From 302d2582109d6cdc666306b560f4a842995085de Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 09 十月 2018 19:59:49 +0800
Subject: [PATCH] 3951 【后端】【1.1.0】创角名字长度限制修改
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py | 12 +-----------
1 files changed, 1 insertions(+), 11 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index 339cda7..f82909c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -532,7 +532,7 @@
if tick - curPlayer.GetPlayerActionTick() < curPlayer.GetPrepareTime():
#时间间隔没有到
- if prepareState == IPY_GameWorld.pstCollecting:
+ if prepareState in [IPY_GameWorld.pstCollecting, IPY_GameWorld.pstMissionCollecting]:
FBLogic.OnCollecting(curPlayer, tick)
return
@@ -571,16 +571,6 @@
mapID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransMapId)
posX = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosX)
posY = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosY)
-
- #执行逻辑,应该在入口设置好消耗,这边只是扣除
- #=======================================================================
- # isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID)
- # if transportType == ChConfig.Def_Transport_Type_BigMap or not isFreedomTransBuff:
- # isAutoBuy = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransAutoBuyItem)
- # #传送支付处理
- # if not ChPlayer.PayForTransport(curPlayer, transportType, isAutoBuy):
- # return
- #=======================================================================
if not TransCostAfterPrepare(curPlayer):
return
--
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