From 330c5a30027fd33e2f77643f4c3c2f77b4d91a0f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 10 五月 2024 16:42:13 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(回合战斗NPC相关属性统一调整到NPC扩展表;去除副本回合制表,新增冒险关卡表;)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py |    2 --
 1 files changed, 0 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
index 7625b6d..e4658f8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_SkyTower.py
@@ -368,8 +368,6 @@
         return
     
     if ipyData.GetIsNotify():
-        #IPY_Data = IpyGameDataPY.IPY_Data()
-        #maxLevel = IPY_Data.GetRuneTowerByIndex(IPY_Data.GetRuneTowerCount()-1).GetID()
         sysMark = 'KillGodTowerInfo_1'# if floorID == maxLevel else 'GeRen_liubo_471172'
         PlayerControl.WorldNotify(0, sysMark, [curPlayer.GetPlayerName(), floorID])
     #更新关卡

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