From 33613b88f90e400e28c6e501dcda240be80bf34f Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 21 五月 2019 14:38:08 +0800
Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 - buff中增加固定技能伤害

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py |    1 +
 1 files changed, 1 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index 356b605..b280e55 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -445,6 +445,7 @@
              4535:ChConfig.TriggerType_BeAttackAddSkillPer, # buff中, 被攻击提高技能伤害
              4536:ChConfig.TriggerType_AddBuffOver, 
              4537:ChConfig.TriggerType_BurnPer, # 灼烧伤害百分比 80
+             4538:ChConfig.TriggerType_SkillValue,  # 增加技能伤害固定值 82
              
              803:ChConfig.TriggerType_BloodShield,  # 血盾
              806:ChConfig.TriggerType_BloodShield,  # 血盾

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