From 3388684ebcff99ed043e5fbc795750dbfba6c8d0 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期四, 13 九月 2018 17:06:42 +0800 Subject: [PATCH] 3466 【主干】【1.0.15】会心时增加会心伤害 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index aac5540..12fda6f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -4297,7 +4297,8 @@ TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因 47 TriggerType_Buff_BeAttackSubLayer, # BUFF类:被攻击减buff层,0消失 48 TriggerType_OneDamage, # 伤害降低到1点 49 -) = range(1, 50) +TriggerType_LuckyHit, # 会心一击时增加会心伤害百分比 50 +) = range(1, 51) # NPC功能类型定义 -- Gitblit v1.8.0