEquip.GetSuiteID():
+                return
+            if curEquip.GetItemColor() < color:
                 return
     
     needItemID = realmIpyData.GetNeedItemID()
@@ -212,7 +215,7 @@
     #更新排行榜
     PlayerBillboard.UpdateRealmBillboard(curPlayer)
     # 记录开服活动
-    OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
+    #OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RealmLV, nextRealmLv)
     EventShell.EventRespons_RealmUp(curPlayer, nextRealmLv)
     #流向
     DataRecordPack.DR_RealmLVUp(curPlayer, nextRealmLv)

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