From 33213bf05479454d216a067d7a30f739d5eaaff9 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 15 十月 2018 15:34:14 +0800
Subject: [PATCH] 2143 【bug】灵宠冰火冥魂无法出战  宠物背包格子改为50

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py |   24 +++++++++++++++++-------
 1 files changed, 17 insertions(+), 7 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 6a71b4a..c185620 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -43,6 +43,7 @@
 import GameWorldProcess
 import ChPyNetSendPack
 import NetPackCommon
+import PlayerStore
 
 from types import IntType
 import time
@@ -179,7 +180,7 @@
                 
             notifyInfoDictStart = ipyData.GetNotifyInfoStart() if hasattr(ipyData, "GetNotifyInfoStart") else {}
             notifyInfoDictEnd = ipyData.GetNotifyInfoEnd() if hasattr(ipyData, "GetNotifyInfoEnd") else {}
-            notifyInfoLoopInfo = ipyData.GetNotifyInfoLoop() if hasattr(ipyData, "GetNotifyInfoLoop") else {} # [循环分钟, 广播key]
+            notifyInfoLoopInfo = ipyData.GetNotifyInfoLoop() if hasattr(ipyData, "GetNotifyInfoLoop") else {} # [循环分钟, 广播key, [广播参数列表可选]]
             
             if len(startHMStrList) != len(endHMStrList):
                 GameWorld.ErrLog("        活动配置开始及结束时间个数不匹配! actName=%s,cfgID=%s,startHMStrList=%s,endHMStrList=%s" 
@@ -206,6 +207,7 @@
             isActivity = False # 有需要处理开关时间的(开始、结束)
             isNotify = False
             isAdvanceNotice = False
+            isEnd = False
             # 没配置时分的代表全天, 只要开始或结束时分没配都算
             if not startHMStrList or not endHMStrList:
                 startDateTime = startDayDate
@@ -218,10 +220,12 @@
                     needStartList.append(startDateTime)
                     needEndList.append(endDateTime)
                     isActivity = True
+                    isEnd = (curDateTime == endDayDate)
                     
             # 每天按时段开启的,支持多时段
             else:
                 if startDayDate <= curDateTime <= endDayDate:
+                    isEnd = (curDateTime == endDayDate)
                     for hmIndex, startHMStr in enumerate(startHMStrList):
                         endHMStr = endHMStrList[hmIndex]
                         # 每天开的, 实际开关时间只取今天的日期; 这里有个问题,全服广播的时间不是今天的, 暂不做支持,之后真有这种需求再说
@@ -264,9 +268,10 @@
                         isNotify = True
                         
                 # 广播 - 循环广播
-                if notifyInfoLoopInfo and len(notifyInfoLoopInfo) == 2:
-                    loopMinutes, loopNotifyKey = notifyInfoLoopInfo
-                    notifyInfo = [loopNotifyKey, []] # 循环广播的默认无参数,不做支持
+                if notifyInfoLoopInfo and len(notifyInfoLoopInfo) >= 2:
+                    loopMinutes, loopNotifyKey = notifyInfoLoopInfo[:2]
+                    loopNotifyParamList = notifyInfoLoopInfo[2] if len(notifyInfoLoopInfo) > 2 else []
+                    notifyInfo = [loopNotifyKey, loopNotifyParamList] # 循环广播的默认无参数
                     loopCount, loopMaxCount = 0, 100
                     while loopMinutes and loopNotifyKey and loopCount < loopMaxCount:
                         loopCount += 1
@@ -288,10 +293,10 @@
             if not isActivity and not isNotify and not isAdvanceNotice:
                 continue
             
-            GameWorld.Log("        需要处理的运营活动信息: cfgID=%s,isAdvanceNotice=%s,isActivity=%s,isNotify=%s" % (cfgID, isAdvanceNotice, isActivity, isNotify))
-            # 当天有需要激活活动或者提前预告活动的取开始时间较早的为准
+            GameWorld.Log("        需要处理的运营活动信息: cfgID=%s,isAdvanceNotice=%s,isActivity=%s,isEnd=%s,isNotify=%s" % (cfgID, isAdvanceNotice, isActivity, isEnd, isNotify))
+            # 当天有需要激活活动或者提前预告活动的取非结束的为准,如果有多个非结束的一般就是策划在活动时间上配置交叉,这种是不允许的
             if isActivity or isAdvanceNotice:
-                if not activityIpyData or ipyData.GetStartDate() < activityIpyData.GetStartDate():
+                if not activityIpyData or (isActivity and not isEnd):
                     activityIpyData = ipyData
                     activityInfoDict = {ShareDefine.ActKey_CfgID:cfgID}
                     
@@ -463,6 +468,11 @@
         elif actName == ShareDefine.OperationActionName_RealmPoint:
             if isReload and ipyData:
                 Sync_OperationAction_RealmPoint(ipyData)
+        elif actName == ShareDefine.OperationActionName_FlashSale:
+            if ipyData and preState != state:
+                dayIndex = sendMapServerMsgDict.get(ShareDefine.ActKey_DayIndex, 0)
+                PlayerStore.ResetFlashSaleBuyCnt(ipyData, dayIndex, state)
+                
         #通知Mapserver,设置字典
         #GameWorld.SendMapServerMsgEx(dictName, state) # 运营活动不单独通知活动状态,需与活动信息整合后一起通知
         

--
Gitblit v1.8.0