From 32e3c66bc7738107e53208edc4efe644f0aee229 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 18 十二月 2018 21:03:44 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(封包、表格)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
index fabd3ff..be3835c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Pet_Attack_NormalNPC.py
@@ -111,7 +111,6 @@
curPlayer = PetControl.GetPetOwner(curPet) # 宠物主人
if not ChNPC.OnCheckCanDie(curPlayer, curTagNPC, skill, tick):
- GameObj.SetHP(curTagNPC, 1)
return
if curPlayer != None:
--
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