From 303a03f56c01092ce7a7194e994dea2089b4728d Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 11 七月 2019 14:24:45 +0800
Subject: [PATCH] 7982 【后端】【主干】渡劫条件调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 559ea4f..6fcc029 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -131,8 +131,8 @@
return
#装备判断
needEquip = realmIpyData.GetNeedEquip()
- if needEquip and len(needEquip) == 3:
- classLV, star, isSuite = needEquip
+ if needEquip and len(needEquip) == 4:
+ classLV, star, isSuite, color = needEquip
equipPack = curPlayer.GetItemManager().GetPack(IPY_GameWorld.rptEquip)
for place in ChConfig.EquipPlace_Base:
ipyData = IpyGameDataPY.GetIpyGameData('EquipPlaceIndexMap', classLV, place)
@@ -147,6 +147,8 @@
return
if isSuite and not curEquip.GetSuiteID():
return
+ if curEquip.GetItemColor() < color:
+ return
needItemID = realmIpyData.GetNeedItemID()
needItemCount = realmIpyData.GetNeedItemCnt()
--
Gitblit v1.8.0