From 31f67df8aa49922e9f9d307702f18d29596d15c8 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 30 八月 2018 22:25:06 +0800
Subject: [PATCH] Add: 骑宠争夺增加参与奖玩家活动参与奖(活动结束结算或boss都被击杀); Add:增加参与修行点(摸到boss就算); Fix:修复历史击杀仙盟名显示错误bug;

---
 ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py                                        |    3 +
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py                                |    5 ++
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py |   20 +++++++++
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py                      |   36 +++++++++++++++++
 4 files changed, 61 insertions(+), 3 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 9fdc15c..50b7182 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -36,6 +36,7 @@
 import ChPyNetSendPack
 import PlayerDBGSEvent
 import PlayerUniversalGameRec
+import PlayerCompensation
 import IpyGameDataPY
 import MergePlayer
 import PyGameDataStruct
@@ -44,8 +45,9 @@
 import CommFunc
 import PyGameData
 import PlayerGeTui
-import time
 import IPY_GameServer
+
+import time
 
 
 
@@ -1043,6 +1045,38 @@
         NetPackCommon.SendFakePack(curPlayer, packData)
     return
 
+## -----------------------------------------------------------------------------------------------
+
+def MapServer_HorsePetRobBossHurtPlayer(msgInfo):
+    ## 骑宠争夺boss伤血玩家同步
+    GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo))
+    if not isinstance(msgInfo, list) and len(msgInfo) != 2:
+        return
+    
+    bossID, familyHurtPlayerIDListDict = msgInfo
+    PyGameData.g_horsePetRobBossHurtPlayerIDInfo[bossID] = familyHurtPlayerIDListDict
+    GameWorld.Log("伤血玩家汇总: %s" % PyGameData.g_horsePetRobBossHurtPlayerIDInfo)
+    
+    # 判断是否都同步上来了
+    horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+    for needBossID in horsePetRobBossIDList:
+        if needBossID not in PyGameData.g_horsePetRobBossHurtPlayerIDInfo:
+            return
+        
+    # 结算活动参与奖励
+    joinAwardItemList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 2)
+    joinPlayerIDList = []
+    for familyHurtPlayerIDDict in PyGameData.g_horsePetRobBossHurtPlayerIDInfo.values():
+        for playerIDList in familyHurtPlayerIDDict.values():
+            for playerID in playerIDList:
+                if playerID not in joinPlayerIDList:
+                    joinPlayerIDList.append(playerID)
+                    
+    GameWorld.Log("结算骑宠争夺参与奖玩家: joinPlayerIDList=%s" % joinPlayerIDList)
+    PlayerCompensation.SendMailByKey("FairyGrabBossJoin", joinPlayerIDList, joinAwardItemList)
+    PyGameData.g_horsePetRobBossHurtPlayerIDInfo = {}
+    return
+
 def MapServer_FamilyOwnerBossInfo(msgInfo):
     ## 地图同步仙盟归属boss信息
     
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
index b447ae1..4572e63 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerQuery.py
@@ -625,6 +625,11 @@
     if callName =="FamilyOwnerBossInfo":
         GameWorldBoss.MapServer_FamilyOwnerBossInfo(eval(resultName))
         return
+
+    # 骑宠争夺伤血玩家同步
+    if callName =="HorsePetRobBossHurtPlayer":
+        GameWorldBoss.MapServer_HorsePetRobBossHurtPlayer(eval(resultName))
+        return
     
     # 全局掉落CD
     if callName =="GlobalDropCD":
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
index 03760a9..da04198 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
@@ -62,7 +62,8 @@
 g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...}
 g_bossShuntDeadLineChangeBoss = [] # boss分流已死亡线路有变更的boss列表
 
-g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息
+g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息 {bossID:[curHp, maxHP, ownerFamilyID, ownerFamilyName], ...}
+g_horsePetRobBossHurtPlayerIDInfo = {} # 骑宠争夺有对boss伤血过的玩家ID信息 {bossID:{familyID:[playerID, ...], ...}, ...}
 
 g_todayPlayerLVDict = {} #今日玩家等级字典 {playerID:lv,..}
 g_yesterdayPlayerLVDict = {} #昨日玩家等级字典{playerID:lv,..}
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index d6f129b..7bc9d53 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -20,6 +20,7 @@
 import IPY_GameWorld
 import NetPackCommon
 import ChPyNetSendPack
+import PlayerActivity
 import PlayerControl
 import IpyGameDataPY
 import NPCCommon
@@ -80,6 +81,10 @@
     if not g_familyOwnerBossHurt:
         g_familyOwnerBossHurt = FamilyOwnerBossHurt()
     return g_familyOwnerBossHurt
+
+def IsHorsePetRobBoss(bossID):
+    ## 是否骑宠争夺bossID
+    return bossID in IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
 
 def OnGMPrintFamilyOwnerBossHurt(curPlayer, curNPC):
     ## GM显示仙盟归属boss伤血信息
@@ -181,6 +186,12 @@
             hurtName = familyName if hurtType == FamilyHurtObjType_Family else playerName
             objHurtDict[hurtID] = FamilyHurtObj(familyID, hurtType, hurtID, hurtName)
         hurtObj = objHurtDict[hurtID]
+        
+        # 玩家对该boss第一次造成伤害
+        if hurtType == FamilyHurtObjType_Player and hurtObj.hurtValue == 0 and hurtValue:
+            if IsHorsePetRobBoss(curBoss.GetNPCID()):
+                PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_FamilyRobBoss)
+            
         hurtObj.hurtValue += hurtValue
         GameWorld.DebugLog("    更新伤血%s: hurtType=%s,hurtID=%s,hurtValue=%s" 
                            % (mark, hurtType, hurtID, hurtObj.hurtValue), playerID)
@@ -311,7 +322,7 @@
     GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "FamilyOwnerBossInfo", syncMsg, len(syncMsg))
                 
     # 伤血在NPCCommon统一清
-    return
+    return ownerFamilyName
 
 def RefreshFamilyOwnerNPCHurt(npcControl, curNPC, tick, refreshInterval):
     ## 仙盟归属boss刷新伤血列表
@@ -498,6 +509,13 @@
     
     key = (lineID, objID, bossID)
     hurtMgr = GetFamilyHurtMgr()
+    
+    # 同步对骑宠争夺boss有伤血的玩家ID到GameServer
+    familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
+    if IsHorsePetRobBoss(bossID) and familyHurtPlayerIDListDict:
+        syncMsg = str([bossID, familyHurtPlayerIDListDict])
+        GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg))
+        
     hurtMgr.ClearNPCHurt(key)
     
     GameWorld.DebugLog("ClearFamilyOwnerBossHurt lineID=%s, objID=%s, bossID=%s" % (lineID, objID, bossID))

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