From 3105e45f5f3b30bd10f6c00b50be70812b9db083 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 一月 2025 18:53:31 +0800
Subject: [PATCH] 10361 【越南】【英语】【BT】【砍树】仙匠大会 - 服务端(榜单奖励增加积分达标额外奖励;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py | 516 +++++++++++++++++++++++++++++++++++++++++++++++----------
1 files changed, 423 insertions(+), 93 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
index 9d1c297..93bbf87 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
@@ -17,19 +17,19 @@
import CommFunc
import ShareDefine
+import IpyGameDataPY
import CrossRealmMsg
import PyGameDataStruct
import ChPyNetSendPack
import DataRecordPack
import NetPackCommon
import PyDataManager
+import CrossRealmPK
import GameWorld
import operator
import time
-Def_CrossBillboard_MaxDataCount = 100 # 跨服榜单数据最大条数暂固定最大为100条,如有需要调整需针对实际情况进行评估(如数据同步、同步封包等)
-
class CrossBillboardManager(object):
## 跨服排行榜管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
@@ -60,6 +60,13 @@
billboardObj = CrossBillboard(billboardType, groupValue1, groupValue2)
self.__billboardDict[key] = billboardObj
return billboardObj
+
+ def RemoveBillboard(self, billboardType):
+ ## 移除某个类型的榜单所有数据
+ for key in self.__billboardDict.keys():
+ if key[0] == billboardType:
+ self.__billboardDict.pop(key)
+ return
# 保存数据 存数据库和realtimebackup
def GetSaveData(self):
@@ -108,7 +115,10 @@
self.__crossServerDataVer = 0 # 主服榜单数据版本
self.__clientServerDataVer = 0 # 子服榜单数据版本
self.__billboardList = [] # [tagDBCrossBillboard, ...]
+ self.__idIndexDict = {} # {id:index, ...}
self.__idOrderDict = {} # {id:名次, ...}
+ self.__orderRuleList = None
+ self.__sortDelay = False # 是否需要延迟排序
return
def GetBillboardType(self): return self.__billboardType
@@ -116,18 +126,40 @@
def GetGroupValue2(self): return self.__groupValue2
def ClearData(self):
- GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s"
- % (self.__billboardType, self.__groupValue1, self.__groupValue2))
+ GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
+ if GameWorld.IsCrossServer():
+ self.SaveDRData("Clear")
self.__billboardList = [] # [tagDBCrossBillboard, ...]
self.__idOrderDict = {} # {id:名次, ...}
+ self.__idIndexDict = {}
self.UpdCrossServerDataVer(0)
return
def SortData(self):
+ GameWorld.DebugLog("跨服榜单排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
self.__billboardList.sort(key=operator.attrgetter("CmpValue", "CmpValue2", "CmpValue3"), reverse=True)
self.__idOrderDict = {} # 排序后重置,下次查询时更新并缓存
+ self.__idIndexDict = {}
+ self.__sortDelay = False
self.UpdCrossServerDataVer()
+ return
+
+ def SetDelaySort(self):
+ ## 设置延迟排序
+ GameWorld.DebugLog("跨服榜单设置延迟排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
+ self.__sortDelay = True
+ self.UpdCrossServerDataVer()
+ return
+
+ def DoDelaySort(self):
+ ## 延迟排序
+ if not self.__sortDelay:
+ return
+ self.SortData()
return
def AddBillboardData(self, billboardData):
@@ -144,43 +176,110 @@
@param findID: 查找的ID
@return: None or PyGameDataStruct.tagDBCrossBillboard()
'''
- idOrderDict = self.GetIDOrderDict()
- if findID not in idOrderDict:
+ self.GetIDOrderDict()
+ if findID not in self.__idIndexDict:
return None
- order = idOrderDict[findID]
- return self.__billboardList[order - 1]
+ idIndex = self.__idIndexDict[findID]
+ if idIndex >= len(self.__billboardList):
+ return None
+ return self.__billboardList[idIndex]
- def SaveDRData(self):
+ def IndexOfByID(self, findID):
+ ''' 根据ID查询所在榜单索引
+ @param findID: 查找的ID
+ @return: -1 or >=0
+ '''
+ self.GetIDOrderDict()
+ if findID not in self.__idIndexDict:
+ return -1
+ idIndex = self.__idIndexDict[findID]
+ return idIndex
+
+ def SaveDRData(self, eventName="", addDataDict={}):
## 记录流向数据
- eventTypeName = "CrossBillboard_%s" % (self.__billboardType)
- drDict = {"BillboardType":self.__billboardType, "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2,
- "DataCount":len(self.__billboardList)}
- DataRecordPack.SendEventPack(eventTypeName, drDict)
- for billboardData in self.__billboardList:
- dataDict = {"BillboardType":billboardData.BillboardType, "GroupValue1":billboardData.GroupValue1,
- "GroupValue2":billboardData.GroupValue2, "Type2":billboardData.Type2,
- "ID":billboardData.ID, "ID2":billboardData.ID2,
+
+ self.DoDelaySort()
+ dataCount = len(self.__billboardList)
+ if not dataCount:
+ return
+
+ idOrderDict = self.GetIDOrderDict()
+ serverTime = GameWorld.GetServerTime()
+ timeStr = "%02d%02d%02d%s" % (serverTime.hour, serverTime.minute, serverTime.second, str(serverTime.microsecond)[:3])
+ eventTypeStr = "Billboard_%s_%s_%s_%s_%s" % (self.__billboardType, self.__groupValue1, self.__groupValue2, eventName, timeStr)
+
+ dataDict = {"BillboardType":self.__billboardType, "DataCount":dataCount, "addDataDict":addDataDict,
+ "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2}
+ DataRecordPack.SendEventPack(eventTypeStr, dataDict)
+
+ for index, billboardData in enumerate(self.__billboardList):
+ rank = idOrderDict.get(billboardData.ID, index + 1)
+ dataDict = {"Type2":billboardData.Type2, "Rank":rank, "Index":index,
+ "ID":billboardData.ID, "ID2":billboardData.ID2,
"Name1":billboardData.Name1, "Name2":billboardData.Name2,
"Value1":billboardData.Value1, "Value2":billboardData.Value2,
+ "Value3":billboardData.Value3, "Value4":billboardData.Value4,
+ "Value5":billboardData.Value5, "Value6":billboardData.Value6,
+ "Value7":billboardData.Value7, "Value8":billboardData.Value8,
"CmpValue":billboardData.CmpValue, "CmpValue2":billboardData.CmpValue2,
- "CmpValue3":billboardData.CmpValue3}
- DataRecordPack.SendEventPack(eventTypeName, dataDict)
+ "CmpValue3":billboardData.CmpValue3, "UserData":billboardData.UserData}
+ DataRecordPack.SendEventPack(eventTypeStr, dataDict)
return
def GetBillboardDataList(self): return self.__billboardList
def GetIDOrderDict(self):
## 获取ID对应名次字典
# @return: {ID:名次, ...} 名次从1开始
- if not self.__idOrderDict:
- for order, billboardData in enumerate(self.__billboardList, 1):
- self.__idOrderDict[billboardData.ID] = order
+ if not self.__idOrderDict or not self.__idIndexDict:
+ self.__idOrderDict = {}
+ self.__idIndexDict = {}
+ if self.__orderRuleList:
+ billboardDataCount = self.GetCount()
+ rankPre = 0
+ billboardIndex = 0
+ for rank, needCmpValue in self.__orderRuleList:
+ orderCountTotal = rank - rankPre # 奖励名次数量
+ rankPre = rank
+ for index in xrange(billboardIndex, billboardDataCount):
+ if orderCountTotal <= 0:
+ break
+ billboardData = self.At(index)
+ if billboardData.CmpValue < needCmpValue:
+ break
+ orderReal = rank - orderCountTotal + 1
+ self.__idOrderDict[billboardData.ID] = orderReal
+ orderCountTotal -= 1
+ billboardIndex += 1
+ for order, billboardData in enumerate(self.__billboardList, 1):
+ self.__idIndexDict[billboardData.ID] = order - 1
+ else:
+ for order, billboardData in enumerate(self.__billboardList, 1):
+ self.__idOrderDict[billboardData.ID] = order
+ self.__idIndexDict[billboardData.ID] = order - 1
return self.__idOrderDict
- def GetCount(self): return len(self.__billboardList)
- def GetMaxCount(self): return Def_CrossBillboard_MaxDataCount
+ def SetOrderRuleList(self, orderRuleList):
+ ## 排名所需值规则列表
+ # @param orderRuleList: 排名所需值规则列表 [[order, needCmpValue], ...]
+ self.__orderRuleList = orderRuleList
+ self.__idOrderDict = {} # 设置后需重置,可能配置规则变化了导致实际排名可能变化
+ self.__idIndexDict = {}
+ GameWorld.Log("设置排名所需值规则列表: billboardType=%s,groupValue1=%s,groupValue2=%s, %s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, orderRuleList))
+ return
- def At(self, i): return self.__billboardList[i]
- def IsFull(self): return len(self.__billboardList) >= Def_CrossBillboard_MaxDataCount
+ def GetCount(self): return len(self.__billboardList)
+ def GetMaxCount(self):
+ maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {})
+ return maxCountDict.get(self.__billboardType, 100)
+
+ def At(self, i):
+ billData = self.__billboardList[i]
+ if not billData and False:
+ billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示
+ return billData
+
+ def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount()
def UpdCrossServerDataVer(self, version=None):
## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用
@@ -189,7 +288,7 @@
if version == None:
version = int(time.time())
self.__crossServerDataVer = version
- SyncCrossBillboardToClientServer(self.__billboardType, self.__groupValue1, self.__groupValue2)
+ #SyncCrossBillboardToClientServer(self.__billboardType, self.__groupValue1, self.__groupValue2)
return
def GetCrossServerDataVer(self): return self.__crossServerDataVer
@@ -211,8 +310,9 @@
if syncBillboardList != None:
self.__billboardList = self.__billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例
self.__idOrderDict = {}
+ self.__idIndexDict = {}
for i, syncData in enumerate(syncBillboardList):
- ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3 = syncData
+ ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = syncData
if i < len(self.__billboardList):
billboardData = self.__billboardList[i]
billboardData.clear()
@@ -230,15 +330,119 @@
billboardData.Type2 = Type2
billboardData.Value1 = Value1
billboardData.Value2 = Value2
+ billboardData.Value3 = Value3
+ billboardData.Value4 = Value4
+ billboardData.Value5 = Value5
+ billboardData.Value6 = Value6
+ billboardData.Value7 = Value7
+ billboardData.Value8 = Value8
+ billboardData.UserData = UserData
+ billboardData.DataLen = len(billboardData.UserData)
billboardData.CmpValue = CmpValue
billboardData.CmpValue2 = CmpValue2
billboardData.CmpValue3 = CmpValue3
self.__idOrderDict[ID] = i + 1
+ self.__idIndexDict[ID] = i
self.__clientServerDataVer = crossServerDataVer
return
+
+def CopyBillboardOnDay():
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ for billboardType in ShareDefine.CrossBillboardTypeList:
+ if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
+ continue
+ groupList = billboardMgr.GetBillboardGroupList(billboardType)
+ for billboardType, groupValue1, groupValue2 in groupList:
+ billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ billboardObj.SaveDRData("OnDay")
+ return
+
+def OnMinuteProcess():
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ for billboardType in ShareDefine.CrossBillboardTypeList:
+ groupList = billboardMgr.GetBillboardGroupList(billboardType)
+ for billboardType, groupValue1, groupValue2 in groupList:
+ billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ billboardObj.DoDelaySort()
+ return
+
+def CopyBillboard(fromBillboardType, toBillboardType):
+ ## 将某个类型的榜单完全拷贝到其他榜单 - 一般用于备份、转移数据
+
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ billboardMgr.RemoveBillboard(toBillboardType) # 默认清空目标榜单
+
+ groupList = billboardMgr.GetBillboardGroupList(fromBillboardType)
+ for billboardType, groupValue1, groupValue2 in groupList:
+ frbillboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ toBillboardObj = billboardMgr.GetCrossBillboard(toBillboardType, groupValue1, groupValue2)
+ GameWorld.Log("CopyCrossBillboard: billboardType=%s,toBillboardType=%s,groupValue1=%s,groupValue2=%s"
+ % (billboardType, toBillboardType, groupValue1, groupValue2))
+ for frbillboardData in frbillboardObj.GetBillboardDataList():
+ tobillboardData = PyGameDataStruct.tagDBCrossBillboard()
+ tobillboardData.GroupValue1 = groupValue1
+ tobillboardData.GroupValue2 = groupValue2
+ tobillboardData.BillboardType = toBillboardType
+ tobillboardData.ID = frbillboardData.ID
+ tobillboardData.ID2 = frbillboardData.ID2
+ tobillboardData.Name1 = frbillboardData.Name1
+ tobillboardData.Name2 = frbillboardData.Name2
+ tobillboardData.Type2 = frbillboardData.Type2
+ tobillboardData.Value1 = frbillboardData.Value1
+ tobillboardData.Value2 = frbillboardData.Value2
+ tobillboardData.Value3 = frbillboardData.Value3
+ tobillboardData.Value4 = frbillboardData.Value4
+ tobillboardData.Value5 = frbillboardData.Value5
+ tobillboardData.Value6 = frbillboardData.Value6
+ tobillboardData.Value7 = frbillboardData.Value7
+ tobillboardData.Value8 = frbillboardData.Value8
+ tobillboardData.UserData = frbillboardData.UserData
+ tobillboardData.DataLen = len(tobillboardData.UserData)
+ tobillboardData.CmpValue = frbillboardData.CmpValue
+ tobillboardData.CmpValue2 = frbillboardData.CmpValue2
+ tobillboardData.CmpValue3 = frbillboardData.CmpValue3
+ toBillboardObj.AddBillboardData(tobillboardData)
+
+ return
+
+def CopyBillboardEx(fromBillboardType, toBillboardType, groupValue1, groupValue2=0):
+ ## 将某个类型的榜单完全拷贝到其他榜单 - 一般用于备份、转移数据
+
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ frbillboardObj = billboardMgr.GetCrossBillboard(fromBillboardType, groupValue1, groupValue2)
+ toBillboardObj = billboardMgr.GetCrossBillboard(toBillboardType, groupValue1, groupValue2)
+ toBillboardObj.ClearData()
+ GameWorld.Log("CopyBillboardEx: fromBillboardType=%s,toBillboardType=%s,groupValue1=%s,groupValue2=%s"
+ % (fromBillboardType, toBillboardType, groupValue1, groupValue2))
+ for frbillboardData in frbillboardObj.GetBillboardDataList():
+ tobillboardData = PyGameDataStruct.tagDBCrossBillboard()
+ tobillboardData.GroupValue1 = groupValue1
+ tobillboardData.GroupValue2 = groupValue2
+ tobillboardData.BillboardType = toBillboardType
+ tobillboardData.ID = frbillboardData.ID
+ tobillboardData.ID2 = frbillboardData.ID2
+ tobillboardData.Name1 = frbillboardData.Name1
+ tobillboardData.Name2 = frbillboardData.Name2
+ tobillboardData.Type2 = frbillboardData.Type2
+ tobillboardData.Value1 = frbillboardData.Value1
+ tobillboardData.Value2 = frbillboardData.Value2
+ tobillboardData.Value3 = frbillboardData.Value3
+ tobillboardData.Value4 = frbillboardData.Value4
+ tobillboardData.Value5 = frbillboardData.Value5
+ tobillboardData.Value6 = frbillboardData.Value6
+ tobillboardData.Value7 = frbillboardData.Value7
+ tobillboardData.Value8 = frbillboardData.Value8
+ tobillboardData.UserData = frbillboardData.UserData
+ tobillboardData.DataLen = len(tobillboardData.UserData)
+ tobillboardData.CmpValue = frbillboardData.CmpValue
+ tobillboardData.CmpValue2 = frbillboardData.CmpValue2
+ tobillboardData.CmpValue3 = frbillboardData.CmpValue3
+ toBillboardObj.AddBillboardData(tobillboardData)
+
+ return
#// C0 04 查看跨服排行榜 #tagCGViewCrossBillboard
#
@@ -248,6 +452,9 @@
# BYTE Type; //榜单类型
# BYTE GroupValue1; // 分组值1
# BYTE GroupValue2; // 分组值2,与分组值1组合归为同组榜单数据
+# DWORD StartIndex; //查看的起始名次索引, 默认0
+# BYTE WatchCnt; //查看条数,默认20,最大不超过100
+# DWORD WatchID; //查看指定ID名次前后,如玩家ID、家族ID等
#};
def OnViewCrossBillboard(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
@@ -255,21 +462,33 @@
return
playerID = curPlayer.GetPlayerID()
billboardType, groupValue1, groupValue2 = clientData.Type, clientData.GroupValue1, clientData.GroupValue2
+ startIndex = clientData.StartIndex
+ watchCnt = clientData.WatchCnt
+ watchID = clientData.WatchID
if billboardType not in ShareDefine.CrossBillboardTypeList:
return
- billboardMgr = PyDataManager.GetCrossBillboardManager()
- billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ # 支持分页查询,改为直接查跨服服务器
GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2))
- if not billboardObj.CheckClientServerDataVer():
- SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardObj.GetBillboardDataList())
- return
# 请求查询跨服服务器
- dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
- "QueryData":{"EventName":"View", "PlayerID":playerID}}
+ dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
+ CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
+ return
+
+def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0):
+ ## 查询玩家ID排名
+ if GameWorld.IsCrossServer():
+ return
+ if billboardType not in ShareDefine.CrossBillboardTypeList:
+ return
+ if not tagPlayerID:
+ tagPlayerID = playerID # 默认查自己
+ dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}}
CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
return
@@ -278,11 +497,13 @@
billboardType = msgData["BillboardType"]
groupValue1 = msgData["GroupValue1"]
groupValue2 = msgData["GroupValue2"]
+ playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+ queryType = msgData.get("QueryType", "") # 原数据返回子服
queryData = msgData.get("QueryData", {}) # 原数据返回子服
- SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData)
+ SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData)
return
-def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None):
+def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None):
## 同步跨服榜单到子服
if not GameWorld.IsCrossServer():
return
@@ -292,15 +513,55 @@
queryData = {}
billboardMgr = PyDataManager.GetCrossBillboardManager()
billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
- crossServerDataVer = billboardObj.GetCrossServerDataVer()
- msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
- "QueryData":queryData, "CrossServerDataVer":crossServerDataVer}
+ billboardObj.DoDelaySort()
+ idOrderDict = billboardObj.GetIDOrderDict()
+ msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":queryType, "QueryData":queryData}
+
+ # 查询名次
+ if queryType == "Ranking":
+ tagPlayerID = queryData.get("PlayerID", 0)
+ if not tagPlayerID:
+ return
+ queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名
+ CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
+ return
# 有查询数据时才同步榜单数据列表,否则只同步数据版本号
if queryData:
+ #playerID = queryData.get("PlayerID", 0)
+ startIndex = queryData.get("StartIndex", 0)
+ watchCnt = queryData.get("WatchCnt", 0)
+ watchID = queryData.get("WatchID", 0)
+
+ count = billboardObj.GetCount()
+ endIndex = 0
+ # 查看自己前后名次
+ if watchID:
+ playerIndex = billboardObj.IndexOfByID(watchID)
+ if playerIndex != -1:
+ # 前5后4,首尾补足10条记录
+ endIndex = min(playerIndex + 5, count)
+ startIndex = max(0, endIndex - 10)
+ endIndex = min(endIndex + (10 - (endIndex - startIndex)), count)
+ else:
+ startIndex = 0
+
+ # 指定索引分页查看
+ else:
+ startIndex = max(startIndex, 0)
+ startIndex = min(startIndex, count)
+ watchCnt = 20 if not watchCnt else min(watchCnt, 100) # 默认20,最多100
+ endIndex = min(startIndex + watchCnt, count)
+
syncBillboardList = []
- billboardList = billboardObj.GetBillboardDataList()
- for billboardData in billboardList:
+ for index in xrange(startIndex, endIndex):
+
+ if startIndex < 0 or index >= count:
+ break
+
+ billboardData = billboardObj.At(index)
+
ID = billboardData.ID
ID2 = billboardData.ID2
Name1 = billboardData.Name1
@@ -308,10 +569,18 @@
Type2 = billboardData.Type2
Value1 = billboardData.Value1
Value2 = billboardData.Value2
+ Value3 = billboardData.Value3
+ Value4 = billboardData.Value4
+ Value5 = billboardData.Value5
+ Value6 = billboardData.Value6
+ Value7 = billboardData.Value7
+ Value8 = billboardData.Value8
+ UserData = billboardData.UserData
CmpValue = billboardData.CmpValue
CmpValue2 = billboardData.CmpValue2
CmpValue3 = billboardData.CmpValue3
- syncBillboardList.append([ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3])
+ orderIndex = idOrderDict.get(ID, index + 1) - 1
+ syncBillboardList.append([orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData])
msgData["BillboardDataList"] = syncBillboardList
CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
@@ -322,57 +591,62 @@
billboardType = msgData["BillboardType"]
groupValue1 = msgData["GroupValue1"]
groupValue2 = msgData["GroupValue2"]
- crossServerDataVer = msgData["CrossServerDataVer"]
- syncBillboardList = msgData.get("BillboardDataList")
- GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s"
- % (billboardType, groupValue1, groupValue2, crossServerDataVer))
-
- billboardMgr = PyDataManager.GetCrossBillboardManager()
- billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
- billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList)
-
- queryData = msgData.get("QueryData")
- if not queryData:
+ playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+ queryType = msgData.get("QueryType", "")
+ queryData = msgData.get("QueryData", {})
+ GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s"
+ % (billboardType, groupValue1, groupValue2, queryType), playerID)
+ if not queryType or not queryData:
return
- eventName = queryData.get("EventName")
- eventData = queryData.get("EventData")
- queryPlayerID = queryData.get("PlayerID", 0)
- if not eventName or not queryPlayerID:
- return
-
- queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID)
- if not queryPlayer:
- return
-
- if eventName == "View":
- SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, billboardObj.GetBillboardDataList())
- else:
- idOrderDict = billboardObj.GetIDOrderDict()
- order = idOrderDict.get(queryPlayerID, 0)
- sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order])
- queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg))
+ if queryType == "View":
+ queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+ if not queryPlayer:
+ return
+ watchID = queryData.get("WatchID", 0)
+ syncBillboardList = msgData.get("BillboardDataList")
+ SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID)
+ elif queryType == "Ranking":
+ funcName = queryData.get("funcName", "")
+ funcData = queryData.get("funcData", {})
+ #tagPlayerID = queryData.get("PlayerID", 0)
+ orderIndex = queryData.get("OrderIndex", 0)
+ if funcName == "QueryCrossPKSeasonOrder":
+ CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex)
+
return
-def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList):
+def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID):
## 同步给玩家跨服榜单
billboardInfo = ChPyNetSendPack.tagGCCrossBillboardInfo()
billboardInfo.Type = billboardType
billboardInfo.GroupValue1 = groupValue1
billboardInfo.GroupValue2 = groupValue2
+ billboardInfo.WatchID = watchID
billboardInfo.CrossBillboardDataList = []
- for billboardData in billboardList:
+ for dataInfo in billboardList:
+ orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo
billboardInfoData = ChPyNetSendPack.tagGCCrossBillboardData()
- billboardInfoData.ID = billboardData.ID
- billboardInfoData.Name1 = billboardData.Name1
- billboardInfoData.Name2 = billboardData.Name2
- billboardInfoData.Type2 = billboardData.Type2
- billboardInfoData.Value1 = billboardData.Value1
- billboardInfoData.Value2 = billboardData.Value2
- billboardInfoData.CmpValue = billboardData.CmpValue
- billboardInfoData.CmpValue2 = billboardData.CmpValue2
- billboardInfoData.CmpValue3 = billboardData.CmpValue3
+ billboardInfoData.OrderIndex = orderIndex
+ billboardInfoData.ID = ID
+ billboardInfoData.ID2 = ID2
+ billboardInfoData.Name1 = Name1
+ billboardInfoData.Name2 = Name2
+ billboardInfoData.Type2 = Type2
+ billboardInfoData.Value1 = Value1
+ billboardInfoData.Value2 = Value2
+ billboardInfoData.Value3 = Value3
+ billboardInfoData.Value4 = Value4
+ billboardInfoData.Value5 = Value5
+ billboardInfoData.Value6 = Value6
+ billboardInfoData.Value7 = Value7
+ billboardInfoData.Value8 = Value8
+ billboardInfoData.CmpValue = CmpValue
+ billboardInfoData.CmpValue2 = CmpValue2
+ billboardInfoData.CmpValue3 = CmpValue3
+ billboardInfoData.UserData = UserData
+ billboardInfoData.DataLen = len(billboardInfoData.UserData)
billboardInfo.CrossBillboardDataList.append(billboardInfoData)
billboardInfo.BillboardCount = len(billboardInfo.CrossBillboardDataList)
NetPackCommon.SendFakePack(curPlayer, billboardInfo)
@@ -405,9 +679,16 @@
name2 = billInfoDict["Name2"]
value1 = billInfoDict["Value1"]
value2 = billInfoDict["Value2"]
+ value3 = billInfoDict.get("Value3", 0)
+ value4 = billInfoDict.get("Value4", 0)
+ value5 = billInfoDict.get("Value5", 0)
+ value6 = billInfoDict.get("Value6", 0)
+ value7 = billInfoDict.get("Value7", 0)
+ value8 = billInfoDict.get("Value8", 0)
cmpValue = billInfoDict["CmpValue"]
cmpValue2 = billInfoDict["CmpValue2"]
cmpValue3 = billInfoDict["CmpValue3"]
+ userData = billInfoDict.get("UserData", "")
billboardMgr = PyDataManager.GetCrossBillboardManager()
billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
@@ -416,8 +697,11 @@
if cmpValue == billboardData.CmpValue and cmpValue2 == billboardData.CmpValue2 \
and (not cmpValue3 or cmpValue3 == billboardData.CmpValue3) \
and value1 == billboardData.Value1 and value2 == billboardData.Value2 \
+ and value3 == billboardData.Value3 and value4 == billboardData.Value4 \
+ and value5 == billboardData.Value5 and value6 == billboardData.Value6 \
+ and value7 == billboardData.Value7 and value8 == billboardData.Value8 \
and name1 == billboardData.Name1 and name2 == billboardData.Name2 \
- and type2 == billboardData.Type2 and id2 == billboardData.ID2:
+ and type2 == billboardData.Type2 and id2 == billboardData.ID2 and userData == billboardData.UserData:
GameWorld.DebugLog(" 榜单值相同,不同步跨服服务器! ")
return
@@ -450,16 +734,46 @@
name2 = billInfoDict["Name2"]
value1 = billInfoDict["Value1"]
value2 = billInfoDict["Value2"]
+ value3 = billInfoDict.get("Value3", 0)
+ value4 = billInfoDict.get("Value4", 0)
+ value5 = billInfoDict.get("Value5", 0)
+ value6 = billInfoDict.get("Value6", 0)
+ value7 = billInfoDict.get("Value7", 0)
+ value8 = billInfoDict.get("Value8", 0)
cmpValue = billInfoDict["CmpValue"]
cmpValue2 = billInfoDict["CmpValue2"]
cmpValue3 = billInfoDict["CmpValue3"]
+ userData = billInfoDict.get("UserData", "")
+ kwargs = {"value3":value3, "value4":value4, "value5":value5, "value6":value6, "value7":value7, "value8":value8, "userData":userData}
UpdCrossBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2,
- cmpValue, cmpValue2, cmpValue3, groupValue2, id2)
+ cmpValue, cmpValue2, cmpValue3, groupValue2, id2, **kwargs)
+ return
+
+def UpdCrossBillboardFamily(bType, groupValue1, familyBillInfo, cmpValue, cmpValue2=0, autoSort=True):
+ ## 更新跨服仙盟榜单
+ if not familyBillInfo:
+ return
+ if "id" not in familyBillInfo:
+ return
+ familyID = familyBillInfo["id"]
+ familyName = familyBillInfo["name"]
+ id2 = familyBillInfo["id2"]
+ name2 = familyBillInfo["name2"]
+ value1 = familyBillInfo["value1"]
+ value2 = familyBillInfo["value2"]
+ value3 = familyBillInfo["value3"]
+ value4 = familyBillInfo["value4"]
+ value5 = familyBillInfo["value5"]
+ type2 = 0
+
+ UpdCrossBillboard(bType, groupValue1, familyID, familyName, name2, type2, value1, value2, cmpValue, cmpValue2,
+ id2=id2, autoSort=autoSort, value3=value3, value4=value4, value5=value5)
return
def UpdCrossBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue,
- cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True):
+ cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, noSortAndSync=False,
+ **kwargs):
''' 更新跨服排行榜
@param billboardType: 排行榜索引类型,同个榜单类型可以有多个分组榜单数据,独立排序
@param groupValue1: 榜单分组1
@@ -475,6 +789,7 @@
@param groupValue1: 榜单分组2
@param id2: 扩展数据ID2
@param autoSort: 是否排序,默认True
+ @param noSortAndSync: 不排序及同步子服,默认False; 一般用于批量更新数据时设置为True,减少排序及同步频率,但是一定要在设置完数据或最后一条数据后手动调用一次排序SortData
@return: 是否上榜更新榜单
'''
if not GameWorld.IsCrossServer():
@@ -501,38 +816,53 @@
if not billboardObj.AddBillboardData(billboardData):
return
+ cmpValueChange = isNewData or billboardData.CmpValue != cmpValue or billboardData.CmpValue2 != cmpValue2 or (cmpValue3 and billboardData.CmpValue3 != cmpValue3)
# 没设置值默认为时间time,先上榜的排前面
if cmpValue3 == 0:
# 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
- if isNewData or billboardData.CmpValue != cmpValue or billboardData.CmpValue2 != cmpValue2:
+ if cmpValueChange:
calcTime = GameWorld.ChangeTimeStrToNum("2090-01-01 00:00:00")
cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
else:
cmpValue3 = billboardData.CmpValue3
- cmpValueChange = billboardData.CmpValue != cmpValue or billboardData.CmpValue2 != cmpValue2 or billboardData.CmpValue3 != cmpValue3
-
# 更新所有值
billboardData.GroupValue1 = groupValue1
billboardData.GroupValue2 = groupValue2
billboardData.BillboardType = billboardType
billboardData.ID = dataID
billboardData.ID2 = id2
- billboardData.Name1 = "" if len(name1) > 33 else name1
- billboardData.Name2 = "" if len(name2) > 33 else name2
+ billboardData.SetName1(name1)
+ billboardData.SetName2(name2)
billboardData.Type2 = type2
billboardData.Value1 = value1
billboardData.Value2 = value2
+ billboardData.Value3 = kwargs.get("value3", 0)
+ billboardData.Value4 = kwargs.get("value4", 0)
+ billboardData.Value5 = kwargs.get("value5", 0)
+ billboardData.Value6 = kwargs.get("value6", 0)
+ billboardData.Value7 = kwargs.get("value7", 0)
+ billboardData.Value8 = kwargs.get("value8", 0)
+ billboardData.UserData = kwargs.get("userData", "")
+ billboardData.DataLen = len(billboardData.UserData)
billboardData.CmpValue = cmpValue
billboardData.CmpValue2 = cmpValue2
billboardData.CmpValue3 = cmpValue3
- GameWorld.DebugLog("更新跨服排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s"
+ GameWorld.DebugLog("更新跨服排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,isNewData=%s,cmpValueChange=%s,type2=%s,value1=%s,value2=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s,%s"
% (billboardType, groupValue1, groupValue2, dataID, isNewData, cmpValueChange,
- type2, value1, value2, cmpValue, cmpValue2, cmpValue3), dataID)
+ type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID)
+ if noSortAndSync:
+ return True
- if autoSort and cmpValueChange:
+ # 新数据可能导致榜单ID增减,强制排序一次
+ if isNewData:
billboardObj.SortData()
+ elif cmpValueChange:
+ if autoSort:
+ billboardObj.SortData()
+ else:
+ billboardObj.SetDelaySort()
else:
billboardObj.UpdCrossServerDataVer()
return True
--
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