From 33613b88f90e400e28c6e501dcda240be80bf34f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 21 五月 2019 14:38:08 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - buff中增加固定技能伤害 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 356b605..b280e55 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -445,6 +445,7 @@ 4535:ChConfig.TriggerType_BeAttackAddSkillPer, # buff中, 被攻击提高技能伤害 4536:ChConfig.TriggerType_AddBuffOver, 4537:ChConfig.TriggerType_BurnPer, # 灼烧伤害百分比 80 + 4538:ChConfig.TriggerType_SkillValue, # 增加技能伤害固定值 82 803:ChConfig.TriggerType_BloodShield, # 血盾 806:ChConfig.TriggerType_BloodShield, # 血盾 -- Gitblit v1.8.0