From 3388684ebcff99ed043e5fbc795750dbfba6c8d0 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 13 九月 2018 17:06:42 +0800
Subject: [PATCH] 3466 【主干】【1.0.15】会心时增加会心伤害

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
index de7255d..08c8cb8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MunekadoTrial.py
@@ -414,7 +414,7 @@
             EventShell.EventRespons_FBEvent(curPlayer, "zmsl_%s" % (lineID+1))
             EventReport.WriteEvent_FB(curPlayer, mapID, lineID, ChConfig.CME_Log_End, joinType, 1)
         PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_MunekadoTrial, 1, [playerCount, star, lineID+1])
-        
+        EventShell.EventRespons_FBEvent(curPlayer, "passzmsl")
         #增加助战积分
         if isHelpFight:
             FBCommon.AddFBHelpPoint(curPlayer, mapID, 1)

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