From 320a417a53a57a9cb7d7759f430afe5f6e6399a6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 29 一月 2019 16:28:30 +0800
Subject: [PATCH] 6087 【后端】【1.5.200】春节红包雨活动(额度特效增加红包类型参数)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 90 +++++++++++++++++++++++++++++++++++++-------
1 files changed, 75 insertions(+), 15 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 9ec0e31..10416bf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -79,6 +79,8 @@
import GameLogic_FamilyWar
import PlayerBossReborn
import PlayerWeekParty
+import PlayerFeastWeekParty
+import PlayerActLogin
import Operate_EquipWash
import PlayerTreasure
import GameLogic_GodArea
@@ -101,6 +103,8 @@
import PlayerActTotalRecharge
import PlayerSpringSale
import PlayerFairyCeremony
+import PlayerNewFairyCeremony
+import PlayerFeastRedPacket
import CrossRealmPlayer
import ChNetSendPack
import FamilyRobBoss
@@ -110,6 +114,7 @@
import PlayerGeTui
import PlayerDogz
import PlayerCoat
+import PlayerQuDaoDoubleBill
import datetime
import time
@@ -235,6 +240,10 @@
Sync_DBPlayer(curPlayer)
+ # 死亡复活
+ if curPlayer.GetHP() <=0 or curPlayer.GetPlayerAction() == IPY_GameWorld.paDie:
+ PlayerRebornByType(curPlayer, ChConfig.rebornType_System, tick)
+
# 强刷一次属性,刷之前重置还没同步过所有属性
curPlayer.SetDict(ChConfig.Def_PlayerKey_NotifyAllAttrState, 0)
playerControl = PlayerControl.PlayerControl(curPlayer)
@@ -243,6 +252,8 @@
if PlayerControl.GetCrossMapID(curPlayer):
CrossRealmPlayer.DoExitCrossRealm(curPlayer)
+ msgInfo = ""
+ GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetPlayerID(), 0, 0, "RefreshMainServerRole", msgInfo, len(msgInfo))
return
def Sync_DBPlayer(curPlayer):
@@ -402,10 +413,25 @@
#---玩家上线, 宠物逻辑处理---
PetControl.DoLogic_PetInfo_OnLogin(curPlayer, tick)
+ PlayerFamily.FamilyPlayerOnLoginCross(curPlayer)
+
+ PlayerTeam.OnPlayerLoginCrossServer(curPlayer)
+
#通知运行成功
curPlayer.BalanceServer_PlayerLoginInitOK()
return
+ leaveServerSecond = PlayerControl.GetPlayerLeaveServerSecond(curPlayer)
+ if leaveServerSecond > ChConfig.Def_PlayerOfflineProtectTime / 1000:
+ # 离线超过离线保护重置切线临时保存的相关记录值
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_PlayChangeLineID, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FuncChangeLineID, 0)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HighChangeLineID, 0)
+ #GameWorld.DebugLog("离线超过10秒重置切线临时保存的相关记录值!leaveServerSecond=%s" % leaveServerSecond, curPlayer.GetPlayerID())
+ # 离线过久恢复为非跨服状态
+ if PlayerControl.GetCrossMapID(curPlayer):
+ PlayerControl.SetCrossMapID(curPlayer, 0)
+
SyncGuideState(curPlayer)
#上线检查一次装备属性
@@ -424,7 +450,8 @@
#通知玩家技能信息
__Sync_ClientSkill(curPlayer)
-
+ #替换旧物品
+ ItemControler.LoginCheckChangeOldItem(curPlayer)
#清除生产采集Buff
#PlayerControl.DelProduceBuff(curPlayer, tick)
#清除国家答题Buff
@@ -448,18 +475,6 @@
PlayerPrestigeSys.OnLogin(curPlayer)
DataRecordPack.DR_PlayerLogin(curPlayer)
EventReport.WriteEvent_login(curPlayer)
-
-
- leaveServerSecond = PlayerControl.GetPlayerLeaveServerSecond(curPlayer)
- if leaveServerSecond > ChConfig.Def_PlayerOfflineProtectTime / 1000:
- # 离线超过离线保护重置切线临时保存的相关记录值
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_PlayChangeLineID, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_FuncChangeLineID, 0)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HighChangeLineID, 0)
- #GameWorld.DebugLog("离线超过10秒重置切线临时保存的相关记录值!leaveServerSecond=%s" % leaveServerSecond, curPlayer.GetPlayerID())
- # 离线过久恢复为非跨服状态
- if PlayerControl.GetCrossMapID(curPlayer):
- PlayerControl.SetCrossMapID(curPlayer, 0)
# 合服首登处理
__DoMixServerFirstLogin(curPlayer)
@@ -668,6 +683,7 @@
PlayerRune.PlayerRuneLogin(curPlayer)
# 仙盟红包登录通知
PlayerFamilyRedPacket.OnPlayerLogin(curPlayer)
+ PlayerFeastRedPacket.DoPlayerOnLogin(curPlayer)
# 法宝登录通知
PlayerMagicWeapon.PlayerMagicWeaponLogin(curPlayer)
# 商店物品购买次数登录通知
@@ -695,8 +711,14 @@
PlayerBossReborn.OnLogin(curPlayer)
# 周狂欢活动
PlayerWeekParty.OnLogin(curPlayer)
+ # 节日巡礼活动
+ PlayerFeastWeekParty.OnLogin(curPlayer)
+ # 登录奖励活动
+ PlayerActLogin.OnLogin(curPlayer)
# 仙界盛典活动
PlayerFairyCeremony.OnLogin(curPlayer)
+ # 新仙界盛典活动
+ PlayerNewFairyCeremony.OnLogin(curPlayer)
# 分支下载奖励记录通知
SyncPackDownloadAward(curPlayer)
# 登录触发功能开启(老号处理)
@@ -728,6 +750,7 @@
# 如果被禁言的,上线同步前端
if curPlayer.GetGMForbidenTalk():
curPlayer.SendPropertyRefresh(ShareDefine.CDBPlayerRefresh_ForbidenTalk, curPlayer.GetGMForbidenTalk(), False)
+
return
@@ -911,11 +934,22 @@
#@return 返回值无意义
#@remarks 通知玩家技能信息
def __Sync_ClientSkill(curPlayer):
+ sendPack = ChPyNetSendPack.tagMCPlayerSkills()
+ sendPack.Clear()
+ sendPack.Skills = []
skillManager = curPlayer.GetSkillManager()
for i in range(skillManager.GetSkillCount()):
curSkill = skillManager.GetSkillByIndex(i)
- curSkill.Sync_Skill()
+ #curSkill.Sync_Skill()
+ skillInfo = ChPyNetSendPack.tagPlayerSkill()
+ skillInfo.SkillID = curSkill.GetSkillID()
+ skillInfo.RemainTime = curSkill.GetRemainTime()
+ skillInfo.Proficiency = curSkill.GetProficiency()
+
+ sendPack.Skills.append(skillInfo)
+ sendPack.Count = len(sendPack.Skills)
+ NetPackCommon.SendFakePack(curPlayer, sendPack)
return
#---------------------------------------------------------------------
@@ -1010,6 +1044,7 @@
#刷新玩家的视野
if not GameWorld.IsCrossServer() and PlayerControl.GetCrossMapID(curPlayer):
GameWorld.DebugLog("===登录本服地图时,处于跨服状态,不刷新视野!", curPlayer.GetPlayerID())
+ curPlayer.SetSight(0)
else:
PlayerState.ChangePlayerSigh(curPlayer, tick)
@@ -1236,6 +1271,15 @@
#初始化神兽装备背包
curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptDogzEquip)
curPack.SetCount(ChConfig.Def_PackCnt_DogzEquip)
+ curPack.Sync_PackCanUseCount()
+
+ #初始化诛仙物品背包
+ curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianItem)
+ curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianItem)
+ curPack.Sync_PackCanUseCount()
+ #初始化诛仙装备背包
+ curPack = curPlayer.GetItemManager().GetPack(ShareDefine.rptZhuXianEquip)
+ curPack.SetCount(ChConfig.Def_PackCnt_ZhuXianEquip)
curPack.Sync_PackCanUseCount()
#初始化临时交换背包
@@ -1522,6 +1566,8 @@
#EndLoadMap需放在最后
curPlayer.EndLoadMap()
+ # 渠道返利
+ PlayerQuDaoDoubleBill.OnMapQDDoubleBill(curPlayer)
return True
## 切换地图同步一次PK模式
@@ -5303,7 +5349,21 @@
# 领取周狂欢积分奖励
elif rewardType == ChConfig.Def_RewardType_WeekPartyPoint:
PlayerWeekParty.GetWeekPartyPointAward(curPlayer, dataEx, dataExStr)
-
+ # 领取登录奖励活动奖励
+ elif rewardType == ChConfig.Def_RewardType_ActLoginAwardAct:
+ PlayerActLogin.GetLoginAwardActionAward(curPlayer, dataEx, dataExStr)
+ # 领取新仙界盛典充值大礼
+ elif rewardType == ChConfig.Def_RewardType_NewFairyCRecharge:
+ PlayerNewFairyCeremony.GetFCRechargeAward(curPlayer)
+ # 领取新仙界盛典全民来嗨
+ elif rewardType == ChConfig.Def_RewardType_NewFairyCParty:
+ PlayerNewFairyCeremony.GetFCPartyAward(curPlayer, dataEx)
+ # 领取节日巡礼活动奖励
+ elif rewardType == ChConfig.Def_RewardType_FeastWeekPartyAct:
+ PlayerFeastWeekParty.GetFeastWeekPartyActionAward(curPlayer, dataEx, dataExStr)
+ # 领取节日巡礼积分奖励
+ elif rewardType == ChConfig.Def_RewardType_FeastWeekPartyPoint:
+ PlayerFeastWeekParty.GetFeastWeekPartyPointAward(curPlayer, dataEx, dataExStr)
return
--
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