From 2f95eaf5e679b2b798d3fa1988636a3795656cce Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 18 四月 2019 19:59:37 +0800 Subject: [PATCH] 6516 【后端】【2.0】战斗公式增加系数 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index f27f111..828226c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -305,7 +305,7 @@ 4021:ChConfig.TriggerType_AddSingleSkillPer, # 持续性攻击的单次攻击逐次增加技能伤害18, 4022:ChConfig.TriggerType_SkillOverNoAttack, # 技能释放后 与TriggerType_AttackOver相反19, 4023:ChConfig.TriggerType_BeAttackOver, # 被攻击后触发 20 - 4024:ChConfig.TriggerType_AddIceAtkPer, # 攻击附加真实伤害百分比 21 + #4024:ChConfig.TriggerType_AddIceAtkPer, # 攻击附加真实伤害百分比 21 4025:ChConfig.TriggerType_AddIceAtk, # 攻击附加真实伤害固定值 22 4026:ChConfig.TriggerType_DebuffOff, # 抵消一次debuff 23 4027:ChConfig.TriggerType_AttackKill, # 斩杀 24 @@ -392,7 +392,7 @@ 4512:ChConfig.TriggerType_ReduceHurtHPPer, # 百分比减少攻击计算后伤害 4513:ChConfig.TriggerType_AttackAddFinalValue, #攻击增加输出伤害11 4514:ChConfig.TriggerType_Buff_BeAttackSubLayer, # BUFF类:被攻击减buff层,0消失 - 4515:ChConfig.TriggerType_AddIceAtkPer, # BUFF类:攻击附加真实伤害百分比 + #4515:ChConfig.TriggerType_AddIceAtkPer, # BUFF类:攻击附加真实伤害百分比 4516:ChConfig.TriggerType_ChangeHurtToHP, # BUFF类:buff中把受到伤害的xx%转化为生命值 4517:ChConfig.TriggerType_DebuffOff, # BUFF类: 抵消debuff 4518:ChConfig.TriggerType_ForbidenCure, # BUFF类: 禁止治疗 53 -- Gitblit v1.8.0