From 32297caea6a41ea59b24390bbdc70fbc29264e0b Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 27 十一月 2023 19:20:16 +0800
Subject: [PATCH] 1111 【主干】【港台】【砍树】【BT】【后端】修复boss境界压制时玩家反弹伤害可以对boss造成反弹伤害的bug
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py | 5 +++++
1 files changed, 5 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
index d73ef2d..c402b90 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py
@@ -275,6 +275,11 @@
endDateStr = curDateStr
GameWorld.Log(" 结束日期为空,默认每天,今日为: endDateStr=%s" % endDateStr)
+ actByWeek = (startDateStr.startswith("W") and endDateStr.startswith("W")) # 按周x开
+ if actByWeek:
+ startDateStr, endDateStr = GameWorld.GetOperationActionDateStr(ipyData)
+ GameWorld.Log(" 星期X转化为日期: %s ~ %s" % (startDateStr, endDateStr))
+
if hasattr(ipyData, "GetStartTimeList") and hasattr(ipyData, "GetEndTimeList"):
startHMStrList = ipyData.GetStartTimeList()
endHMStrList = ipyData.GetEndTimeList()
--
Gitblit v1.8.0