From 31a441bf2842217a4fb215ae25d6e836980f52d4 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 24 一月 2019 10:17:34 +0800
Subject: [PATCH] 5924 【后端】【1.5.100】诛仙Boss功能(杀人不红名)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py | 70 ++++++++++++++++++++++++----------
1 files changed, 49 insertions(+), 21 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
index cab5caa..7e838e8 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
@@ -31,9 +31,10 @@
import random
FamilyPartyFB_QuestionID = 'FamilyPartyFB_QuestionID%s' #当前题ID
+FamilyPartyFB_QuestionTick = 'FamilyPartyFB_QuestionTick%s' #当前题出题时间
FamilyPartyFB_AnswerTick = 'FamilyPartyFB_AnswerTick%s' #答对时间
-
+AnswerState = 2 #开始答题活动状态
## 玩家登录
# @param None
# @return None
@@ -54,7 +55,7 @@
#刚登录的或刚进仙盟的补发最近的题目
gameWorld = GameWorld.GetGameWorld()
state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
- if state != 1:
+ if state != AnswerState:
return
curFamilyid = curPlayer.GetFamilyID()
if not curFamilyid:
@@ -80,8 +81,8 @@
familyID = family.GetID()
gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, 0)
gameWorld.SetDict(FamilyPartyFB_AnswerTick % familyID, 0)
-
-
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo, [])
+
if state == 0:
#活动结算 前3名仙盟、答题王
GameWorld.Log(" 仙盟宴会结算 g_familyAnswerDict=%s, g_familyPartyTopInfo=%s"%(PyGameData.g_familyAnswerDict, PyGameData.g_familyPartyTopInfo))
@@ -148,33 +149,55 @@
#开始出题
gameWorld = GameWorld.GetGameWorld()
state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
- if state != 1:
+ if state != AnswerState:
return
-
+ allQuestionIDList = IpyGameDataPY.GetConfigEx('AllQuestionID')
+ ipyMgr = IpyGameDataPY.IPY_Data()
+ if not allQuestionIDList:
+ allQuestionIDList = []
+ for i in xrange(ipyMgr.GetQuestionBankCount()):
+ ipyData = ipyMgr.GetQuestionBankByIndex(i)
+ questionID = ipyData.GetID()
+ allQuestionIDList.append(questionID)
+ IpyGameDataPY.SetConfigEx('AllQuestionID', allQuestionIDList)
+ if not allQuestionIDList:
+ GameWorld.ErrLog('仙盟宴会题库没有题目!')
+ return
familyManager = GameWorld.GetFamilyManager()
for i in range(0, familyManager.GetCount()):
family = familyManager.GetAt(i)
familyID = family.GetID()
-
- if gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % familyID):
+ lastQuestionID = gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % familyID)
+ if lastQuestionID:
#还有题未答
- continue
+ maxSecond = IpyGameDataPY.GetFuncCfg('FairyCorrectAnswer')
+ if tick - gameWorld.GetDictByKey(FamilyPartyFB_QuestionTick % familyID) > maxSecond*1000:
+ ipyData = IpyGameDataPY.GetIpyGameData('QuestionBank', lastQuestionID)
+ if ipyData:
+ answer = ipyData.GetAnswer()
+ answer = answer.replace('[', '')
+ answer = answer.replace(']', '')
+ PlayerControl.FamilyNotify(familyID, 'Party_Correct', [maxSecond, GameWorld.GbkToCode(answer)])
+ else:
+ continue
answerTick = gameWorld.GetDictByKey(FamilyPartyFB_AnswerTick % familyID)
- if tick - answerTick < 5000:
+ if not lastQuestionID and tick - answerTick < 5000:
continue
#随机题目
historyQuestionIDList = PyGameData.g_questionIDHistory.get(familyID, [])
- questionCnt = IpyGameDataPY.IPY_Data().GetQuestionBankCount()
for i in xrange(50):
- questionID = random.randint(1, questionCnt)
+ questionID = random.choice(allQuestionIDList)
# 随机到不重复的即可
if questionID not in historyQuestionIDList or i == 49:
- historyQuestionIDList.append(questionID)
- PyGameData.g_questionIDHistory[familyID] = historyQuestionIDList
+ if questionID not in historyQuestionIDList:
+ historyQuestionIDList.append(questionID)
+ PyGameData.g_questionIDHistory[familyID] = historyQuestionIDList
break
gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, questionID)
+ gameWorld.SetDict(FamilyPartyFB_QuestionTick % familyID, tick)
+
PlayerControl.FamilyNotify(familyID, 'Party_Topic', [questionID])
return
@@ -183,7 +206,7 @@
gameWorld = GameWorld.GetGameWorld()
state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
- if state != 1:
+ if state != AnswerState:
return
curFamilyid = curPlayer.GetFamilyID()
@@ -192,18 +215,23 @@
questionID = gameWorld.GetDictByKey(FamilyPartyFB_QuestionID % curFamilyid)
if not questionID:
return
+ ipyData = IpyGameDataPY.GetIpyGameData('QuestionBank', questionID)
+ if not ipyData:
+ GameWorld.ErrLog('仙盟宴会答题 该题不存在,异常 questionID=%s, 重新出题'%questionID)
+ gameWorld.SetDict(FamilyPartyFB_QuestionID % curFamilyid, 0)
+ gameWorld.SetDict(FamilyPartyFB_QuestionTick % curFamilyid, 0)
+ return
- ipyData = IpyGameDataPY.IPY_Data().GetQuestionBankByIndex(questionID-1)
answerList = eval(ipyData.GetAnswer())
ChContent = PlayerTalk.ChangeVoiceChat(content)
ChContent = GameWorld.CodeToGBK(ChContent)
ChContent = ChContent.strip()
isRight = ChContent in answerList
-# if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
-# if isRight:
-# PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
-# PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
-# return
+ if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
+ if isRight:
+ PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
+ PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
+ return
playerID = curPlayer.GetID()
GameWorld.DebugLog(" answer=%s ChContent=%s"%(answerList, ChContent), playerID)
--
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