From 3388684ebcff99ed043e5fbc795750dbfba6c8d0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 13 九月 2018 17:06:42 +0800
Subject: [PATCH] 3466 【主干】【1.0.15】会心时增加会心伤害

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index aac5540..12fda6f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4297,7 +4297,8 @@
 TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因 47
 TriggerType_Buff_BeAttackSubLayer,  # BUFF类:被攻击减buff层,0消失 48
 TriggerType_OneDamage,   # 伤害降低到1点 49
-) = range(1, 50)
+TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50
+) = range(1, 51)
 
 
 # NPC功能类型定义

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