From 302d2582109d6cdc666306b560f4a842995085de Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 09 十月 2018 19:59:49 +0800
Subject: [PATCH] 3951 【后端】【1.1.0】创角名字长度限制修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py |   12 +-----------
 1 files changed, 1 insertions(+), 11 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
index 339cda7..f82909c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -532,7 +532,7 @@
     
     if tick - curPlayer.GetPlayerActionTick() < curPlayer.GetPrepareTime():
         #时间间隔没有到
-        if prepareState == IPY_GameWorld.pstCollecting:
+        if prepareState in [IPY_GameWorld.pstCollecting, IPY_GameWorld.pstMissionCollecting]:
             FBLogic.OnCollecting(curPlayer, tick)
         
         return
@@ -571,16 +571,6 @@
         mapID = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransMapId)
         posX = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosX)
         posY = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransPosY)
-        
-        #执行逻辑,应该在入口设置好消耗,这边只是扣除
-        #=======================================================================
-        # isFreedomTransBuff = SkillCommon.GetPlayerBuffBySkillTypeID(curPlayer, ShareDefine.Def_FreedomTransBuffID)
-        # if transportType == ChConfig.Def_Transport_Type_BigMap or not isFreedomTransBuff:
-        #    isAutoBuy = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_TransAutoBuyItem)
-        #    #传送支付处理
-        #    if not ChPlayer.PayForTransport(curPlayer, transportType, isAutoBuy):
-        #        return
-        #=======================================================================
         
         if not TransCostAfterPrepare(curPlayer):
             return

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