From 303a03f56c01092ce7a7194e994dea2089b4728d Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 11 七月 2019 14:24:45 +0800
Subject: [PATCH] 7982 【后端】【主干】渡劫条件调整

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py |   44 +++++++++++++++++++++++++++++---------------
 1 files changed, 29 insertions(+), 15 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 400fcdd..5b1da6b 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -48,6 +48,7 @@
 import PlayerGeTui
 import IPY_GameServer
 import CrossBoss
+import PlayerFB
 
 import time
 
@@ -102,12 +103,12 @@
     if bossID <= 0:
         return
     
-    bossID, killPlayerName, hurtValue, isNotify, realMapID, dataMapID, copyMapID, killerIDList = msgList
+    bossID, killPlayerName, hurtValue, isNotify, mapID, realMapID, copyMapID, killerIDList = msgList
+    mapID = PlayerFB.GetRecordMapID(mapID)
     if GameWorld.IsCrossServer():
-        CrossBoss.DoCrossBossOnKilled(bossID, killPlayerName, realMapID, dataMapID, copyMapID, killerIDList)
+        CrossBoss.DoCrossBossOnKilled(bossID, killPlayerName, mapID, realMapID, copyMapID, killerIDList)
         return
     
-    mapID = dataMapID
     isAddKillCnt = False
     
     isMapNeedShunt = IsMapNeedBossShunt(mapID)
@@ -158,13 +159,14 @@
     ## 世界boss状态变更
     if len(msgList) <= 0:
         return
-
-    bossID, isAlive, dataMapID, realMapID, copyMapID = msgList
+    
+    bossID, isAlive, mapID, realMapID, copyMapID = msgList
+    mapID = PlayerFB.GetRecordMapID(mapID)
     if GameWorld.IsCrossServer():
-        CrossBoss.DoCrossBossStateChange(bossID, isAlive, dataMapID, realMapID, copyMapID)
+        CrossBoss.DoCrossBossStateChange(bossID, isAlive, mapID, realMapID, copyMapID)
         return
     
-    mapID, lineID = dataMapID, copyMapID
+    lineID = copyMapID
     GameWorld.Log("世界boss状态变更: mapID=%s,lineID=%s,bossID=%s,state=%s,tick=%s" % (mapID, lineID, bossID, isAlive, tick))
     
     if bossID <= 0:
@@ -321,7 +323,19 @@
 def OnQueryBossInfo(index, clientData, tick):
     curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
     bossIDList = clientData.BossIDList
-    Sync_BossInfo(curPlayer, bossIDList)
+    if not bossIDList:
+        Sync_BossInfo(curPlayer)
+        CrossBoss.Sync_CrossBossInfo(curPlayer)
+        return
+    bossID = bossIDList[0]
+    ipyData = IpyGameDataPY.GetIpyGameData('BOSSInfo', bossID)
+    if not ipyData:
+        return
+    mapID = ipyData.GetMapID()
+    if mapID in ChConfig.Def_CrossMapIDList:
+        CrossBoss.Sync_CrossBossInfo(curPlayer, bossIDList)
+    else:
+        Sync_BossInfo(curPlayer, bossIDList)
     return
 
 
@@ -534,9 +548,9 @@
 
 def OnKillBossDropGoodItem(msgList, tick):
     # playerName, mapID, npcID, itemID, userData
-    if len(msgList) != 8:
+    if len(msgList) != 10:
         return
-    playerID, killerName, mapID, npcID, itemID, userData, weightValue, serverGroupID = msgList
+    playerID, killerName, mapID, lineID, npcID, itemID, userData, weightValue, serverGroupID, playerLV = msgList
     GameWorld.DebugLog("击杀Boss掉落好物品: mapID=%s,npcID=%s,killerName=%s,itemID=%s, userData=%s, weightValue=%s, serverGroupID=%s" 
                        % (mapID, npcID, killerName, itemID, userData, weightValue, serverGroupID))
     maxRecordCnt = IpyGameDataPY.GetFuncCfg('DropRecordNum')
@@ -547,7 +561,7 @@
         # 同步到玩家对应子服
         if not serverGroupID:
             return
-        zoneIpyData = CrossRealmPlayer.GetCrossCommZoneIpyDataByServerGroupID(serverGroupID)
+        zoneIpyData = CrossRealmPlayer.GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
         if not zoneIpyData:
             return
         serverGroupIDList = zoneIpyData.GetServerGroupIDList()
@@ -581,10 +595,10 @@
             if commonList and commonList[0][0] != -1:
                 recordList.Delete(commonList[0][0])
         
-    PlayerUniversalGameRec.MapServer_UniversalGameRec(None, recType, [mapID, npcID, itemID, playerID, weightValue],
-                                                      [killerName, "", userData])
+    PlayerUniversalGameRec.MapServer_UniversalGameRec(None, recType, [mapID*100+lineID, npcID, itemID, playerID, weightValue],
+                                                      [killerName, '%s|%s'%(serverGroupID, playerLV), userData])
     
-    msgList = [killerName, playerID, mapID, npcID, itemID, userData]
+    msgList = [killerName, playerID, mapID, npcID, itemID, userData, serverGroupID, playerLV, lineID]
     PlayerControl.WorldNotify(0, 'DropRecord' , msgList)
     return
 
@@ -663,7 +677,7 @@
 
 def SetBossRefreshTime(bossid, killedTime):
     '''设置boss刷新时间'''
-    ipyData = IpyGameDataPY.GetIpyGameData('BOSSInfo', bossid)
+    ipyData = IpyGameDataPY.GetIpyGameDataNotLog('BOSSInfo', bossid)
     if not ipyData:
         return
     onlineCnt = __GetBossOnlineHeroCnt(bossid)[0]

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