From 3118adeb72c93f559944ee7425409e0a125b23dd Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 10 一月 2019 11:59:01 +0800 Subject: [PATCH] 860312 修复在线数据同一分钟发送两次问题;客户端和服务端tick不对应再次同步一次 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index bd403bc..af21d9c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -888,6 +888,7 @@ Def_Attack_DelayTick = 5000 # tick 误差过大则过滤 if abs(clientTick - tick) > Def_Attack_DelayTick: + curPlayer.Sync_ClientTick() GameWorld.DebugLog("tick 误差过大则过滤 > 5000") return False -- Gitblit v1.8.0