From 3105e45f5f3b30bd10f6c00b50be70812b9db083 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 一月 2025 18:53:31 +0800
Subject: [PATCH] 10361 【越南】【英语】【BT】【砍树】仙匠大会 - 服务端(榜单奖励增加积分达标额外奖励;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py | 311 ++++++++++++++++++++++++++++++++++++++-------------
1 files changed, 231 insertions(+), 80 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
index 42fd0af..93bbf87 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossBillboard.py
@@ -17,12 +17,14 @@
import CommFunc
import ShareDefine
+import IpyGameDataPY
import CrossRealmMsg
import PyGameDataStruct
import ChPyNetSendPack
import DataRecordPack
import NetPackCommon
import PyDataManager
+import CrossRealmPK
import GameWorld
import operator
@@ -110,11 +112,13 @@
self.__billboardType = billboardType
self.__groupValue1 = groupValue1
self.__groupValue2 = groupValue2
- self.__maxCount = ShareDefine.CrossBillboard_MaxDataCount.get(billboardType, 100)
self.__crossServerDataVer = 0 # 主服榜单数据版本
self.__clientServerDataVer = 0 # 子服榜单数据版本
self.__billboardList = [] # [tagDBCrossBillboard, ...]
+ self.__idIndexDict = {} # {id:index, ...}
self.__idOrderDict = {} # {id:名次, ...}
+ self.__orderRuleList = None
+ self.__sortDelay = False # 是否需要延迟排序
return
def GetBillboardType(self): return self.__billboardType
@@ -122,20 +126,40 @@
def GetGroupValue2(self): return self.__groupValue2
def ClearData(self):
- GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s"
- % (self.__billboardType, self.__groupValue1, self.__groupValue2))
+ GameWorld.Log("CrossBillboard ClearData billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
if GameWorld.IsCrossServer():
- self.SaveDRData()
+ self.SaveDRData("Clear")
self.__billboardList = [] # [tagDBCrossBillboard, ...]
self.__idOrderDict = {} # {id:名次, ...}
+ self.__idIndexDict = {}
self.UpdCrossServerDataVer(0)
return
def SortData(self):
+ GameWorld.DebugLog("跨服榜单排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
self.__billboardList.sort(key=operator.attrgetter("CmpValue", "CmpValue2", "CmpValue3"), reverse=True)
self.__idOrderDict = {} # 排序后重置,下次查询时更新并缓存
+ self.__idIndexDict = {}
+ self.__sortDelay = False
self.UpdCrossServerDataVer()
+ return
+
+ def SetDelaySort(self):
+ ## 设置延迟排序
+ GameWorld.DebugLog("跨服榜单设置延迟排序: billboardType=%s,groupValue1=%s,groupValue2=%s,dataCount=%s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, len(self.__billboardList)))
+ self.__sortDelay = True
+ self.UpdCrossServerDataVer()
+ return
+
+ def DoDelaySort(self):
+ ## 延迟排序
+ if not self.__sortDelay:
+ return
+ self.SortData()
return
def AddBillboardData(self, billboardData):
@@ -152,33 +176,46 @@
@param findID: 查找的ID
@return: None or PyGameDataStruct.tagDBCrossBillboard()
'''
- idOrderDict = self.GetIDOrderDict()
- if findID not in idOrderDict:
+ self.GetIDOrderDict()
+ if findID not in self.__idIndexDict:
return None
- order = idOrderDict[findID]
- return self.__billboardList[order - 1]
+ idIndex = self.__idIndexDict[findID]
+ if idIndex >= len(self.__billboardList):
+ return None
+ return self.__billboardList[idIndex]
def IndexOfByID(self, findID):
''' 根据ID查询所在榜单索引
@param findID: 查找的ID
@return: -1 or >=0
'''
- idOrderDict = self.GetIDOrderDict()
- if findID not in idOrderDict:
+ self.GetIDOrderDict()
+ if findID not in self.__idIndexDict:
return -1
- order = idOrderDict[findID]
- return order - 1
+ idIndex = self.__idIndexDict[findID]
+ return idIndex
- def SaveDRData(self):
+ def SaveDRData(self, eventName="", addDataDict={}):
## 记录流向数据
- eventTypeName = "CrossBillboard_%s" % (self.__billboardType)
- drDict = {"BillboardType":self.__billboardType, "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2,
- "DataCount":len(self.__billboardList)}
- DataRecordPack.SendEventPack(eventTypeName, drDict)
- for billboardData in self.__billboardList:
- dataDict = {"BillboardType":billboardData.BillboardType, "GroupValue1":billboardData.GroupValue1,
- "GroupValue2":billboardData.GroupValue2, "Type2":billboardData.Type2,
- "ID":billboardData.ID, "ID2":billboardData.ID2,
+
+ self.DoDelaySort()
+ dataCount = len(self.__billboardList)
+ if not dataCount:
+ return
+
+ idOrderDict = self.GetIDOrderDict()
+ serverTime = GameWorld.GetServerTime()
+ timeStr = "%02d%02d%02d%s" % (serverTime.hour, serverTime.minute, serverTime.second, str(serverTime.microsecond)[:3])
+ eventTypeStr = "Billboard_%s_%s_%s_%s_%s" % (self.__billboardType, self.__groupValue1, self.__groupValue2, eventName, timeStr)
+
+ dataDict = {"BillboardType":self.__billboardType, "DataCount":dataCount, "addDataDict":addDataDict,
+ "GroupValue1":self.__groupValue1, "GroupValue2":self.__groupValue2}
+ DataRecordPack.SendEventPack(eventTypeStr, dataDict)
+
+ for index, billboardData in enumerate(self.__billboardList):
+ rank = idOrderDict.get(billboardData.ID, index + 1)
+ dataDict = {"Type2":billboardData.Type2, "Rank":rank, "Index":index,
+ "ID":billboardData.ID, "ID2":billboardData.ID2,
"Name1":billboardData.Name1, "Name2":billboardData.Name2,
"Value1":billboardData.Value1, "Value2":billboardData.Value2,
"Value3":billboardData.Value3, "Value4":billboardData.Value4,
@@ -186,23 +223,63 @@
"Value7":billboardData.Value7, "Value8":billboardData.Value8,
"CmpValue":billboardData.CmpValue, "CmpValue2":billboardData.CmpValue2,
"CmpValue3":billboardData.CmpValue3, "UserData":billboardData.UserData}
- DataRecordPack.SendEventPack(eventTypeName, dataDict)
+ DataRecordPack.SendEventPack(eventTypeStr, dataDict)
return
def GetBillboardDataList(self): return self.__billboardList
def GetIDOrderDict(self):
## 获取ID对应名次字典
# @return: {ID:名次, ...} 名次从1开始
- if not self.__idOrderDict:
- for order, billboardData in enumerate(self.__billboardList, 1):
- self.__idOrderDict[billboardData.ID] = order
+ if not self.__idOrderDict or not self.__idIndexDict:
+ self.__idOrderDict = {}
+ self.__idIndexDict = {}
+ if self.__orderRuleList:
+ billboardDataCount = self.GetCount()
+ rankPre = 0
+ billboardIndex = 0
+ for rank, needCmpValue in self.__orderRuleList:
+ orderCountTotal = rank - rankPre # 奖励名次数量
+ rankPre = rank
+ for index in xrange(billboardIndex, billboardDataCount):
+ if orderCountTotal <= 0:
+ break
+ billboardData = self.At(index)
+ if billboardData.CmpValue < needCmpValue:
+ break
+ orderReal = rank - orderCountTotal + 1
+ self.__idOrderDict[billboardData.ID] = orderReal
+ orderCountTotal -= 1
+ billboardIndex += 1
+ for order, billboardData in enumerate(self.__billboardList, 1):
+ self.__idIndexDict[billboardData.ID] = order - 1
+ else:
+ for order, billboardData in enumerate(self.__billboardList, 1):
+ self.__idOrderDict[billboardData.ID] = order
+ self.__idIndexDict[billboardData.ID] = order - 1
return self.__idOrderDict
- def GetCount(self): return len(self.__billboardList)
- def GetMaxCount(self): return self.__maxCount
+ def SetOrderRuleList(self, orderRuleList):
+ ## 排名所需值规则列表
+ # @param orderRuleList: 排名所需值规则列表 [[order, needCmpValue], ...]
+ self.__orderRuleList = orderRuleList
+ self.__idOrderDict = {} # 设置后需重置,可能配置规则变化了导致实际排名可能变化
+ self.__idIndexDict = {}
+ GameWorld.Log("设置排名所需值规则列表: billboardType=%s,groupValue1=%s,groupValue2=%s, %s"
+ % (self.__billboardType, self.__groupValue1, self.__groupValue2, orderRuleList))
+ return
- def At(self, i): return self.__billboardList[i]
- def IsFull(self): return len(self.__billboardList) >= self.__maxCount
+ def GetCount(self): return len(self.__billboardList)
+ def GetMaxCount(self):
+ maxCountDict = IpyGameDataPY.GetFuncEvalCfg("CrossBillboardSet", 1, {})
+ return maxCountDict.get(self.__billboardType, 100)
+
+ def At(self, i):
+ billData = self.__billboardList[i]
+ if not billData and False:
+ billData = PyGameDataStruct.tagDBCrossBillboard() # 不会执行到,只为了.出代码提示
+ return billData
+
+ def IsFull(self): return len(self.__billboardList) >= self.GetMaxCount()
def UpdCrossServerDataVer(self, version=None):
## 更新跨服榜单数据版本号,用于跨服主服、子服验证数据版本,同步榜单数据用
@@ -233,6 +310,7 @@
if syncBillboardList != None:
self.__billboardList = self.__billboardList[:len(syncBillboardList)] # 直接用本服以后的排行数据实例clear后覆盖更新,不足的创建新实例
self.__idOrderDict = {}
+ self.__idIndexDict = {}
for i, syncData in enumerate(syncBillboardList):
ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = syncData
if i < len(self.__billboardList):
@@ -265,6 +343,7 @@
billboardData.CmpValue3 = CmpValue3
self.__idOrderDict[ID] = i + 1
+ self.__idIndexDict[ID] = i
self.__clientServerDataVer = crossServerDataVer
@@ -273,10 +352,21 @@
def CopyBillboardOnDay():
billboardMgr = PyDataManager.GetCrossBillboardManager()
for billboardType in ShareDefine.CrossBillboardTypeList:
+ if billboardType in [ShareDefine.Def_CBT_BossTrialSubmitBak, ShareDefine.Def_CBT_BossTrialSubmitFamilyBak, ShareDefine.Def_CBT_CrossRealmPK]:
+ continue
groupList = billboardMgr.GetBillboardGroupList(billboardType)
for billboardType, groupValue1, groupValue2 in groupList:
billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
- billboardObj.SaveDRData()
+ billboardObj.SaveDRData("OnDay")
+ return
+
+def OnMinuteProcess():
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ for billboardType in ShareDefine.CrossBillboardTypeList:
+ groupList = billboardMgr.GetBillboardGroupList(billboardType)
+ for billboardType, groupValue1, groupValue2 in groupList:
+ billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ billboardObj.DoDelaySort()
return
def CopyBillboard(fromBillboardType, toBillboardType):
@@ -318,6 +408,42 @@
return
+def CopyBillboardEx(fromBillboardType, toBillboardType, groupValue1, groupValue2=0):
+ ## 将某个类型的榜单完全拷贝到其他榜单 - 一般用于备份、转移数据
+
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ frbillboardObj = billboardMgr.GetCrossBillboard(fromBillboardType, groupValue1, groupValue2)
+ toBillboardObj = billboardMgr.GetCrossBillboard(toBillboardType, groupValue1, groupValue2)
+ toBillboardObj.ClearData()
+ GameWorld.Log("CopyBillboardEx: fromBillboardType=%s,toBillboardType=%s,groupValue1=%s,groupValue2=%s"
+ % (fromBillboardType, toBillboardType, groupValue1, groupValue2))
+ for frbillboardData in frbillboardObj.GetBillboardDataList():
+ tobillboardData = PyGameDataStruct.tagDBCrossBillboard()
+ tobillboardData.GroupValue1 = groupValue1
+ tobillboardData.GroupValue2 = groupValue2
+ tobillboardData.BillboardType = toBillboardType
+ tobillboardData.ID = frbillboardData.ID
+ tobillboardData.ID2 = frbillboardData.ID2
+ tobillboardData.Name1 = frbillboardData.Name1
+ tobillboardData.Name2 = frbillboardData.Name2
+ tobillboardData.Type2 = frbillboardData.Type2
+ tobillboardData.Value1 = frbillboardData.Value1
+ tobillboardData.Value2 = frbillboardData.Value2
+ tobillboardData.Value3 = frbillboardData.Value3
+ tobillboardData.Value4 = frbillboardData.Value4
+ tobillboardData.Value5 = frbillboardData.Value5
+ tobillboardData.Value6 = frbillboardData.Value6
+ tobillboardData.Value7 = frbillboardData.Value7
+ tobillboardData.Value8 = frbillboardData.Value8
+ tobillboardData.UserData = frbillboardData.UserData
+ tobillboardData.DataLen = len(tobillboardData.UserData)
+ tobillboardData.CmpValue = frbillboardData.CmpValue
+ tobillboardData.CmpValue2 = frbillboardData.CmpValue2
+ tobillboardData.CmpValue3 = frbillboardData.CmpValue3
+ toBillboardObj.AddBillboardData(tobillboardData)
+
+ return
+
#// C0 04 查看跨服排行榜 #tagCGViewCrossBillboard
#
#struct tagCGViewCrossBillboard
@@ -328,7 +454,7 @@
# BYTE GroupValue2; // 分组值2,与分组值1组合归为同组榜单数据
# DWORD StartIndex; //查看的起始名次索引, 默认0
# BYTE WatchCnt; //查看条数,默认20,最大不超过100
-# BYTE IsWatchSelf; //是否查看自己名次前后,默认10条数据
+# DWORD WatchID; //查看指定ID名次前后,如玩家ID、家族ID等
#};
def OnViewCrossBillboard(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
@@ -338,7 +464,7 @@
billboardType, groupValue1, groupValue2 = clientData.Type, clientData.GroupValue1, clientData.GroupValue2
startIndex = clientData.StartIndex
watchCnt = clientData.WatchCnt
- isWatchSelf = clientData.IsWatchSelf
+ watchID = clientData.WatchID
if billboardType not in ShareDefine.CrossBillboardTypeList:
return
@@ -348,8 +474,21 @@
GameWorld.DebugLog("玩家请求查看跨服排行榜: billboardType=%s,groupValue1=%s,groupValue2=%s" % (billboardType, groupValue1, groupValue2))
# 请求查询跨服服务器
- dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
- "QueryData":{"EventName":"View", "PlayerID":playerID, "StartIndex":startIndex, "WatchCnt":watchCnt, "IsWatchSelf":isWatchSelf}}
+ dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":"View", "QueryData":{"StartIndex":startIndex, "WatchCnt":watchCnt, "WatchID":watchID}}
+ CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
+ return
+
+def OnQueryPlayerBillboardRank(playerID, funcName, funcData, billboardType, groupValue1, groupValue2=0, tagPlayerID=0):
+ ## 查询玩家ID排名
+ if GameWorld.IsCrossServer():
+ return
+ if billboardType not in ShareDefine.CrossBillboardTypeList:
+ return
+ if not tagPlayerID:
+ tagPlayerID = playerID # 默认查自己
+ dataMsg = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":"Ranking", "QueryData":{"PlayerID":tagPlayerID, "funcName":funcName, "funcData":funcData}}
CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_QueryBillboard, dataMsg)
return
@@ -358,11 +497,13 @@
billboardType = msgData["BillboardType"]
groupValue1 = msgData["GroupValue1"]
groupValue2 = msgData["GroupValue2"]
+ playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+ queryType = msgData.get("QueryType", "") # 原数据返回子服
queryData = msgData.get("QueryData", {}) # 原数据返回子服
- SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], queryData)
+ SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, [serverGroupID], playerID, queryType, queryData)
return
-def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, queryData=None):
+def SyncCrossBillboardToClientServer(billboardType, groupValue1, groupValue2, serverGroupIDList=None, playerID=0, queryType="", queryData=None):
## 同步跨服榜单到子服
if not GameWorld.IsCrossServer():
return
@@ -372,22 +513,32 @@
queryData = {}
billboardMgr = PyDataManager.GetCrossBillboardManager()
billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
- crossServerDataVer = billboardObj.GetCrossServerDataVer()
- msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2,
- "QueryData":queryData, "CrossServerDataVer":crossServerDataVer}
+ billboardObj.DoDelaySort()
+ idOrderDict = billboardObj.GetIDOrderDict()
+ msgData = {"BillboardType":billboardType, "GroupValue1":groupValue1, "GroupValue2":groupValue2, "PlayerID":playerID,
+ "QueryType":queryType, "QueryData":queryData}
+
+ # 查询名次
+ if queryType == "Ranking":
+ tagPlayerID = queryData.get("PlayerID", 0)
+ if not tagPlayerID:
+ return
+ queryData["OrderIndex"] = idOrderDict.get(tagPlayerID, 0) - 1 # -1-未上榜,0-第一名
+ CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
+ return
# 有查询数据时才同步榜单数据列表,否则只同步数据版本号
if queryData:
- playerID = queryData.get("PlayerID", 0)
+ #playerID = queryData.get("PlayerID", 0)
startIndex = queryData.get("StartIndex", 0)
watchCnt = queryData.get("WatchCnt", 0)
- isWatchSelf = queryData.get("IsWatchSelf", 0)
+ watchID = queryData.get("WatchID", 0)
count = billboardObj.GetCount()
endIndex = 0
# 查看自己前后名次
- if isWatchSelf:
- playerIndex = billboardObj.IndexOfByID(playerID)
+ if watchID:
+ playerIndex = billboardObj.IndexOfByID(watchID)
if playerIndex != -1:
# 前5后4,首尾补足10条记录
endIndex = min(playerIndex + 5, count)
@@ -428,7 +579,8 @@
CmpValue = billboardData.CmpValue
CmpValue2 = billboardData.CmpValue2
CmpValue3 = billboardData.CmpValue3
- syncBillboardList.append([index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData])
+ orderIndex = idOrderDict.get(ID, index + 1) - 1
+ syncBillboardList.append([orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData])
msgData["BillboardDataList"] = syncBillboardList
CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_SyncBillboard, msgData, serverGroupIDList)
@@ -439,52 +591,44 @@
billboardType = msgData["BillboardType"]
groupValue1 = msgData["GroupValue1"]
groupValue2 = msgData["GroupValue2"]
- crossServerDataVer = msgData["CrossServerDataVer"]
- syncBillboardList = msgData.get("BillboardDataList")
- GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,crossServerDataVer=%s"
- % (billboardType, groupValue1, groupValue2, crossServerDataVer))
-
- #billboardMgr = PyDataManager.GetCrossBillboardManager()
- #billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
- #billboardObj.UpdClientServerBillboard(crossServerDataVer, syncBillboardList)
-
- queryData = msgData.get("QueryData")
- if not queryData:
+ playerID = msgData.get("PlayerID", 0) # 发起的玩家ID
+ queryType = msgData.get("QueryType", "")
+ queryData = msgData.get("QueryData", {})
+ GameWorld.DebugLog("收到跨服服务器同步的排行榜信息: billboardType=%s,groupValue1=%s,groupValue2=%s,queryType=%s"
+ % (billboardType, groupValue1, groupValue2, queryType), playerID)
+ if not queryType or not queryData:
return
- eventName = queryData.get("EventName")
- #eventData = queryData.get("EventData")
- queryPlayerID = queryData.get("PlayerID", 0)
- if not eventName or not queryPlayerID:
- return
-
- queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(queryPlayerID)
- if not queryPlayer:
- return
-
- if eventName == "View":
- isWatchSelf = queryData.get("IsWatchSelf", 0)
- SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, isWatchSelf)
- #else:
- # idOrderDict = billboardObj.GetIDOrderDict()
- # order = idOrderDict.get(queryPlayerID, 0)
- # sysMsg = str([billboardType, groupValue1, groupValue2, eventName, eventData, order])
- # queryPlayer.MapServer_QueryPlayerResult(0, 0, "CrossBillboardOrder", sysMsg, len(sysMsg))
+ if queryType == "View":
+ queryPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+ if not queryPlayer:
+ return
+ watchID = queryData.get("WatchID", 0)
+ syncBillboardList = msgData.get("BillboardDataList")
+ SyncCrossBillboardToPlayer(queryPlayer, billboardType, groupValue1, groupValue2, syncBillboardList, watchID)
+ elif queryType == "Ranking":
+ funcName = queryData.get("funcName", "")
+ funcData = queryData.get("funcData", {})
+ #tagPlayerID = queryData.get("PlayerID", 0)
+ orderIndex = queryData.get("OrderIndex", 0)
+ if funcName == "QueryCrossPKSeasonOrder":
+ CrossRealmPK.OnQueryCrossPKSeasonOrderRet(playerID, funcData, orderIndex)
+
return
-def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, isWatchSelf):
+def SyncCrossBillboardToPlayer(curPlayer, billboardType, groupValue1, groupValue2, billboardList, watchID):
## 同步给玩家跨服榜单
billboardInfo = ChPyNetSendPack.tagGCCrossBillboardInfo()
billboardInfo.Type = billboardType
billboardInfo.GroupValue1 = groupValue1
billboardInfo.GroupValue2 = groupValue2
- billboardInfo.IsWatchSelf = isWatchSelf
+ billboardInfo.WatchID = watchID
billboardInfo.CrossBillboardDataList = []
for dataInfo in billboardList:
- index, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo
+ orderIndex, ID, ID2, Name1, Name2, Type2, Value1, Value2, CmpValue, CmpValue2, CmpValue3, Value3, Value4, Value5, Value6, Value7, Value8, UserData = dataInfo
billboardInfoData = ChPyNetSendPack.tagGCCrossBillboardData()
- billboardInfoData.OrderIndex = index
+ billboardInfoData.OrderIndex = orderIndex
billboardInfoData.ID = ID
billboardInfoData.ID2 = ID2
billboardInfoData.Name1 = Name1
@@ -688,8 +832,8 @@
billboardData.BillboardType = billboardType
billboardData.ID = dataID
billboardData.ID2 = id2
- billboardData.Name1 = "" if len(name1) > 33 else name1
- billboardData.Name2 = "" if len(name2) > 33 else name2
+ billboardData.SetName1(name1)
+ billboardData.SetName2(name2)
billboardData.Type2 = type2
billboardData.Value1 = value1
billboardData.Value2 = value2
@@ -710,8 +854,15 @@
type2, value1, value2, cmpValue, cmpValue2, cmpValue3, kwargs), dataID)
if noSortAndSync:
return True
- if autoSort and cmpValueChange:
+
+ # 新数据可能导致榜单ID增减,强制排序一次
+ if isNewData:
billboardObj.SortData()
+ elif cmpValueChange:
+ if autoSort:
+ billboardObj.SortData()
+ else:
+ billboardObj.SetDelaySort()
else:
billboardObj.UpdCrossServerDataVer()
return True
--
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