From 320a417a53a57a9cb7d7759f430afe5f6e6399a6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 29 一月 2019 16:28:30 +0800
Subject: [PATCH] 6087 【后端】【1.5.200】春节红包雨活动(额度特效增加红包类型参数)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py | 44 +++++++++++++++++++++++++++++++++++++-------
1 files changed, 37 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index bbcc5fd..ec033a1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -46,7 +46,7 @@
# 获取玩家跨服服务器上的名字
def GetCrossPlayerName(curPlayer):
# 通过游戏账号中的平台标志获取名称,目前为spid
- playerName = curPlayer.GetPlayerName()
+ playerName = curPlayer.GetName()
opName = ReadChConfig.GetPyMongoConfig("Merge", "OpName_%s_%s" % (GameWorld.GetPlayerPlatform(curPlayer),
GameWorld.GetPlayerServerSID(curPlayer)))
@@ -101,7 +101,7 @@
curPlayer = playerManager.GetActivePlayerAt(i)
if curPlayer == None:
continue
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
curPlayer.Kick(0)
# 广播所有子服,本服务器进入维护
@@ -121,7 +121,7 @@
curPlayer = playerManager.GetActivePlayerAt(i)
if curPlayer == None:
continue
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
# 通知地图
GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerOpen, isOpen)
@@ -139,7 +139,7 @@
CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ExitCrossServer, playerID, [serverGroupID])
# 设置非跨服状态,踢下线
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
curPlayer.Kick(0)
GameWorld.Log("PlayerExitCrossServer...serverGroupID=%s" % serverGroupID, playerID)
return
@@ -152,7 +152,7 @@
if not curPlayer:
GameWorld.Log(" 退出跨服时本服玩家不在线!", playerID)
return
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
return
def SendCrossRealmReg(curPlayer, registerMap, mapID=0, dataMapID=0, copyMapID=0, posX=0, posY=0):
@@ -226,7 +226,7 @@
'''
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
GameWorld.ErrLog("某些异常情况下,前端强制发包退出跨服状态! ", curPlayer.GetPlayerID())
- PlayerControl.SetCrossRealmState(curPlayer, 0)
+ PlayerControl.SetCrossMapID(curPlayer, 0)
return
#// C0 02 查看跨服玩家信息 #tagCGViewCrossPlayerInfo
@@ -316,7 +316,6 @@
sendPack.ItemDataSize = len(sendPack.ItemData)
sendPack.PlusData = PlusData
sendPack.PlusDataSize = len(sendPack.PlusData)
- sendPack.CrossPlayer = 1
NetPackCommon.SendFakePack(curPlayer, sendPack)
return
@@ -352,5 +351,36 @@
curPlayer.MapServer_QueryPlayerResult(0, 0, "CrossGiveMoney", msgInfo, len(msgInfo))
return
+def SetCrossPlayerAttrValue(msgInfo, tick):
+ ## 设置跨服玩家属性值
+ playerID, setType, setDict, isDelay = msgInfo
+ if not PyGameData.g_crossSetPlayerAttr:
+ GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_CrossSetPlayerAttrTick, tick)
+ playerSetInfoList = PyGameData.g_crossSetPlayerAttr.get(playerID, [])
+ playerSetInfoList.append([setType, setDict])
+ PyGameData.g_crossSetPlayerAttr[playerID] = playerSetInfoList
+ if not isDelay:
+ __SendCrossServerSetPlayerAttr(0)
+ return
+
+def OnCrossProcess(tick):
+ __SendCrossServerSetPlayerAttr(tick)
+ return
+
+def __SendCrossServerSetPlayerAttr(tick):
+ if not PyGameData.g_crossSetPlayerAttr:
+ return
+
+ if tick:
+ # 延迟10秒一次性同步,主要是比如OnDay的时候当多个玩家同时跨服时,减少同步次数,延迟统一发送
+ if tick - GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_CrossSetPlayerAttrTick) < 10 * 1000:
+ return
+ GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_CrossSetPlayerAttrTick, tick)
+
+ CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_SetPlayerAttrValue, PyGameData.g_crossSetPlayerAttr)
+ PyGameData.g_crossSetPlayerAttr = {}
+ return
+
+
\ No newline at end of file
--
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