From 302d2582109d6cdc666306b560f4a842995085de Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 09 十月 2018 19:59:49 +0800
Subject: [PATCH] 3951 【后端】【1.1.0】创角名字长度限制修改
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py | 35 +++++++++++++++++++++++++++++++++++
1 files changed, 35 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
index 102814b..7231a85 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDogz.py
@@ -29,6 +29,8 @@
import SkillCommon
import SkillShell
+import time
+
'''
神兽编号: 1~20,上线后不可修改
神兽装备位: 101~105 物品表中的装备位配置
@@ -39,6 +41,8 @@
'''
DogzEquipCount = 5 # 神兽装备位数量,固定5个,策划说打死也不改
+
+g_helpBattleNotifyTimeDict = {} # 助战广播时间记录 {神兽ID:广播time, ...}
def GetDogzEquipPlaceIndex(equipPlace):
## 获取神兽装备位对应的索引
@@ -235,6 +239,8 @@
# BYTE BatteState; //助战状态,0-召回,1-助战
#};
def OnDogzBattleStateChange(index, clientData, tick):
+ global g_helpBattleNotifyTimeDict
+
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
playerID = curPlayer.GetPlayerID()
dogzID = clientData.DogzID
@@ -283,6 +289,14 @@
SetDogzIsHelpFight(curPlayer, dogzID, isFight)
RefreshDogzAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
+
+ if isFight and ipyData.GetHelpBattleNotify():
+ curTime = int(time.time())
+ notifyKey, notifyParamList, notifyCD = ipyData.GetHelpBattleNotify()
+ lastNotifyTime = g_helpBattleNotifyTimeDict.get(dogzID, 0)
+ if curTime - lastNotifyTime >= notifyCD * 60:
+ PlayerControl.WorldNotify(0, notifyKey, notifyParamList)
+ g_helpBattleNotifyTimeDict[dogzID] = curTime
return
@@ -564,6 +578,7 @@
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_DogzBattleSkill, skillAttrList)
return
+
# 助战神兽技能属性,必须在 SetDogzIsHelpFight后调用
def CalcDogzBattleSkillAttr(curPlayer):
skillAttrList = [{} for _ in range(4)]
@@ -585,6 +600,26 @@
curEffect = curSkill.GetEffect(effectIndex)
SkillShell.CalcBuffEffAttr(curPlayer, curEffect, skillAttrList)
+ # Def_SkillType_AttrSkillNoLearn 非学习属性技能 叠加属性计算
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for i in xrange(ipyDataMgr.GetDogzCount()):
+ ipyData = ipyDataMgr.GetDogzByIndex(i)
+ if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_DogzFightState, i):
+ #未助战
+ continue
+
+ for skillID in ipyData.GetHelpBattleSkills():
+
+ skillData = GameWorld.GetGameData().GetSkillBySkillID(skillID)
+ if not skillData:
+ continue
+ # 同技能类型ID可多个叠加的属性时直接取表
+ if skillData.GetSkillType() != ChConfig.Def_SkillType_AttrSkillNoLearn:
+ continue
+
+ for effectIndex in xrange(skillData.GetEffectCount()):
+ curEffect = skillData.GetEffect(effectIndex)
+ SkillShell.CalcBuffEffAttr(curPlayer, curEffect, skillAttrList)
#GameWorld.DebugLog("神兽技能属性: skillFPEx=%s, %s" % ( skillFPEx, skillAttrList))
return skillAttrList
--
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