From 2ebf4a52405b0b628b61c82c106c2e63414b02ae Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 24 一月 2019 18:06:00 +0800
Subject: [PATCH] 5931 【后端】【1.5.100】诛仙装备开发(装备位解锁条件读诛仙塔表)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
index 18af030..0b6e4fc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipWash.py
@@ -22,6 +22,7 @@
import PlayerControl
import PlayerSuccess
import IPY_GameWorld
+import DataRecordPack
import ShareDefine
import ItemCommon
import ChConfig
@@ -274,6 +275,8 @@
if attrNum in useGoldAttrNumList:
isRefreshAttr = True
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum), tempValue)
+ dataDict = {'equipPlace':equipPlace,'attrNum':attrNum,'oldValue':washValue,'newValue':tempValue}
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_EquipWash, dataDict)
GameWorld.DebugLog(" 勾选洗练,直接更新数值: %s" % tempValue, playerID)
else:
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValueTemp % (equipPlace, attrNum), tempValue)
@@ -339,7 +342,10 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValueTemp % (equipPlace, attrNum), 0)
if isSave == 1:
+ oldValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum))
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_EquipWashValue % (equipPlace, attrNum), tempValue)
+ dataDict = {'equipPlace':equipPlace,'attrNum':attrNum,'oldValue':oldValue,'newValue':tempValue}
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_EquipWash, dataDict)
GameWorld.DebugLog("保存洗练数据: equipPlace=%s,attrNum=%s,tempValue=%s" % (equipPlace, attrNum, tempValue), playerID)
if isSave == 1:
--
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