From 328648da94a07437fc46024f3e9b7e48c2e2ae38 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 29 十月 2024 17:15:29 +0800
Subject: [PATCH] 10275 【越南】【英语】【砍树】【tqxbqy】仙盟珍宝阁-后端

---
 ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py |  130 ++++++++++++++++++++++++++++++++++++++++---
 1 files changed, 120 insertions(+), 10 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 5158df0..0b8f31d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -185,6 +185,9 @@
 Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo"  # 本服幸运云购最新一期信息
 
 Def_Notify_WorldKey_CrossBattlefieldCallTeamInfo = "CrossBattlefieldCallTeamInfo" # 跨服战场召集队伍信息
+Def_Notify_WorldKey_CrossBattlefieldSysCallBuyInfo = "CrossBattlefieldSysCallBuyInfo" # 跨服战场系统场次购买召集信息
+
+Def_Notify_WorldKey_FuncTeamMemIDInfo = "FuncTeamMemIDInfo" # 功能队伍成员ID信息
 
 CrossChampionshipState_Guess8 = 80 #8强竞猜
 CrossChampionshipState_Group64 = 641 #64强分组
@@ -291,6 +294,8 @@
 OperationActionName_ActTask = "ActTask" # 活动任务
 OperationActionName_BuyCountGift = "ActBuyCountGift" # 购买次数礼包活动
 OperationActionName_FamilyCTGAssist = "ActFamilyCTGAssist" # 仙盟充值协助
+OperationActionName_Gubao = "ActGubao" # 古宝养成活动
+OperationActionName_HorsePetTrain = "ActHorsePetTrain" # 骑宠养成活动
 #节日活动类型列表 - 该类型无视开服天,日期到了就开启
 FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket,
                                 OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
@@ -313,6 +318,7 @@
                            OperationActionName_BuyOne, OperationActionName_BossTrial,
                            OperationActionName_ActLoginNew, OperationActionName_ActTask,
                            OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
+                           OperationActionName_Gubao, OperationActionName_HorsePetTrain,
                            ] + FeastOperationActionNameList
 #需要记录开启活动时的世界等级的运营活动
 NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell, 
@@ -339,6 +345,7 @@
                                    OperationActionName_BuyOne, OperationActionName_BossTrial,
                                    OperationActionName_ActLoginNew, OperationActionName_ActTask,
                                    OperationActionName_BuyCountGift, OperationActionName_FamilyCTGAssist,
+                                   OperationActionName_Gubao, OperationActionName_HorsePetTrain,
                                    ]
 
 #跨服运营活动表名定义
@@ -346,9 +353,13 @@
 CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
 CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
 CrossActName_BossTrial = "CrossActBossTrial" # Boss历练 - 跨服
+CrossActName_XianXiaMJ = "CrossActXianXiaMJ" # 仙匣秘境 - 跨服
+CrossActName_Gubao = "CrossActGubao" # 古宝养成 - 跨服
+CrossActName_HorsePetTrain = "CrossActHorsePetTrain" # 骑宠养成 - 跨服
 
 #跨服运营活动列表
-CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial]
+CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, CrossActName_BossTrial, 
+                    CrossActName_XianXiaMJ, CrossActName_Gubao, CrossActName_HorsePetTrain]
 #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
 CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
 
@@ -367,6 +378,13 @@
 ActKey_ServerIDRangeList = "ServerIDRangeList" # 活动服务器ID范围信息
 ActKey_IpyDataInfo = "IpyDataInfo" # 活动对应 IpyData 信息
 ActKey_DBInfo = "DBInfo" # 保存db的历史活动信息
+
+#活动参与状态
+(
+ActStateJoin_None, # 参与前或未开启 0
+ActStateJoin_Start, # 开启参与中 1
+ActStateJoin_End, # 参与结束,仅有配置参与时间段的活动有该状态 2
+) = range(3)
 
 #答题类型枚举
 Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -705,6 +723,15 @@
 Def_Effect_FamilyWarAtkPer = 164 # 仙盟联赛攻击加成
 Def_Effect_FamilySitExpPer = 165 # 仙盟打坐经验加成
 
+Def_Effect_BossFinalHurtPer = 166   # Boss最终伤害万分率
+
+#法器生命百分比
+Def_Effect_FaQiMaxHPPer = 167
+#法器攻击百分比
+Def_Effect_FaQiAtkPer = 168
+#法器防御百分比
+Def_Effect_FaQiDefPer = 169
+
 #增加%d物理伤害值,其中a值为伤害值
 Def_Effect_AddAtk = 1005
 #增加%d魔法伤害值,其中a值为伤害值
@@ -811,9 +838,12 @@
     Def_BT_BossTrialSubmitBak,                #提交boss凭证榜 (boss历练活动 - 上一期) 35
     Def_BT_BossTrialSubmitFamily,             #提交boss凭证仙盟榜 (boss历练活动)
     Def_BT_BossTrialSubmitFamilyBak,          #提交boss凭证仙盟榜 (boss历练活动 - 上一期)
+    Def_BT_XianXiaMJScore,                    #仙匣秘境积分榜 (仙匣秘境活动)
+    Def_BT_GubaoScore,                        #古宝养成积分榜 (古宝养成活动)
+    Def_BT_HorsePetTrainScore,                #骑宠养成积分榜 (骑宠养成活动) 40
     
     Def_BT_Max, #排行榜最大类型
-) = range(0, 37 + 2) 
+) = range(0, 40 + 2) 
 
 ''' 跨服排行榜类型, 从 150 开始
 与本服榜单存储的是不一样的数据库表格,理论上类型可以和本服榜单类型重复,为了做下区分防误导,跨服榜单从 150 开始
@@ -833,12 +863,22 @@
 Def_CBT_BossTrialSubmitBak, # boss凭证 - 个人榜 上一期  159
 Def_CBT_BossTrialSubmitFamily, # boss凭证 - 仙盟榜  160
 Def_CBT_BossTrialSubmitFamilyBak, # boss凭证 - 仙盟榜 上一期  161
-) = range(150, 161 + 1)
+Def_CBT_XianXiaMJScore, # 仙匣秘境积分 - 个人榜  162
+Def_CBT_GubaoScore, # 古宝养成积分 - 个人榜  163
+Def_CBT_HorsePetTrainScore, # 骑宠养成积分 - 个人榜  164
+) = range(150, 164 + 1)
 
 # 跨服榜单最大数据名次,没有设置的默认100
 CrossBillboard_MaxDataCount = {
+                               Def_CBT_BattlefieldWJoin:1000,
+                               Def_CBT_BattlefieldWCall:1000,
+                               Def_CBT_BattlefieldWScore:1000,
+                               Def_CBT_BattlefieldWScoreLastWeek:1000,
                                Def_CBT_BossTrialSubmit:1000,
                                Def_CBT_BossTrialSubmitBak:1000,
+                               Def_CBT_XianXiaMJScore:1000,
+                               Def_CBT_GubaoScore:1000,
+                               Def_CBT_HorsePetTrainScore:1000,
                                }
 
 #职业对应战力排行榜类型
@@ -853,6 +893,9 @@
                              Def_BT_LV, Def_BT_FightPower_Horse, Def_BT_FightPower_Pet, Def_BT_TrialTower, Def_BT_OffLineEfficient,
                              Def_BT_SkyTower, Def_BT_CharmTotal, Def_BT_CharmWeek, Def_BT_CharmDay
                              ]
+
+#仙盟榜单类型
+FamilyBillboardList = [Def_BT_BossTrialSubmitFamily, Def_BT_BossTrialSubmitFamilyBak]
 
 ##---比率---
 #百分率
@@ -1102,7 +1145,14 @@
 CDBPlayerRefresh_SuperHitHurtDefPer, # 弱化暴伤 260
 CDBPlayerRefresh_Lingyu, # 灵玉 261
 CDBPlayerRefresh_BossTrial, # 凭证积分 262
-) = range(146, 263)
+CDBPlayerRefresh_GatherSoul, # 聚魂精华 263
+CDBPlayerRefresh_BossFinalHurtPer,  # Boss最终输出伤害百分比 264
+CDBPlayerRefresh_HorsePetTrainScore, # 骑宠养成积分 265
+CDBPlayerRefresh_GubaoTrainScore, # 古宝养成积分 266
+CDBPlayerRefresh_TiandaoFruit, # 天道果 267
+CDBPlayerRefresh_Tuijinbi, # 推金币 268
+CDBPlayerRefresh_PayCoinDay, # 代币时效 269
+) = range(146, 270)
 
 TYPE_Price_Gold_Paper_Money = 5    # 金钱类型,(先用礼券,再用金子)
 TYPE_Price_Family_Contribution = 6 # 战盟贡献度(活跃度转换得来)
@@ -1134,6 +1184,11 @@
 TYPE_Price_Xiantao = 41    # 仙桃
 TYPE_Price_Lingyu = 42    # 灵玉
 TYPE_Price_BossTrial = 43    # boss历练凭证积分
+TYPE_Price_GatherSoul = 44    # 聚魂精华
+TYPE_Price_HorsePetTrainScore = 45    # 骑宠养成积分
+TYPE_Price_GubaoTrainScore = 46    # 古宝养成积分
+TYPE_Price_TiandaoFruit = 47    # 天道果
+TYPE_Price_PayCoinDay = 98    # 代币时效,每日过天重置
 TYPE_Price_PayCoin = 99    # 代币
 
 #key可用于遍历所有货币,value仅GM相关会用到
@@ -1141,8 +1196,12 @@
                  1:"仙玉", 2:"绑玉", 3:"铜钱", 6:"战盟贡献度", 10:"战盟仓库积分", 13:"境界修行点", 14:"符印融合石", 15:"仙盟活跃令", 
                  16:"助战积分", 18:"荣誉", 19:"Boss积分", 23:"符印精华", 24:"符印碎片", 25:"寻宝积分", 26:"集市额度", 27:"丹精", 28:"魂尘", 
                  29:"聚魂碎片", 30:"核心环", 31:"功能特权令", 32:"环保值", 33:"GM令", 34:"古神币", 35:"功德点", 
-                 39:"成就积分", 40:"万界积分", 43:"凭证积分", 99:"代币"
+                 39:"成就积分", 40:"万界积分", 43:"凭证积分", 44:"聚魂精华", 45:"骑宠养成积分", 46:"古宝养成积分", 47:"天道果", 
+                 98:"代币时效", 99:"代币"
                  }
+
+#需要记录累计消耗的货币类型
+UseTotalPriceTypeList = [TYPE_Price_TiandaoFruit]
 
 #以下是旧的金钱类型
 TYPE_Price_Magic_Integral = 101      # 魔方寻宝积分
@@ -1174,6 +1233,11 @@
                            TYPE_Price_SuccessSocre:CDBPlayerRefresh_SuccessScore,
                            TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
                            TYPE_Price_BossTrial:CDBPlayerRefresh_BossTrial,
+                           TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
+                           TYPE_Price_HorsePetTrainScore:CDBPlayerRefresh_HorsePetTrainScore,
+                           TYPE_Price_GubaoTrainScore:CDBPlayerRefresh_GubaoTrainScore,
+                           TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
+                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                            }
 
 # 支持负值的货币及对应0418刷新类型
@@ -1217,11 +1281,13 @@
 GameFuncID_LittleHelper = 146   # 小助手
 GameFuncID_TJG = 147            # 脱机挂
 GameFuncID_SuperGift = 150      # 超值礼包
+GameFuncID_CrossRealmPK = 157   # 跨服天梯
 GameFuncID_PenglaiBoss = 162    # 蓬莱仙境
 GameFuncID_ZhuXianBoss = 163    # 诛仙BOSS
 GameFuncID_Arena = 195          # 竞技场
 GameFuncID_FaQi = 199           # 法器
 GameFuncID_LianTi = 207         # 炼体
+GameFuncID_CrossBattlefield = 208   # 跨服古神战场
 GameFuncID_Championship = 210   # 排位
 GameFuncID_MineArea = 227       # 福地
 GameFuncID_Guaji = 228          # 挂机
@@ -1301,10 +1367,16 @@
 Def_WorshipTypeList = (
                        Def_WorshipType_ServerNaming, # 服务器冠名 1
                        Def_WorshipType_CrossChampionship, # 跨服排位冠军 2
-                       ) = range(1, 1 + 2)
+                       Def_WorshipType_CrossBossTrial, # 跨服boss凭证 3
+                       Def_WorshipType_CrossXianXiaMJ, # 跨服秘境寻宝 4
+                       Def_WorshipType_CrossHorsePetTrain, # 跨服骑宠养成 5
+                       Def_WorshipType_CrossGubaoTrain, # 跨服古宝养成 6
+                       ) = range(1, 1 + 6)
 
 #跨服膜拜类型
-Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship]
+Def_WorshipTypeCross = [Def_WorshipType_CrossChampionship, Def_WorshipType_CrossBossTrial, Def_WorshipType_CrossXianXiaMJ, 
+                        Def_WorshipType_CrossHorsePetTrain, Def_WorshipType_CrossGubaoTrain,
+                        ]
 
 #玩家记录类型
 Def_PlayerRecTypeList = (
@@ -1312,6 +1384,15 @@
                          Def_PlayerRecType_WorshipDaily, # 玩家每日膜拜记录 2
                          Def_PlayerRecType_PayCoin, # 代币记录 3
                          ) = range(1, 1 + 3)
+
+#通用信息记录类型 - 新 从 300 开始,原通用记录类型最大到255
+Def_GameRecTypeList = (
+                       Def_GameRecType_Xiangong, # 仙宫记录 300
+                       ) = range(300, 1 + 300)
+#通用信息记录新 - 字典key配置,如果有配置,则可额外按对应记录Value值存储字典,方便快速取值,可配置Value编号 1~8,配空默认 Value1
+Def_GameRecValueKeyDict = {
+                           Def_GameRecType_Xiangong:[1],
+                           }
 
 #通用信息记录类型
 Def_UniversalGameRecTypeList = (
@@ -1416,7 +1497,9 @@
                       Def_ActionType_FamilyEvent,    #记录家族事件12
                       Def_ActionType_BossTrialSubmit,    #boss凭证提交 13
                       Def_ActionType_FamilyCTGAssist,    #仙盟充值协助活动 14
-                      ) = range(0, 15)
+                      Def_ActionType_FamilyEmblem,    #仙盟时效徽章信息 15
+                      Def_ActionType_Zhenbaoge,    #珍宝阁 16
+                      ) = range(0, 17)
 
 # 家族行为事件类型定义; Def_ActionType_FamilyEvent; 存与事件记录Value1
 # 通用:time-时间;name-玩家;value1-事件类型
@@ -1508,10 +1591,14 @@
 
 # 跨服服务器发送子服信息定义
 CrossServerMsg_CrossServerState = "CrossServerState"    # 跨服服务器状态变更
+CrossServerMsg_PlayerLoginout = "PlayerLoginout"        # 玩家上下线状态同步
 CrossServerMsg_ExitCrossServer = "ExitCrossServer"      # 退出跨服服务器
 CrossServerMsg_Notify = "Notify"                        # 提示信息
 CrossServerMsg_ChatCrossWorld = "ChatCrossWorld"        # 跨服世界聊天
 CrossServerMsg_ViewPlayerCacheRet = "ViewPlayerCacheRet"# 查看跨服玩家信息结果
+CrossServerMsg_PlayerPackDataState = "PlayerPackDataState"# 玩家打包数据同步状态
+CrossServerMsg_PullPlayerPackData = "PullPlayerPackData"# 拉取玩家打包数据
+CrossServerMsg_PushPlayerPackData = "PushPlayerPackData"# 推送玩家打包数据
 CrossServerMsg_PKMatchReqRet = "PKMatchReqRet"          # 跨服PK匹配请求结果
 CrossServerMsg_PKMatchResult = "PKMatchResult"          # 跨服PK匹配结果
 CrossServerMsg_PKReadyOKRoomList = "PKReadyOKRoomList"  # 跨服PK已准备好的房间列表
@@ -1558,12 +1645,19 @@
 CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver"  # 逐鹿万界结算信息
 CrossServerMsg_CrossBossTrialFamilyAward = "CrossBossTrialFamilyAward"  # 跨服boss历练仙盟奖励结算
 CrossServerMsg_Worship = "Worship"  # 膜拜信息
+CrossServerMsg_Xiangong = "Xiangong"  # 仙宫信息
+CrossServerMsg_FuncTeamInfo = "FuncTeamInfo"  # 功能队伍信息同步
+CrossServerMsg_FuncTeamDel = "FuncTeamDel"  # 功能队伍删除同步
+CrossServerMsg_FuncTeamList = "FuncTeamList"  # 功能队伍列表同步
 
 # 子服发送跨服信息定义
 ClientServerMsg_ServerInitOK = "ServerInitOK"           # 子服启动成功
+ClientServerMsg_PlayerLoginout = "PlayerLoginout"       # 玩家上下线状态同步
 ClientServerMsg_ChatCrossWorld = "ChatCrossWorld"       # 跨服世界聊天
 ClientServerMsg_GMCMD = "GMCMD"                         # GM命令
 ClientServerMsg_ViewPlayerCache = "ViewPlayerCache"     # 查看跨服玩家信息
+ClientServerMsg_PullOtherPlayerPackData = "PullOtherPlayerPackData"   # 拉其他服玩家打包数据
+ClientServerMsg_PlayerPackData = "PlayerPackData"       # 玩家打包数据同步
 ClientServerMsg_PKMatch = "PKMatch"                     # 跨服PK匹配
 ClientServerMsg_PKRobotOver = "PKRobotOver"             # 跨服PK机器人结算
 ClientServerMsg_PKCancel = "PKCancel"                   # 跨服PK取消匹配
@@ -1595,6 +1689,14 @@
 ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
 ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
 ClientServerMsg_BossTrialSubmit = "BossTrialSubmit" # boss凭证提交
+ClientServerMsg_XianXiaMJScore = "XianXiaMJScore" # 仙匣秘境积分
+ClientServerMsg_CreateFuncTeam = "CreateFuncTeam"   # 创建功能队伍
+ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam"   # 修改功能队伍
+ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP"   # 功能队伍成员操作
+ClientServerMsg_QueryFuncTeam = "QueryFuncTeam"   # 查询功能队伍
+ClientServerMsg_GubaoScore = "GubaoScore" # 古宝养成积分
+ClientServerMsg_HorsePetTrainScore = "HorsePetTrainScore" # 骑宠养成积分
+ClientServerMsg_QueryXiangong = "QueryXiangong" # 查看仙宫仙名录
 
 #跨服广播类型定义
 CrossNotify_CrossAct = "CrossAct"
@@ -1700,7 +1802,7 @@
 )=range(5)
 
 # 战斗力模块类型
-Def_MFPType_Max = 33
+Def_MFPType_Max = 37
 ModuleFightPowerTypeList = (
 Def_MFPType_Role, # 角色 0
 Def_MFPType_Equip, # 装备(装备本身) 1
@@ -1734,6 +1836,10 @@
 Def_MFPType_Gubao, # 古宝 29
 Def_MFPType_Shentong, # 神通 30
 Def_MFPType_FamilyZhenfa, # 阵法 31
+Def_MFPType_GatherTheSoul, # 聚魂新 32
+Def_MFPType_Face, # 头像 33
+Def_MFPType_FacePic, # 头像框 34
+Def_MFPType_ChatBox, # 气泡框 35
 Def_MFPType_Other, # 其他
 ) = range(Def_MFPType_Max)
 
@@ -2031,7 +2137,10 @@
 SuccType_EquipWashTotal, # 全身洗炼总等级X级 175
 SuccType_CrossPK, # 跨服PK x次  176
 SuccType_FamilyZhenfaExp, # 仙盟阵法捐献累计经验 177
-) = range(1, 178)
+SuccType_PassAdventure, #通关冒险 178
+SuccType_GatherTheSoulColor, #聚魂激活x品质x个 179
+SuccType_GatherTheSoulLV, #聚魂总等级x 180
+) = range(1, 181)
 
 # 节日红包成就类型
 FeastRedPackSuccessTypeList = range(SuccType_FeastRedPack_TalkWorld, SuccType_FeastRedPack_FBSweep + 1)
@@ -2065,6 +2174,7 @@
                                   SuccType_EquipStarClass:[0], # 阶不向下适配
                                   SuccType_EquipStoneClass:[0], # 阶不向下适配
                                   SuccType_EquipWashClass:[0], # 阶不向下适配
+                                  SuccType_GatherTheSoulColor:[0], # 品质不向下适配
                                   }
 
 #传进来的条件满足配置的条件列表中的一个就行的成就类型

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