From 31779da0ff5baba545b421e791a3a22a5b4fdf73 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 29 三月 2019 19:56:23 +0800
Subject: [PATCH] 2666 【1.4】boss攻击间隔配置3000毫秒。实际间隔为4s左右
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py | 3 +--
1 files changed, 1 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
index 6cf621f..8f00e1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/RemoteQuery/GY_Query_FamilyArrestAward.py
@@ -84,8 +84,7 @@
# 给物品
for itemID, itemCnt, isBind in awardItemList:
recordData = {'FamilyArrest':state, 'ArrestID':arrestID}
- ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem], True,
- showSysInfo=True, event=["FamilyArrestAward", False, recordData])
+ ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem], event=["FamilyArrestAward", False, recordData])
#设置奖励领取成功
state = state|pow(2, bit)
--
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