From 330a469b0af447e7d3db2b2e047a3f4c10278ea8 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 22 六月 2019 19:26:57 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - 重击是暴击的1.5倍
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4030.py | 14 ++++++++++----
1 files changed, 10 insertions(+), 4 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4030.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4030.py
index 9a4d4ae..6680437 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4030.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4030.py
@@ -1,21 +1,27 @@
#!/usr/bin/python
# -*- coding: GBK -*-
#
-# @todo: 提高4501成功概率
+##@package
+#
+# @todo: 重击额外增加固定伤害
#
# @author: Alee
-# @date 2018-1-9 下午09:39:37
+# @date 2019-6-20 下午08:40:47
# @version 1.0
#
+# @note:
#
#---------------------------------------------------------------------
-
-import ItemControler
import ChConfig
+import GameWorld
+import SkillCommon
+import GameObj
+# 目标某个状态时触发
def CheckCanHappen(attacker, defender, effect, curSkill):
return True
def GetValue(attacker, defender, effect):
return effect.GetEffectValue(0)
+
--
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