From 3105e45f5f3b30bd10f6c00b50be70812b9db083 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 一月 2025 18:53:31 +0800
Subject: [PATCH] 10361 【越南】【英语】【BT】【砍树】仙匠大会 - 服务端(榜单奖励增加积分达标额外奖励;)
---
ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py | 4
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLianqi.py | 40 +++++-----
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 80 +++++++++++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 4
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActLianqi.py | 2
PySysDB/PySysDBPY.h | 1
ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py | 80 +++++++++++++++++++
PySysDB/PySysDBG.h | 1
8 files changed, 185 insertions(+), 27 deletions(-)
diff --git a/PySysDB/PySysDBG.h b/PySysDB/PySysDBG.h
index 91dd292..fa03b8f 100644
--- a/PySysDB/PySysDBG.h
+++ b/PySysDB/PySysDBG.h
@@ -778,6 +778,7 @@
BYTE Rank; //名次
list AwardItemList; //奖励物品列表[[物品ID,个数,是否拍品], ...]
DWORD NeedScore; //上榜所需积分
+ dict ScoreAwardEx; //达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...}
};
//仙匣秘境活动时间表
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 109d85f..8f5ce85 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -2043,6 +2043,7 @@
BYTE Rank; //名次
list AwardItemList; //奖励物品列表[[物品ID,个数,是否拍品], ...]
DWORD NeedScore; //上榜所需积分
+ dict ScoreAwardEx; //达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...}
};
//仙匣秘境活动时间表
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
index a5ba1f7..73174b1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ChPyNetSendPack.py
@@ -44414,11 +44414,70 @@
return DumpString
+class tagMCCrossActLianqiAwardEx(Structure):
+ NeedScore = 0 #(DWORD NeedScore)// 额外奖励所需积分
+ Count = 0 #(BYTE Count)// 额外奖励物品数
+ AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 额外奖励物品列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCCrossActLianqiItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ return _pos
+
+ def Clear(self):
+ self.NeedScore = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ NeedScore:%d,
+ Count:%d,
+ AwardItemList:%s
+ '''\
+ %(
+ self.NeedScore,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
class tagMCCrossActLianqiBillard(Structure):
Rank = 0 #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
Count = 0 #(BYTE Count)// 奖励物品数
AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 奖励物品列表
NeedScore = 0 #(DWORD NeedScore)// 上榜所需积分
+ CountEx = 0 #(BYTE CountEx)// 额外奖励数
+ AwardItemExList = list() #(vector<tagMCCrossActLianqiAwardEx> AwardItemExList)// 额外奖励列表
data = None
def __init__(self):
@@ -44434,6 +44493,11 @@
_pos = temAwardItemList.ReadData(_lpData, _pos)
self.AwardItemList.append(temAwardItemList)
self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CountEx):
+ temAwardItemExList = tagMCCrossActLianqiAwardEx()
+ _pos = temAwardItemExList.ReadData(_lpData, _pos)
+ self.AwardItemExList.append(temAwardItemExList)
return _pos
def Clear(self):
@@ -44441,6 +44505,8 @@
self.Count = 0
self.AwardItemList = list()
self.NeedScore = 0
+ self.CountEx = 0
+ self.AwardItemExList = list()
return
def GetLength(self):
@@ -44450,6 +44516,9 @@
for i in range(self.Count):
length += self.AwardItemList[i].GetLength()
length += 4
+ length += 1
+ for i in range(self.CountEx):
+ length += self.AwardItemExList[i].GetLength()
return length
@@ -44460,6 +44529,9 @@
for i in range(self.Count):
data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.CountEx)
+ for i in range(self.CountEx):
+ data = CommFunc.WriteString(data, self.AwardItemExList[i].GetLength(), self.AwardItemExList[i].GetBuffer())
return data
def OutputString(self):
@@ -44467,13 +44539,17 @@
Rank:%d,
Count:%d,
AwardItemList:%s,
- NeedScore:%d
+ NeedScore:%d,
+ CountEx:%d,
+ AwardItemExList:%s
'''\
%(
self.Rank,
self.Count,
"...",
- self.NeedScore
+ self.NeedScore,
+ self.CountEx,
+ "..."
)
return DumpString
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
index 40b6f87..19aee5f 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/IpyGameDataPY.py
@@ -635,6 +635,7 @@
("BYTE", "Rank", 0),
("list", "AwardItemList", 0),
("DWORD", "NeedScore", 0),
+ ("dict", "ScoreAwardEx", 0),
),
"ActXianXiaMJ":(
@@ -2123,7 +2124,8 @@
def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
def GetRank(self): return self.attrTuple[1] # 名次 BYTE
def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
+ def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
+ def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
# 仙匣秘境活动时间表
class IPY_ActXianXiaMJ():
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActLianqi.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActLianqi.py
index d5fb400..01d9aa7 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActLianqi.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerActLianqi.py
@@ -226,7 +226,7 @@
for ipyData in orderIpyDataList:
rank = ipyData.GetRank()
needScore = ipyData.GetNeedScore()
- scoreAwardEx = {} #ipyData.GetScoreAwardEx()
+ scoreAwardEx = ipyData.GetScoreAwardEx()
scoreAwardExList = scoreAwardEx.keys()
scoreAwardExList.sort()
awardItemList = ipyData.GetAwardItemList()
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
index a5ba1f7..73174b1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py
@@ -44414,11 +44414,70 @@
return DumpString
+class tagMCCrossActLianqiAwardEx(Structure):
+ NeedScore = 0 #(DWORD NeedScore)// 额外奖励所需积分
+ Count = 0 #(BYTE Count)// 额外奖励物品数
+ AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 额外奖励物品列表
+ data = None
+
+ def __init__(self):
+ self.Clear()
+ return
+
+ def ReadData(self, _lpData, _pos=0, _Len=0):
+ self.Clear()
+ self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.Count,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.Count):
+ temAwardItemList = tagMCCrossActLianqiItem()
+ _pos = temAwardItemList.ReadData(_lpData, _pos)
+ self.AwardItemList.append(temAwardItemList)
+ return _pos
+
+ def Clear(self):
+ self.NeedScore = 0
+ self.Count = 0
+ self.AwardItemList = list()
+ return
+
+ def GetLength(self):
+ length = 0
+ length += 4
+ length += 1
+ for i in range(self.Count):
+ length += self.AwardItemList[i].GetLength()
+
+ return length
+
+ def GetBuffer(self):
+ data = ''
+ data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.Count)
+ for i in range(self.Count):
+ data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
+ return data
+
+ def OutputString(self):
+ DumpString = '''
+ NeedScore:%d,
+ Count:%d,
+ AwardItemList:%s
+ '''\
+ %(
+ self.NeedScore,
+ self.Count,
+ "..."
+ )
+ return DumpString
+
+
class tagMCCrossActLianqiBillard(Structure):
Rank = 0 #(DWORD Rank)// 名次,1-代表第一名;支持夸段,如1,3 代表第1名,第2~3名
Count = 0 #(BYTE Count)// 奖励物品数
AwardItemList = list() #(vector<tagMCCrossActLianqiItem> AwardItemList)// 奖励物品列表
NeedScore = 0 #(DWORD NeedScore)// 上榜所需积分
+ CountEx = 0 #(BYTE CountEx)// 额外奖励数
+ AwardItemExList = list() #(vector<tagMCCrossActLianqiAwardEx> AwardItemExList)// 额外奖励列表
data = None
def __init__(self):
@@ -44434,6 +44493,11 @@
_pos = temAwardItemList.ReadData(_lpData, _pos)
self.AwardItemList.append(temAwardItemList)
self.NeedScore,_pos = CommFunc.ReadDWORD(_lpData, _pos)
+ self.CountEx,_pos = CommFunc.ReadBYTE(_lpData, _pos)
+ for i in range(self.CountEx):
+ temAwardItemExList = tagMCCrossActLianqiAwardEx()
+ _pos = temAwardItemExList.ReadData(_lpData, _pos)
+ self.AwardItemExList.append(temAwardItemExList)
return _pos
def Clear(self):
@@ -44441,6 +44505,8 @@
self.Count = 0
self.AwardItemList = list()
self.NeedScore = 0
+ self.CountEx = 0
+ self.AwardItemExList = list()
return
def GetLength(self):
@@ -44450,6 +44516,9 @@
for i in range(self.Count):
length += self.AwardItemList[i].GetLength()
length += 4
+ length += 1
+ for i in range(self.CountEx):
+ length += self.AwardItemExList[i].GetLength()
return length
@@ -44460,6 +44529,9 @@
for i in range(self.Count):
data = CommFunc.WriteString(data, self.AwardItemList[i].GetLength(), self.AwardItemList[i].GetBuffer())
data = CommFunc.WriteDWORD(data, self.NeedScore)
+ data = CommFunc.WriteBYTE(data, self.CountEx)
+ for i in range(self.CountEx):
+ data = CommFunc.WriteString(data, self.AwardItemExList[i].GetLength(), self.AwardItemExList[i].GetBuffer())
return data
def OutputString(self):
@@ -44467,13 +44539,17 @@
Rank:%d,
Count:%d,
AwardItemList:%s,
- NeedScore:%d
+ NeedScore:%d,
+ CountEx:%d,
+ AwardItemExList:%s
'''\
%(
self.Rank,
self.Count,
"...",
- self.NeedScore
+ self.NeedScore,
+ self.CountEx,
+ "..."
)
return DumpString
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index 7a137b5..a9c5f0c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1612,6 +1612,7 @@
("BYTE", "Rank", 0),
("list", "AwardItemList", 0),
("DWORD", "NeedScore", 0),
+ ("dict", "ScoreAwardEx", 0),
),
"ActXianXiaMJ":(
@@ -4907,7 +4908,8 @@
def GetTemplateID(self): return self.attrTuple[0] # 模板编号 DWORD
def GetRank(self): return self.attrTuple[1] # 名次 BYTE
def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
- def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
+ def GetNeedScore(self): return self.attrTuple[3] # 上榜所需积分 DWORD
+ def GetScoreAwardEx(self): return self.attrTuple[4] # 达标积分额外奖励 {积分:[[物品ID,个数,是否拍品], ...], ...} dict
# 仙匣秘境活动时间表
class IPY_ActXianXiaMJ():
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLianqi.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLianqi.py
index 89c4f52..30bf349 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLianqi.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActLianqi.py
@@ -610,26 +610,26 @@
rankInfo.Count = len(rankInfo.AwardItemList)
rankInfo.NeedScore = tempIpyData.GetNeedScore()
-# rankInfo.AwardItemExList = []
-# scoreAwardEx = tempIpyData.GetScoreAwardEx()
-# scoreExList = scoreAwardEx.keys()
-# scoreExList.sort()
-# for scoreEx in scoreExList:
-# itemExList = scoreAwardEx[scoreEx]
-# awardEx = ChPyNetSendPack.tagMCActLianqiAwardEx()
-# awardEx.NeedScore = scoreEx
-# awardEx.AwardItemList = []
-# for itemID, itemCount, isAuctionItem in itemExList:
-# item = ChPyNetSendPack.tagMCActLianqiItem()
-# item.Clear()
-# item.ItemID = itemID
-# item.ItemCount = itemCount
-# item.IsBind = isAuctionItem
-# awardEx.AwardItemList.append(item)
-# awardEx.Count = len(awardEx.AwardItemList)
-#
-# rankInfo.AwardItemExList.append(awardEx)
-# rankInfo.CountEx = len(rankInfo.AwardItemExList)
+ rankInfo.AwardItemExList = []
+ scoreAwardEx = tempIpyData.GetScoreAwardEx()
+ scoreExList = scoreAwardEx.keys()
+ scoreExList.sort()
+ for scoreEx in scoreExList:
+ itemExList = scoreAwardEx[scoreEx]
+ awardEx = ChPyNetSendPack.tagMCCrossActLianqiAwardEx()
+ awardEx.NeedScore = scoreEx
+ awardEx.AwardItemList = []
+ for itemID, itemCount, isAuctionItem in itemExList:
+ item = ChPyNetSendPack.tagMCCrossActLianqiItem()
+ item.Clear()
+ item.ItemID = itemID
+ item.ItemCount = itemCount
+ item.IsBind = isAuctionItem
+ awardEx.AwardItemList.append(item)
+ awardEx.Count = len(awardEx.AwardItemList)
+
+ rankInfo.AwardItemExList.append(awardEx)
+ rankInfo.CountEx = len(rankInfo.AwardItemExList)
packBillList.append(rankInfo)
return packBillList
--
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