From 302d2582109d6cdc666306b560f4a842995085de Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 09 十月 2018 19:59:49 +0800
Subject: [PATCH] 3951 【后端】【1.1.0】创角名字长度限制修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py |   35 +++++++++++++++++++++++++++++++++++
 1 files changed, 35 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index 102814b..7231a85 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -29,6 +29,8 @@
 import SkillCommon
 import SkillShell
 
+import time
+
 '''
 神兽编号: 1~20,上线后不可修改
 神兽装备位: 101~105 物品表中的装备位配置
@@ -39,6 +41,8 @@
 '''
 
 DogzEquipCount = 5 # 神兽装备位数量,固定5个,策划说打死也不改
+
+g_helpBattleNotifyTimeDict = {} # 助战广播时间记录 {神兽ID:广播time, ...}
 
 def GetDogzEquipPlaceIndex(equipPlace):
     ## 获取神兽装备位对应的索引
@@ -235,6 +239,8 @@
 #    BYTE        BatteState;    //助战状态,0-召回,1-助战
 #};
 def OnDogzBattleStateChange(index, clientData, tick):
+    global g_helpBattleNotifyTimeDict
+    
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     playerID = curPlayer.GetPlayerID()
     dogzID = clientData.DogzID
@@ -283,6 +289,14 @@
     SetDogzIsHelpFight(curPlayer, dogzID, isFight)
     RefreshDogzAttr(curPlayer)
     PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
+    
+    if isFight and ipyData.GetHelpBattleNotify():
+        curTime = int(time.time())
+        notifyKey, notifyParamList, notifyCD = ipyData.GetHelpBattleNotify()
+        lastNotifyTime = g_helpBattleNotifyTimeDict.get(dogzID, 0)
+        if curTime - lastNotifyTime >= notifyCD * 60: 
+            PlayerControl.WorldNotify(0, notifyKey, notifyParamList)
+            g_helpBattleNotifyTimeDict[dogzID] = curTime
     return
 
 
@@ -564,6 +578,7 @@
     PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_DogzBattleSkill, skillAttrList)
     return
 
+
 # 助战神兽技能属性,必须在 SetDogzIsHelpFight后调用
 def CalcDogzBattleSkillAttr(curPlayer):
     skillAttrList = [{} for _ in range(4)]
@@ -585,6 +600,26 @@
             curEffect = curSkill.GetEffect(effectIndex)
             SkillShell.CalcBuffEffAttr(curPlayer, curEffect, skillAttrList)
             
+    # Def_SkillType_AttrSkillNoLearn 非学习属性技能 叠加属性计算
+    ipyDataMgr = IpyGameDataPY.IPY_Data()
+    for i in xrange(ipyDataMgr.GetDogzCount()):
+        ipyData = ipyDataMgr.GetDogzByIndex(i)
+        if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
+            #未助战
+            continue
+        
+        for skillID in ipyData.GetHelpBattleSkills():
+
+            skillData = GameWorld.GetGameData().GetSkillBySkillID(skillID)
+            if not skillData:
+                continue
+            # 同技能类型ID可多个叠加的属性时直接取表
+            if skillData.GetSkillType() != ChConfig.Def_SkillType_AttrSkillNoLearn:
+                continue
+            
+            for effectIndex in xrange(skillData.GetEffectCount()):
+                curEffect = skillData.GetEffect(effectIndex)
+                SkillShell.CalcBuffEffAttr(curPlayer, curEffect, skillAttrList)
     
     #GameWorld.DebugLog("神兽技能属性: skillFPEx=%s, %s" % ( skillFPEx, skillAttrList))
     return skillAttrList

--
Gitblit v1.8.0