From 32e3c66bc7738107e53208edc4efe644f0aee229 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 18 十二月 2018 21:03:44 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(封包、表格)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py | 22 ++++++++++++++++++++--
1 files changed, 20 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
index b4f9014..3e80fe5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerGodWeapon.py
@@ -36,6 +36,7 @@
#import EventReport
import IpyGameDataPY
import PassiveBuffEffMng
+import OpenServerCampaign
import random
@@ -86,6 +87,15 @@
setFunc, notifyType = sceneEffectsDict[weaponType]
setFunc(curPlayer, lv)
curPlayer.SendPropertyRefresh(notifyType, lv, False)
+
+ totalLV = 0
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ maxType = ipyDataMgr.GetGodWeaponByIndex(ipyDataMgr.GetGodWeaponCount()-1).GetType()
+ for gwType in xrange(1, maxType + 1):
+ totalLV += curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GodWeaponLV % gwType)
+
+ # 开服活动数据
+ OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_GodWeaponLV, totalLV)
return
## 神器开启
@@ -133,8 +143,16 @@
PlayerControl.CalcAttrDict_Type(attrID, attrValueList[i], allAttrList)
fightPowerEx += IpyGameDataPY.GetFuncEvalCfg('MagicExterior').get(str(gwType), 0)
- # 附加战力
- curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_GodWeapon, fightPowerEx)
+ #特效等级属性战力
+ godWeaponEffectData = IpyGameDataPY.InterpolationSearch("GodWeaponEffect", "Level", attrLV, {"GWType":gwType})
+ if godWeaponEffectData:
+ for attrID, attrValue in godWeaponEffectData.GetAttr().items():
+ PlayerControl.CalcAttrDict_Type(attrID, attrValue, allAttrList)
+ fightPowerEx += godWeaponEffectData.GetFightPower()
+
+
+ # 附加战力
+ curPlayer.SetDict(ChConfig.Def_PlayerKey_MFPEx % ShareDefine.Def_MFPType_GodWeapon, fightPowerEx)
GameWorld.DebugLog("神兵属性:%s" % allAttrList)
# 保存计算值
PlayerControl.SetCalcAttrListValue(curPlayer, ChConfig.Def_CalcAttrFunc_GodWeapon, allAttrList)
--
Gitblit v1.8.0