From 328648da94a07437fc46024f3e9b7e48c2e2ae38 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 29 十月 2024 17:15:29 +0800 Subject: [PATCH] 10275 【越南】【英语】【砍树】【tqxbqy】仙盟珍宝阁-后端 --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 216 ++++++++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 202 insertions(+), 14 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index 7c7059c..0b8f31d 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -185,6 +185,9 @@ Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo" # 本服幸运云购最新一期信息 Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息 +Def_Notify_WorldKey_CrossBattlefieldSysCallBuyInfo = "CrossBattlefieldSysCallBuyInfo" # 跨服战场系统场次购买召集信息 + +Def_Notify_WorldKey_FuncTeamMemIDInfo = "FuncTeamMemIDInfo" # 功能队伍成员ID信息 CrossChampionshipState_Guess8 = 80 #8强竞猜 CrossChampionshipState_Group64 = 641 #64强分组 @@ -286,6 +289,13 @@ OperationActionName_XianXiaMJ = "ActXianXiaMJ" # 仙匣秘境活动 OperationActionName_GodGift = "ActGodGift" # 天帝礼包活动 OperationActionName_BuyOne = "ActBuyOne" # 买一送多活动 +OperationActionName_BossTrial = "ActBossTrial" # Boss历练 +OperationActionName_ActLoginNew = "ActLoginNew" # 登录活动-新 +OperationActionName_ActTask = "ActTask" # 活动任务 +OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动 +OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助 +OperationActionName_Gubao = "ActGubao" # 古宝养成活动 +OperationActionName_HorsePetTrain = "ActHorsePetTrain" # 骑宠养成活动 #节日活动类型列表 - 该类型无视开服天,日期到了就开启 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy, @@ -305,7 +315,10 @@ OperationActionName_CollectWords, OperationActionName_ManyDayRecharge, OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting, OperationActionName_XianXiaMJ, OperationActionName_GodGift, - OperationActionName_BuyOne, + OperationActionName_BuyOne, OperationActionName_BossTrial, + OperationActionName_ActLoginNew, OperationActionName_ActTask, + OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, ] + FeastOperationActionNameList #需要记录开启活动时的世界等级的运营活动 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, @@ -329,22 +342,31 @@ OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge, OperationActionName_Turntable, OperationActionName_HorsePetFeast, OperationActionName_GarbageSorting, OperationActionName_XianXiaMJ, OperationActionName_GodGift, - OperationActionName_BuyOne, + OperationActionName_BuyOne, OperationActionName_BossTrial, + OperationActionName_ActLoginNew, OperationActionName_ActTask, + OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist, + OperationActionName_Gubao, OperationActionName_HorsePetTrain, ] #跨服运营活动表名定义 CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜 CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值 CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购 +CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服 +CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服 +CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服 +CrossActName_HorsePetTrain = "CrossActHorsePetTrain" # 骑宠养成 - 跨服 #跨服运营活动列表 -CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy] +CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, + CrossActName_XianXiaMJ, CrossActName_Gubao, CrossActName_HorsePetTrain] #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束 CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge] #活动信息字典key定义 ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值 ActKey_State = "State" # 活动状态 0-未开启, >0开启中,也代表当日的第几个时间段 +ActKey_StateJoin = "StateJoin" # 活动某些功能可参与状态 0-还不可参与, >0可参与,一般可参与时该状态等于state ActKey_CfgID = "CfgID" # 活动表配置ID ActKey_ActNum = "ActNum" # 活动分组编号 ActKey_DayIndex = "DayIndex" # 当前活动天索引,0开始,代表第1天 @@ -356,6 +378,13 @@ ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息 ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息 ActKey_DBInfo = "DBInfo" # 保存db的历史活动信息 + +#活动参与状态 +( +ActStateJoin_None, # 参与前或未开启 0 +ActStateJoin_Start, # 开启参与中 1 +ActStateJoin_End, # 参与结束,仅有配置参与时间段的活动有该状态 2 +) = range(3) #答题类型枚举 Def_Game_ExamTypeList = range(1, 4 + 1) @@ -396,7 +425,9 @@ Def_ViewExpType_SysEx, #系统给经验-不需要展示倍率 用来区别于类型0 7 Def_ViewExpType_LYZS, #烈焰战神 特殊特效 8 Def_ViewExpType_Activity, #活跃吸纳 9 -) = range(0, 10) + Def_ViewExpType_Chuangong, #传功经验10 + Def_ViewExpType_Guaji, #挂机收益11 +) = range(0, 12) #物品相关操作类型 @@ -692,6 +723,15 @@ Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成 Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成 +Def_Effect_BossFinalHurtPer = 166 # Boss最终伤害万分率 + +#法器生命百分比 +Def_Effect_FaQiMaxHPPer = 167 +#法器攻击百分比 +Def_Effect_FaQiAtkPer = 168 +#法器防御百分比 +Def_Effect_FaQiDefPer = 169 + #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 #增加%d魔法伤害值,其中a值为伤害值 @@ -793,9 +833,17 @@ Def_BT_CharmTotal, #魅力总榜 30 Def_BT_CharmWeek, #魅力周榜 Def_BT_CharmDay, #魅力日榜 + Def_BT_BossTrialSubmit, #提交boss凭证榜 (boss历练活动) + Def_BT_AlineInvade, #异兽入侵 + Def_BT_BossTrialSubmitBak, #提交boss凭证榜 (boss历练活动 - 上一期) 35 + Def_BT_BossTrialSubmitFamily, #提交boss凭证仙盟榜 (boss历练活动) + Def_BT_BossTrialSubmitFamilyBak, #提交boss凭证仙盟榜 (boss历练活动 - 上一期) + Def_BT_XianXiaMJScore, #仙匣秘境积分榜 (仙匣秘境活动) + Def_BT_GubaoScore, #古宝养成积分榜 (古宝养成活动) + Def_BT_HorsePetTrainScore, #骑宠养成积分榜 (骑宠养成活动) 40 Def_BT_Max, #排行榜最大类型 -) = range(0, 32 + 2) +) = range(0, 40 + 2) ''' 跨服排行榜类型, 从 150 开始 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始 @@ -809,7 +857,29 @@ Def_CBT_BattlefieldWScore, # 跨服战场每周积分榜 153 Def_CBT_BattlefieldWScoreLastWeek, # 跨服战场上周积分榜 154 Def_CBT_YaomoBossHurt, # 跨服妖魔boss最新一次伤血排名 155 -) = range(150, 155 + 1) +Def_CBT_FamilyFlagwar, # 逐鹿万界 - 单场榜 156 +Def_CBT_FamilyFlagwarWeek, # 逐鹿万界 - 周总榜 157 +Def_CBT_BossTrialSubmit, # boss凭证 - 个人榜 158 +Def_CBT_BossTrialSubmitBak, # boss凭证 - 个人榜 上一期 159 +Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜 160 +Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期 161 +Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜 162 +Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜 163 +Def_CBT_HorsePetTrainScore, # 骑宠养成积分 - 个人榜 164 +) = range(150, 164 + 1) + +# 跨服榜单最大数据名次,没有设置的默认100 +CrossBillboard_MaxDataCount = { + Def_CBT_BattlefieldWJoin:1000, + Def_CBT_BattlefieldWCall:1000, + Def_CBT_BattlefieldWScore:1000, + Def_CBT_BattlefieldWScoreLastWeek:1000, + Def_CBT_BossTrialSubmit:1000, + Def_CBT_BossTrialSubmitBak:1000, + Def_CBT_XianXiaMJScore:1000, + Def_CBT_GubaoScore:1000, + Def_CBT_HorsePetTrainScore:1000, + } #职业对应战力排行榜类型 JobFightPowerBillboardDict = { @@ -823,6 +893,9 @@ Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient, Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay ] + +#仙盟榜单类型 +FamilyBillboardList = [Def_BT_BossTrialSubmitFamily, Def_BT_BossTrialSubmitFamilyBak] ##---比率--- #百分率 @@ -1057,7 +1130,29 @@ CDBPlayerRefresh_JiYuan, # 机缘币 245 CDBPlayerRefresh_BTGMYuE, # BTGM余额 246 CDBPlayerRefresh_SuccessScore, # 成就积分 247 -) = range(146, 248) +CDBPlayerRefresh_FamilyFlagWarPoint, # 成就积分 248 +CDBPlayerRefresh_ComboDefRate, # 抗连击概率 249 +CDBPlayerRefresh_AtkBackRate, # 反击概率 250 +CDBPlayerRefresh_AtkBackDefRate, # 抗反击概率 251 +CDBPlayerRefresh_SuckHPPer, # 吸血比率 252 +CDBPlayerRefresh_SuckHPDefPer, # 抗吸血比率 253 +CDBPlayerRefresh_Xiantao, # 仙桃 254 +CDBPlayerRefresh_CurePer, # 强化治疗 255 +CDBPlayerRefresh_CureDefPer, # 弱化治疗 256 +CDBPlayerRefresh_PetStrengthenPer, # 强化灵兽 257 +CDBPlayerRefresh_PetWeakenPer, # 弱化灵兽 258 +CDBPlayerRefresh_SuperHitHurtPer, # 强化暴伤 259 +CDBPlayerRefresh_SuperHitHurtDefPer, # 弱化暴伤 260 +CDBPlayerRefresh_Lingyu, # 灵玉 261 +CDBPlayerRefresh_BossTrial, # 凭证积分 262 +CDBPlayerRefresh_GatherSoul, # 聚魂精华 263 +CDBPlayerRefresh_BossFinalHurtPer, # Boss最终输出伤害百分比 264 +CDBPlayerRefresh_HorsePetTrainScore, # 骑宠养成积分 265 +CDBPlayerRefresh_GubaoTrainScore, # 古宝养成积分 266 +CDBPlayerRefresh_TiandaoFruit, # 天道果 267 +CDBPlayerRefresh_Tuijinbi, # 推金币 268 +CDBPlayerRefresh_PayCoinDay, # 代币时效 269 +) = range(146, 270) TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子) TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来) @@ -1085,14 +1180,28 @@ TYPE_Price_JiYuan = 37 # 机缘币 TYPE_Price_BTGMYuE = 38 # GM余额 TYPE_Price_SuccessSocre = 39 # 成就积分 +TYPE_Price_FamilyFlagWarPoint = 40 # 万界积分 +TYPE_Price_Xiantao = 41 # 仙桃 +TYPE_Price_Lingyu = 42 # 灵玉 +TYPE_Price_BossTrial = 43 # boss历练凭证积分 +TYPE_Price_GatherSoul = 44 # 聚魂精华 +TYPE_Price_HorsePetTrainScore = 45 # 骑宠养成积分 +TYPE_Price_GubaoTrainScore = 46 # 古宝养成积分 +TYPE_Price_TiandaoFruit = 47 # 天道果 +TYPE_Price_PayCoinDay = 98 # 代币时效,每日过天重置 +TYPE_Price_PayCoin = 99 # 代币 #key可用于遍历所有货币,value仅GM相关会用到 MoneyNameDict = { 1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", 16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", - 39:"成就积分" + 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", + 98:"代币时效", 99:"代币" } + +#需要记录累计消耗的货币类型 +UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit] #以下是旧的金钱类型 TYPE_Price_Magic_Integral = 101 # 魔方寻宝积分 @@ -1122,6 +1231,13 @@ TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney, TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint, TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore, + TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint, + TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial, + TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul, + TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore, + TYPE_Price_GubaoTrainScore:CDBPlayerRefresh_GubaoTrainScore, + TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit, + TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay, } # 支持负值的货币及对应0418刷新类型 @@ -1165,12 +1281,16 @@ GameFuncID_LittleHelper = 146 # 小助手 GameFuncID_TJG = 147 # 脱机挂 GameFuncID_SuperGift = 150 # 超值礼包 +GameFuncID_CrossRealmPK = 157 # 跨服天梯 GameFuncID_PenglaiBoss = 162 # 蓬莱仙境 GameFuncID_ZhuXianBoss = 163 # 诛仙BOSS GameFuncID_Arena = 195 # 竞技场 GameFuncID_FaQi = 199 # 法器 GameFuncID_LianTi = 207 # 炼体 +GameFuncID_CrossBattlefield = 208 # 跨服古神战场 GameFuncID_Championship = 210 # 排位 +GameFuncID_MineArea = 227 # 福地 +GameFuncID_Guaji = 228 # 挂机 # 以下为暂时无用的 GameFuncID_Truck = 33 # 运镖 GameFuncID_RunDaily = 34 # 日常跑环 @@ -1243,7 +1363,38 @@ Def_Weapon_Dual_Hands, # 双持(左右手可互换) ) = range(3) -#玩家通用信息记录类型 +#膜拜类型 +Def_WorshipTypeList = ( + Def_WorshipType_ServerNaming, # 服务器冠名 1 + Def_WorshipType_CrossChampionship, # 跨服排位冠军 2 + Def_WorshipType_CrossBossTrial, # 跨服boss凭证 3 + Def_WorshipType_CrossXianXiaMJ, # 跨服秘境寻宝 4 + Def_WorshipType_CrossHorsePetTrain, # 跨服骑宠养成 5 + Def_WorshipType_CrossGubaoTrain, # 跨服古宝养成 6 + ) = range(1, 1 + 6) + +#跨服膜拜类型 +Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship, Def_WorshipType_CrossBossTrial, Def_WorshipType_CrossXianXiaMJ, + Def_WorshipType_CrossHorsePetTrain, Def_WorshipType_CrossGubaoTrain, + ] + +#玩家记录类型 +Def_PlayerRecTypeList = ( + Def_PlayerRecType_WorshipPlayer, # 被膜拜的玩家 1 + Def_PlayerRecType_WorshipDaily, # 玩家每日膜拜记录 2 + Def_PlayerRecType_PayCoin, # 代币记录 3 + ) = range(1, 1 + 3) + +#通用信息记录类型 - 新 从 300 开始,原通用记录类型最大到255 +Def_GameRecTypeList = ( + Def_GameRecType_Xiangong, # 仙宫记录 300 + ) = range(300, 1 + 300) +#通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1 +Def_GameRecValueKeyDict = { + Def_GameRecType_Xiangong:[1], + } + +#通用信息记录类型 Def_UniversalGameRecTypeList = ( Def_UniversalGameRecType_XMZZPKInfoRecord, # 仙魔之争信息记录0 Def_UniversalGameRecType_HijackTruck, # 劫镖1 @@ -1344,7 +1495,11 @@ Def_ActionType_XXX10, #10 Def_ActionType_OfficerModelEquip, #记录家族有职位的成员模型装备信息11 Def_ActionType_FamilyEvent, #记录家族事件12 - ) = range(0, 13) + Def_ActionType_BossTrialSubmit, #boss凭证提交 13 + Def_ActionType_FamilyCTGAssist, #仙盟充值协助活动 14 + Def_ActionType_FamilyEmblem, #仙盟时效徽章信息 15 + Def_ActionType_Zhenbaoge, #珍宝阁 16 + ) = range(0, 17) # 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1 # 通用:time-时间;name-玩家;value1-事件类型 @@ -1436,10 +1591,14 @@ # 跨服服务器发送子服信息定义 CrossServerMsg_CrossServerState = "CrossServerState" # 跨服服务器状态变更 +CrossServerMsg_PlayerLoginout = "PlayerLoginout" # 玩家上下线状态同步 CrossServerMsg_ExitCrossServer = "ExitCrossServer" # 退出跨服服务器 CrossServerMsg_Notify = "Notify" # 提示信息 CrossServerMsg_ChatCrossWorld = "ChatCrossWorld" # 跨服世界聊天 CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果 +CrossServerMsg_PlayerPackDataState = "PlayerPackDataState"# 玩家打包数据同步状态 +CrossServerMsg_PullPlayerPackData = "PullPlayerPackData"# 拉取玩家打包数据 +CrossServerMsg_PushPlayerPackData = "PushPlayerPackData"# 推送玩家打包数据 CrossServerMsg_PKMatchReqRet = "PKMatchReqRet" # 跨服PK匹配请求结果 CrossServerMsg_PKMatchResult = "PKMatchResult" # 跨服PK匹配结果 CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList" # 跨服PK已准备好的房间列表 @@ -1483,12 +1642,22 @@ CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息 CrossServerMsg_CrossDailyActionState = "CrossDailyActionState" # 跨服日常任务状态信息 CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息 +CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息 +CrossServerMsg_CrossBossTrialFamilyAward = "CrossBossTrialFamilyAward" # 跨服boss历练仙盟奖励结算 +CrossServerMsg_Worship = "Worship" # 膜拜信息 +CrossServerMsg_Xiangong = "Xiangong" # 仙宫信息 +CrossServerMsg_FuncTeamInfo = "FuncTeamInfo" # 功能队伍信息同步 +CrossServerMsg_FuncTeamDel = "FuncTeamDel" # 功能队伍删除同步 +CrossServerMsg_FuncTeamList = "FuncTeamList" # 功能队伍列表同步 # 子服发送跨服信息定义 ClientServerMsg_ServerInitOK = "ServerInitOK" # 子服启动成功 +ClientServerMsg_PlayerLoginout = "PlayerLoginout" # 玩家上下线状态同步 ClientServerMsg_ChatCrossWorld = "ChatCrossWorld" # 跨服世界聊天 ClientServerMsg_GMCMD = "GMCMD" # GM命令 ClientServerMsg_ViewPlayerCache = "ViewPlayerCache" # 查看跨服玩家信息 +ClientServerMsg_PullOtherPlayerPackData = "PullOtherPlayerPackData" # 拉其他服玩家打包数据 +ClientServerMsg_PlayerPackData = "PlayerPackData" # 玩家打包数据同步 ClientServerMsg_PKMatch = "PKMatch" # 跨服PK匹配 ClientServerMsg_PKRobotOver = "PKRobotOver" # 跨服PK机器人结算 ClientServerMsg_PKCancel = "PKCancel" # 跨服PK取消匹配 @@ -1519,6 +1688,15 @@ ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜 ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度 ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖 +ClientServerMsg_BossTrialSubmit = "BossTrialSubmit" # boss凭证提交 +ClientServerMsg_XianXiaMJScore = "XianXiaMJScore" # 仙匣秘境积分 +ClientServerMsg_CreateFuncTeam = "CreateFuncTeam" # 创建功能队伍 +ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam" # 修改功能队伍 +ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP" # 功能队伍成员操作 +ClientServerMsg_QueryFuncTeam = "QueryFuncTeam" # 查询功能队伍 +ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分 +ClientServerMsg_HorsePetTrainScore = "HorsePetTrainScore" # 骑宠养成积分 +ClientServerMsg_QueryXiangong = "QueryXiangong" # 查看仙宫仙名录 #跨服广播类型定义 CrossNotify_CrossAct = "CrossAct" @@ -1624,7 +1802,7 @@ )=range(5) # 战斗力模块类型 -Def_MFPType_Max = 33 +Def_MFPType_Max = 37 ModuleFightPowerTypeList = ( Def_MFPType_Role, # 角色 0 Def_MFPType_Equip, # 装备(装备本身) 1 @@ -1658,6 +1836,10 @@ Def_MFPType_Gubao, # 古宝 29 Def_MFPType_Shentong, # 神通 30 Def_MFPType_FamilyZhenfa, # 阵法 31 +Def_MFPType_GatherTheSoul, # 聚魂新 32 +Def_MFPType_Face, # 头像 33 +Def_MFPType_FacePic, # 头像框 34 +Def_MFPType_ChatBox, # 气泡框 35 Def_MFPType_Other, # 其他 ) = range(Def_MFPType_Max) @@ -1767,12 +1949,14 @@ DailyActionID_Arena, # 竞技场 33 DailyActionID_CrossDemonLand, # 跨服魔化之地Boss 34 DailyActionID_CrossBattlefield, # 跨服战场 35 -) = range(1, 35 + 1) +DailyActionID_FamilySit, # 跨服战场 36 +) = range(1, 36 + 1) # 跨服每日活动编号定义, 从150开始 CrossDailyActionIDList = ( CrossDailyActionID_YaomoBoss, # 妖魔boss 150 -) = range(150, 150 + 1) +CrossDailyActionID_FamilyWarFlag, # 跨服仙盟夺旗战/逐鹿万界 151 +) = range(150, 150 + 2) # 成就类型定义 SuccessTypeList = ( @@ -1953,7 +2137,10 @@ SuccType_EquipWashTotal, # 全身洗炼总等级X级 175 SuccType_CrossPK, # 跨服PK x次 176 SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177 -) = range(1, 178) +SuccType_PassAdventure, #通关冒险 178 +SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179 +SuccType_GatherTheSoulLV, #聚魂总等级x 180 +) = range(1, 181) # 节日红包成就类型 FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1) @@ -1987,6 +2174,7 @@ SuccType_EquipStarClass:[0], # 阶不向下适配 SuccType_EquipStoneClass:[0], # 阶不向下适配 SuccType_EquipWashClass:[0], # 阶不向下适配 + SuccType_GatherTheSoulColor:[0], # 品质不向下适配 } #传进来的条件满足配置的条件列表中的一个就行的成就类型 -- Gitblit v1.8.0