From 2ebf4a52405b0b628b61c82c106c2e63414b02ae Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 24 一月 2019 18:06:00 +0800
Subject: [PATCH] 5931 【后端】【1.5.100】诛仙装备开发(装备位解锁条件读诛仙塔表)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py | 11 +++++++++--
1 files changed, 9 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
index 824ae88..ea7febe 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
@@ -99,6 +99,8 @@
diceRandomDict = IpyGameDataPY.GetFuncEvalCfg('DiceRandomList')
diceRandomList = diceRandomDict.get(str(result).count('6'), [])
+ hasAdd = False #是否有增加6的数量
+ changeIndex = -1 #非6的索引
for i in range(6):
if isChange and GameWorld.GetDataByDigitPlace(result, i) == 6:
continue
@@ -108,9 +110,14 @@
GameWorld.ErrLog(" 摇骰子没有随机到结果 DiceRandomList异常!")
return
result = GameWorld.ChangeDataByDigitPlace(result, i, resultNum)
+ if resultNum == 6:
+ hasAdd = True
+ elif changeIndex == -1:
+ changeIndex = i
+
#GameWorld.DebugLog(" 摇骰子结果 resultNum=%s, result=%s" % (resultNum, result))
- if isChange and str(result).count('6') == 0:
- result = GameWorld.ChangeDataByDigitPlace(result, 0, 6)
+ if isChange and not hasAdd and changeIndex >=0:
+ result = GameWorld.ChangeDataByDigitPlace(result, changeIndex, 6)
GameWorld.DebugLog(" 摇骰子结果 result=%s,isChange=%s" % (result, isChange))
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Dice_Result, result)
if result == 666666:
--
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