From 32e3c66bc7738107e53208edc4efe644f0aee229 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 18 十二月 2018 21:03:44 +0800
Subject: [PATCH] 5424 【后端】【1.4】跨服竞技场开发(封包、表格)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
index 41b58dd..32d3417 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTJG.py
@@ -52,6 +52,7 @@
 import ChEquip
 import QuestCommon
 import random
+import GameObj
 
 # 可吞噬的装备位
 Def_EatItem_EquipPlace = [
@@ -326,7 +327,7 @@
     aSkillAtkRate = curPlayer.GetSkillAtkRate()    # 技能攻击力加成
     petMinAtk = PlayerControl.GetPetMinAtk(curPlayer)   #灵宠最小攻击
     petMaxAtk = PlayerControl.GetPetMaxAtk(curPlayer)   #灵宠最大攻击
-    petDamPer = PlayerControl.GetPetDamPer(curPlayer)   #灵宠增加伤害
+    petDamPer = GameObj.GetPetDamPer(curPlayer)   #灵宠增加伤害
     atkSpeed = PlayerControl.GetAtkSpeed(curPlayer) # 攻击速度
     aIgnoreDefRate = curPlayer.GetIgnoreDefRate()  # 无视防御比率
     aLuckyHit = curPlayer.GetLuckyHitVal()  # 会心一击

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